Dungeon Crawl Stone Soup version 0.32-a0-484-g2eb335deba (webtiles) character file. Game seed: 16119517026928580671 19 mopl the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Feb 26, 2024. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (732 turns). mopl the Magician (Octopode Hedge Wizard) Turns: 732, Time: 00:01:26 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 75% Magic: 5/6 EV: 13 Int: 16 God: Gold: 122 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . a - staff of conjuration rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . g - ring of see invisible rCorr + i - ring of resist corrosion SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +0 dagger Armour b - a +0 hat (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery g - a ring of see invisible (left tentacle) i - a ring of resist corrosion (right tentacle) Scrolls e - a scroll of poison {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of magic h - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting * Level 1.7 Conjurations - Level 1.0 Summonings + Level 1.3 Translocations + Level 0.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 9% 1 e - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the ribbon worm, but do no damage. The ribbon worm is severely wounded. You constrict the ribbon worm, but do no damage. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. You hit the ribbon worm. You squeeze the ribbon worm. You kill the ribbon worm! You see here a ribbon worm corpse. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. i - a ring of resist corrosion i - a ring of resist corrosion (right tentacle) There is a stone staircase leading down here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame. The helpless Sigmund fails to defend himself. You hit Sigmund but do no damage. Your grab misses Sigmund. Your squeeze misses Sigmund. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (100% to hit) You feel a surge of power! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #......#.# #.##.#.#.# ####.##.#.#.# #<...##.#.#.# #######.##.#.#.# ........##.#...# .........†..>##### .....#...........# .#.#.#.........#@# # ........#...#@# ...#.........#.# ......###.#..##.# ##...............# #....#####...#### #.... You could see Sigmund. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 231 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 234 | D:1 | Learned a level 2 spell: Blink 729 | D:2 | Noticed Sigmund 732 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, minivault_11 D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_small_3, uniq_sigmund Action || total ---------------------------++------- Melee: Staff || 11 Tentacles || 5 Constrict || 2 Cast: Magic Dart || 28 Stab: Sleeping || 3 Armour: Skin || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 732 | 732 | 0 | 45 | 583 | 2 | 366.0 | Dungeon | 732 | 732 | 0 | 45 | 583 | 2 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 652 daAuts D:2: 80 daAuts