Dungeon Crawl Stone Soup version 0.32-a0-484-g2eb335deba (webtiles) character file. Game seed: 13317636970272020439 11 mopl the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Feb 26, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (161 turns). mopl the Apothecary (Octopode Alchemist) Turns: 161, Time: 00:00:24 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 4/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} c - a scroll of immolation {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 14% 1 Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Confusing Touch Hex 1% N/A 50% 3 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dispel Undead Necr 1% 3d6 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You release your grip on the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Found a scroll labelled NIECIA BUMPEE. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You die... +............##........# #.#..........##.......... #.#..........##.##....... #.#....##.......##....... #.#....##.....J.......#.. #.#....##.....J####...#.. ..#............#........ ###............#h....... .........Jh@....... ..#.......#........ ..#................ #...##.###....... ###? #. ....... # #. .###.## .. .# ..# # .# .. You could see an endoplasm and 2 jackals. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | Reached XP level 2. HP: 4/17 MP: 0/5 161 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, nicolae_shop_stone, amcnicky_mini_corridor_feature Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 6 Tentacles || 5 Cast: Sting || 9 Armour: Skin || 18 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 59 | 41 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 59 | 41 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts