Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 13908216480223417697 20 mopl the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Feb 10, 2024. Killed from afar by a white imp (8 damage) ... with a puff of frost ... on level 1 of the Abyss. The game lasted 00:00:53 (473 turns). mopl the Apothecary (Octopode Alchemist) Turns: 473, Time: 00:00:53 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 79% Magic: 3/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Jewellery b - a ring of fire Scrolls e - a scroll of identify {unknown} Potions a - a potion of magic c - 2 potions of berserk rage {unknown} d - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 1.6 Conjurations + Level 3.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold hits you with a +1 dagger of distortion. You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You start resting. HP restored. You start resting. A white imp appears in a shower of sparks. The white imp shouts! You tentacle-slap the white imp but do no damage. Your grab misses the white imp. The white imp misses you. You tentacle-slap the white imp but do no damage. You grab the white imp. You squeeze the white imp, but do no damage. You constrict the white imp. The white imp hits you. The white imp freezes you. You tentacle-slap the white imp but do no damage. The white imp is lightly wounded. You constrict the white imp, but do no damage. The white imp barely misses you. You tentacle-slap the white imp but do no damage. You squeeze the white imp! The white imp is severely wounded. You constrict the white imp. The white imp gestures at you. The puff of frost hits you. You are too injured to fight recklessly! You tentacle-slap the white imp but do no damage. The white imp is almost dead. You constrict the white imp, but do no damage. The white imp gestures at you. The puff of frost misses you. You tentacle-slap the white imp but do no damage. The white imp is almost dead. You constrict the white imp. The white imp gestures at you. The puff of frost hits you! You die... #....... . .. ###. .... .. ...###..#### ... #..........##... #.........##.. #.........#.##.# .............. ..........####..# .#...5@.>....... #........#...#.# ##.......# ...# ###..##.# ..#.. ### ..# ..## ## .# # . You could see a white imp. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 444 | Abyss:1 | Cast into level 1 of the Abyss (kobold) 473 | Abyss:1 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, chequers_serial_rivers_micro_e Abyss:1: base: Temple Action || total ---------------------------++------- Melee: Unarmed || 19 Tentacles || 8 Constrict || 3 Cast: Sting || 30 Stab: Sleeping || 1 Armour: Skin || 16 Dodge: Dodged || 21