mopl Level 1 of the Dungeon (0, 0, D:1) a flux talisman (8, 4, D:1) a +0 robe (8, 8, D:1) a +0 club (10, 15, D:1) a +0 club (15, -11, D:1) a +0 dagger (18, -10, D:1) 7 stones (19, -9, D:1) 7 stones (24, -8, D:1) a +0 mace (27, 2, D:1) a +0 ring mail (43, 19, D:1) 6 stones (49, 3, D:1) a +0 leather armour (50, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 16, D:2) a +0 ring mail (10, 34, D:2) a +0 robe (19, 19, D:2) 3 stones (21, 12, D:2) a +0 robe (22, 19, D:2) a +0 club (23, 15, D:2) 5 large rocks (26, 28, D:2) 6 stones (40, 8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a stone (5, 2, D:3) a +0 falchion (27, -7, D:3) a +0 flail a +0 leather armour (28, -14, D:3) a +0 sling (29, -7, D:3) a +0 short sword (47, 6, D:3) a +0 club (57, -9, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a serpent talisman (1, 3, D:4) a +0 ring mail (18, -20, D:4) a +0 club (19, -22, D:4) a +0 falchion (20, 14, D:4) a +0 whip (21, 6, D:4) 3 stones (22, -9, D:4) a +0 dagger (28, -10, D:4) a +0 rapier (31, 0, D:4) a blade talisman (31, 14, D:4) a +0 dagger (39, 1, D:4) a +0 dagger (42, 9, D:4) a +0 club (50, -5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 5, D:5) the +6 dagger of Dismay {distort, *Noise rC+ Will+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. (2, 17, D:5) a howler monkey skeleton (24, 20, D:5) a hound corpse (skeletalised by now) (25, -8, D:5) 4 stones (25, 4, D:5) a +0 ring mail (27, 3, D:5) 7 stones (28, 11, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 5, D:5) a +0 sling (38, 33, D:5) an adder corpse