mopl Level 1 of the Dungeon (6, 29, D:1) a +0 whip (7, 15, D:1) a +0 short sword (11, 0, D:1) a +0 dagger (12, 24, D:1) a +0 club (12, 26, D:1) a +0 dagger (13, 33, D:1) a +0 club (14, 12, D:1) a +0 falchion (16, 17, D:1) a +0 short sword a stone (28, 29, D:1) a +0 leather armour (46, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 46, D:1) a +0 flail (58, 0, D:1) a ring of protection from cold (59, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 6, D:2) an adder corpse (skeletalised by now) (4, -9, D:2) a staff of fire (14, -4, D:2) 4 stones (15, 14, D:2) a +0 scale mail (16, -5, D:2) the +4 whip of the Wonderful God {distort, Str+5} Str+5: It affects your strength (+5). (17, -1, D:2) a staff of air (18, 7, D:2) a giant cockroach corpse (19, 4, D:2) a +0 plate armour (33, -4, D:2) a +0 pair of boots (36, -13, D:2) a +0 short sword