mopl Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 2, D:1) a +0 dagger (12, 22, D:1) 5 stones (19, 13, D:1) a +0 dagger (36, 26, D:1) a +0 whip a stone (38, 7, D:1) a +0 leather armour (38, 31, D:1) 8 stones (46, 13, D:1) a +0 club (47, 36, D:1) a +0 quarterstaff (55, -17, D:1) a +0 dagger (57, -16, D:1) a +2 leather armour of willpower Level 2 of the Dungeon (1, -11, D:2) a +0 dagger a +0 robe a +0 hand axe (6, -8, D:2) a +0 barding (13, -19, D:2) a flux talisman (19, -21, D:2) a +0 whip (20, -20, D:2) a +0 whip (21, -6, D:2) 5 stones (23, 2, D:2) a +0 club (27, -24, D:2) a maw talisman (28, -3, D:2) a +0 whip (29, 19, D:2) a +0 club (31, -2, D:2) a +0 spear (36, 9, D:2) a +0 scale mail (38, -2, D:2) a +0 whip (45, -12, D:2) a +0 short sword (49, -4, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a -3 dagger (1, 7, D:3) a +0 ring mail (8, 10, D:3) a +0 rapier (14, 16, D:3) a +0 leather armour a +0 dagger (15, -4, D:3) a +0 trident (18, 14, D:3) a +0 short sword (18, 16, D:3) a +0 ring mail a +0 dagger (22, -12, D:3) a +0 dagger 7 stones (31, 15, D:3) a +0 robe a +2 dagger of holy wrath (31, 16, D:3) a +0 whip a +0 club (32, 14, D:3) a +0 robe (32, 15, D:3) a +0 robe (32, 16, D:3) a +0 scale mail a +0 club (34, 15, D:3) 3 stones a +0 dagger (40, -27, D:3) a +0 dagger (43, 12, D:3) a +0 club (45, -16, D:3) a +0 spear (45, 12, D:3) a +0 ring mail a +0 short sword (46, -16, D:3) a +0 mace a +0 leather armour (46, -15, D:3) a +0 club (46, -14, D:3) a +0 whip (46, 10, D:3) a +0 leather armour a +0 club (47, -33, D:3) a +0 dagger Level 4 of the Dungeon (2, 4, D:4) a +0 leather armour (11, 24, D:4) a +0 sling (11, 28, D:4) a +0 club (16, 3, D:4) 4 stones (25, 4, D:4) a +0 sling (25, 16, D:4) a +2 short sword of distortion (25, 35, D:4) a +0 club (26, 36, D:4) a +0 dagger a +0 leather armour (26, 49, D:4) a +0 dagger (31, 43, D:4) 5 stones (43, 44, D:4) a +0 rapier (55, 3, D:4) 7 stones (56, 35, D:4) a +0 flail (56, 37, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 28, D:5) a +0 leather armour a +0 hand axe (5, 29, D:5) a +0 robe a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger (7, 25, D:5) a +0 leather armour (9, -9, D:5) a +0 dagger a +0 robe a +0 dagger (10, -7, D:5) a +0 whip a +0 leather armour (13, 21, D:5) a +0 hand axe a +0 leather armour (14, 19, D:5) a +0 club a +0 club a +0 hand axe (14, 20, D:5) a +2 whip of holy wrath a +0 mace a +0 chain mail (19, 21, D:5) a +0 short sword (23, 25, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (12, -6, D:6) a +1 mace of venom (16, -55, D:6) a +0 whip (17, -55, D:6) a +0 giant club a +0 flail (18, -56, D:6) a +0 spear (27, -11, D:6) a +0 club a +0 ring mail the +1 robe of Objectivity {Int+2} Int+2: It affects your intelligence (+2). (44, 3, D:6) a +0 hand axe (45, -38, D:6) a +0 quarterstaff (53, -23, D:6) a granite talisman (62, -28, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (2, -1, D:7) a +2 short sword of draining 5 stones a kobold corpse (skeletalised by now) (19, -7, D:7) a +0 club (20, -5, D:7) a +0 club 7 stones a kobold corpse (skeletalised by now) (20, -4, D:7) a +0 short sword a +0 war axe a kobold corpse (skeletalised by now) (22, 1, D:7) a +0 dagger (28, -31, D:7) a +0 rapier (32, -38, D:7) a +0 dagger the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (2, -6, Bailey) a potion of cancellation (2, -4, Bailey) a potion of brilliance (3, -7, Bailey) 2 potions of heal wounds (3, -5, Bailey) a potion of heal wounds (4, -4, Bailey) a potion of mutation (4, 0, Bailey) a +0 spear a +0 ring mail an orc corpse (skeletalised by now) (5, -7, Bailey) a potion of resistance (5, -5, Bailey) a potion of haste (6, -8, Bailey) 2 potions of haste (8, 4, Bailey) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (8, 8, Bailey) a +1 halberd of electrocution (9, -10, Bailey) a +2 halberd of draining (10, -10, Bailey) a +0 halberd of electrocution a gnoll corpse (10, -6, Bailey) a +0 trident a +0 chain mail (10, 0, Bailey) a +2 halberd of draining (14, 0, Bailey) a +0 trident a +0 ring mail (18, -2, Bailey) a +1 halberd of electrocution a gnoll corpse