mopl Level 1 of the Dungeon (23, 27, D:1) a +2 short sword of speed (24, -12, D:1) a +0 hand axe (26, 6, D:1) a +0 dagger 3 stones (31, 34, D:1) a +1 short sword of protection (32, -8, D:1) a beast talisman (34, -1, D:1) a +0 club (50, 31, D:1) a +0 leather armour (59, 31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (21, -3, D:2) a +0 club (23, 13, D:2) a +0 long sword (27, 13, D:2) a +0 dagger a +0 dagger (27, 14, D:2) a +0 dagger (27, 21, D:2) a +0 hand axe (38, -15, D:2) a +0 ring mail (38, 5, D:2) 5 stones (42, 11, D:2) a +0 dagger (46, 9, D:2) a +0 whip of holy wrath 5 stones (47, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -3, D:3) 4 stones (5, 28, D:3) a +0 dagger (9, -4, D:3) a +0 club (13, 33, D:3) a +3 whip a +0 spear a +0 club a +0 club a +0 robe (16, 22, D:3) a +0 whip (18, 36, D:3) a +0 club (24, -1, D:3) 7 stones (24, 16, D:3) a +0 halberd (25, 17, D:3) a +0 club (26, 4, D:3) a +0 short sword 4 stones (36, 37, D:3) a +0 spear a +0 robe a +0 dagger a +0 club (36, 39, D:3) a +0 robe (46, -7, D:3) a +0 ring mail (47, -8, D:3) a +0 hand axe a +0 ring mail (47, -3, D:3) a +0 hand axe (49, 0, D:3) a +0 spear (50, -6, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Qydagel's Book Boutique a book of Storms (364 gold) a Young Poisoner's Handbook (280 gold) a book of Conjurations (280 gold) a book of Displacement (308 gold) a book of Vapours (364 gold) a book of Geomancy (420 gold) a book of the Hunter (364 gold) a book of Hexes (504 gold) a book of the Warp (588 gold) a book of Dangerous Friends (588 gold) a Trismegistus Codex (392 gold) [Shop] Voxyseap's General Store a +0 robe (9 gold) 4 stones (5 gold) 4 stones (5 gold) a +0 short sword (42 gold) a +0 ring mail (56 gold) a throwing net (42 gold) an amulet of the acrobat (420 gold) [Shop] Liorriwe's Assorted Antiques a potion of mutation (184 gold) a +1 leather armour of cold resistance (322 gold) a +0 robe (16 gold) a +0 trident (80 gold) a +0 rapier (92 gold) a ring of see invisible (345 gold) the +0 plate armour of Rudubyff {Rampage rF+ Str+4 Slay-4} (657 gold) Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. a ring of positive energy (460 gold) [Shop] Sauckig's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of blinking (97 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of brand weapon (123 gold) [Shop] Keosom's Assorted Antiques the +3 leather armour of the Poles {rC+ Regen+ Dex+3 SInv} (996 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +0 pair of gloves (108 gold) the +0 leather armour "Hiatap" {^Drain rPois rC+++ Int-5} (770 gold) Int-5: It affects your intelligence (-5). rC+++: It renders you almost immune to cold. rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. a +0 scale mail (96 gold) a +2 short sword of draining (417 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1264 gold) rN+: It protects you from negative energy. a +0 spear (72 gold) a +0 robe (16 gold) (0, 0, D:4) a +0 whip (1, -20, D:4) a +0 chain mail a +0 flail (4, -24, D:4) a +0 club a +0 sling (6, -30, D:4) a +0 dagger (6, 0, D:4) a +0 club (7, -18, D:4) a +0 leather armour a +0 whip (8, -18, D:4) a +1 vampiric dagger (unseen) (20, -21, D:4) 5 stones a +0 short sword (24, -20, D:4) a +0 flail (25, -24, D:4) a +0 sling (25, -2, D:4) a +0 club (28, -14, D:4) a +0 whip (29, -11, D:4) a +0 halberd (30, -11, D:4) a +0 leather armour a +0 mace a +0 dagger a +0 ring mail a +0 club (31, -11, D:4) a +0 club a +0 club (31, 1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (10, 4, D:5) a +0 spear (12, 4, D:5) a +0 flail (13, 3, D:5) a +0 club (17, -17, D:5) a +0 hand axe a +0 dagger a +0 robe (17, -16, D:5) a +0 short sword (18, -15, D:5) a +0 short sword a +0 scale mail (20, -16, D:5) a +4 dagger a +0 robe (22, -15, D:5) a +0 giant club (23, 17, D:5) a +0 whip (28, 24, D:5) a +0 leather armour a +0 short sword (28, 28, D:5) a +0 robe a +0 dagger (40, 18, D:5) 8 stones (44, 9, D:5) 8 stones (52, 3, D:5) a +0 ring mail (58, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 23, D:6) 4 stones (4, 8, D:6) a +0 flail (10, 6, D:6) a +0 flail a +0 leather armour a +0 club a +0 chain mail (10, 7, D:6) a +0 club a +0 scale mail a +0 club a +0 robe (10, 16, D:6) a +0 dagger (11, 6, D:6) a +0 dagger (11, 24, D:6) a +0 chain mail (36, -3, D:6) a +0 mace (39, -14, D:6) a +0 whip (45, -3, D:6) a +0 ring mail (48, 23, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a book of Battle (7, 6, D:7) 4 stones (8, 17, D:7) a +0 short sword 6 stones a +0 short sword a +0 short sword a +1 short sword of venom a +0 orcbow (17, 37, D:7) a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 dagger of holy wrath a +0 robe (32, 15, D:7) a +0 flail (33, 15, D:7) a +0 robe a +0 whip (33, 17, D:7) a +0 scale mail a +0 dagger (34, 15, D:7) a +0 spear (36, 31, D:7) a +0 chain mail a +0 club a +0 leather armour a +0 heavy hand axe (37, 30, D:7) a +0 leather armour a +0 dagger of holy wrath (37, 31, D:7) a +0 leather armour a +0 hand axe (38, 28, D:7) 2 stones (38, 30, D:7) a +0 robe a +0 dagger (41, 8, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of electrocution (unseen) (4, -30, D:8) a +0 dagger a +0 dagger a +0 dagger 10 stones a +0 shortbow a +0 club a +0 club a kobold corpse (5, -31, D:8) a +0 dagger a +0 club 9 stones a kobold corpse a kobold corpse (15, -24, D:8) a yak corpse a yak corpse (22, -4, D:8) a +0 dagger (24, -6, D:8) a +0 quarterstaff (25, 9, D:8) a +0 robe (30, -13, D:8) a potion of might (30, -11, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (30, -9, D:8) a scroll of poison (32, -12, D:8) a potion of degeneration (32, -10, D:8) a scroll of fog the Ecumenical Temple