Dungeon Crawl Stone Soup version 0.31-a0-1225-g50297eb6a4 (webtiles) character file. Game seed: 9934169444365485119 8 mopl the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Dec 14, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (119 turns). mopl the Trooper (Demonspawn Fighter) Turns: 119, Time: 00:00:24 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 9 Int: 8 God: Gold: 11 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions d - a potion of might Skills: + Level 3.1 Fighting * Level 2.1 Axes + Level 2.8 Armour + Level 0.3 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You start resting. HP restored. Items here: )) ††. Okay, then. A hobgoblin comes into view. A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. x2 You closely miss the hobgoblin. The hobgoblin is severely wounded. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.## ##.##. ##.#####.## ##... #....)....# ##.##. #..#######.###.## #######..# #.#.## .........# #.## .#######.# #.# #.# ###.## #@# #....### #†# #.##...## #.# ####.###...# ... ...........## ..# ####.###...## .... ...###...#8 ..## #......... #.. #.###...#8 #[..## There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:1 | Reached skill level 2 in Axes 119 | D:1 | Discovered your monstrous ancestry. 119 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 119 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 119 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Dodging | | 0.3 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 22 Armour: Scale mail || 12 Dodge: Dodged || 9 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 46 | 37 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 46 | 37 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts