mopl Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) a +0 short sword a stone (1, 22, D:1) a +0 whip 5 stones (15, 23, D:1) 6 stones (55, 12, D:1) a +0 club (59, -2, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 2, D:2) a +0 dagger of draining (8, 8, D:2) 6 stones (14, -1, D:2) a +0 long sword (18, 24, D:2) a +0 whip a stone (22, 4, D:2) a +0 cloak (27, 32, D:2) a +0 club a +0 robe (35, 36, D:2) 6 stones (43, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (14, 0, D:3) 5 stones (22, -8, D:3) a +0 club a +0 club (22, -7, D:3) a +0 club a +0 sling (23, -7, D:3) a +0 dagger a +1 dagger of electrocution (24, -7, D:3) a +0 club a +2 dagger of speed (25, -7, D:3) a +0 club a +0 dagger a +0 sling (27, -30, D:3) a +0 dagger (27, -15, D:3) a +0 mace a +0 animal skin a +0 helmet (28, -16, D:3) a +0 dagger (28, -15, D:3) a +0 club (30, 24, D:3) a +2 dagger of speed (31, -1, D:3) a +0 club a +0 leather armour (37, -29, D:3) a +1 scythe of protection a +0 robe (44, -12, D:3) a +6 ring of dexterity (45, -15, D:3) 18 gold pieces (45, -12, D:3) a potion of magic (45, -11, D:3) 5 gold pieces (46, -2, D:3) a potion of degeneration (49, 4, D:3) a +0 ring mail (50, 4, D:3) a +0 hand axe (53, 7, D:3) the +1 chain mail of Syndicalism {*Corrode rC++ Regen+ Int+3} Int: It affects your intelligence (+3). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Level 4 of the Dungeon (0, 0, D:4) 2 gold pieces (2, -10, D:4) the +3 chain mail "Lujeh" {+Inv} +Inv: It lets you turn invisible. (10, -6, D:4) a jackal corpse a jackal corpse (12, -6, D:4) a +0 whip a +0 halberd a gnoll corpse a jackal corpse (20, -8, D:4) 2 stones (28, -24, D:4) a +0 club