mopl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -11, D:1) a +0 spear (8, -18, D:1) a +0 short sword (27, 0, D:1) 6 stones (36, -39, D:1) a +0 club (36, -23, D:1) a +0 hand axe (38, -20, D:1) a +0 spear (39, -29, D:1) a +0 robe (41, -19, D:1) a +0 dagger (42, -10, D:1) a +0 club (43, -29, D:1) a +0 ring mail (44, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, 2, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club a +0 sling a +0 dagger (3, -1, D:2) 8 stones (3, 3, D:2) a +0 club (8, 32, D:2) a +0 spear (10, 24, D:2) a +0 flail (11, 28, D:2) a +0 war axe (15, 16, D:2) a +0 dagger (16, 28, D:2) a +0 pair of boots (21, 9, D:2) a +0 chain mail a +0 short sword (23, 9, D:2) a +0 short sword (24, 31, D:2) a +0 dagger (33, 6, D:2) a +0 club (42, 11, D:2) 8 stones Level 3 of the Dungeon [Shop] Dacsuod's Antique Weapon Shop a +4 long sword of protection (524 gold) a +0 long sword (70 gold) the +1 broad axe of Infection {flame, rC+} (524 gold) rC: It protects you from cold. a +2 short sword of distortion (390 gold) a +0 short sword (60 gold) a +0 hand axe (60 gold) a +0 heavy scimitar (184 gold) [Shop] Fetrut's General Store a throwing net (33 gold) an orb of wrath (143 gold) a +0 plate armour (253 gold) 5 stones (5 gold) [Shop] Bukhlo's Jewellery Shoppe a beast talisman (220 gold) a ring of protection from cold (275 gold) the ring "Ofunor" {rCorr Dex+3} (366 gold) [ring of resist corrosion] Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a ring of flight (192 gold) a maw talisman (440 gold) a ring of see invisible (165 gold) [Shop] Fesodot's Antique Weapon Emporium the +8 Vampire's Tooth {megavamp} (1560 gold) a +0 club (26 gold) a +0 whip (65 gold) a +0 club (26 gold) a +0 whip (65 gold) the +4 scimitar "Qav Giel" {heavy, *Noise Will+ Int+4} (1162 gold) Int: It affects your intelligence (+4). *Noise: It may make noises in combat. Will: It increases your willpower. a +0 vampiric great sword (559 gold) a +1 heavy war axe (345 gold) a +0 flail (91 gold) a +0 quarterstaff (104 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2080 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (0, 24, D:3) a +0 flail (0, 26, D:3) a +0 halberd (2, 27, D:3) a +0 flail (8, 9, D:3) a +0 dagger of protection (12, 21, D:3) a stone a +0 dagger (19, 5, D:3) a +0 dagger (21, 27, D:3) a +0 scale mail (22, 22, D:3) 7 stones (25, 8, D:3) 9 stones (29, -19, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 2, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (2, -1, D:4) a hound skeleton (2, 1, D:4) a +0 club (5, 33, D:4) a +0 scale mail (7, 5, D:4) the +4 ring mail "Fusisiup" {Will+ Dex+3} Dex: It affects your dexterity (+3). Will: It increases your willpower. (11, 5, D:4) a jackal skeleton (19, 1, D:4) a +0 short sword (19, 14, D:4) a +0 club (19, 15, D:4) a +0 whip (20, 15, D:4) a +0 short sword a +0 dagger a +0 robe (24, 17, D:4) a +0 club (31, 3, D:4) a +0 dagger (33, 32, D:4) a beast talisman (37, 33, D:4) a +0 club (39, 7, D:4) a +0 leather armour (42, 36, D:4) a +0 trident (42, 37, D:4) a +0 club (43, 38, D:4) a +0 hand axe a +0 ring mail a +0 short sword a +0 scale mail a +0 hand axe (50, 39, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip an orc corpse (skeletalised by now) (2, 38, D:5) a +0 plate armour (3, 17, D:5) 4 stones (16, 34, D:5) a +0 club (16, 41, D:5) 8 stones (18, 5, D:5) 5 stones (18, 34, D:5) 3 large rocks (19, 27, D:5) a +0 club a +0 dagger a +0 robe a +0 short sword (22, 23, D:5) a +0 chain mail (22, 35, D:5) a +0 giant spiked club (29, 25, D:5) an iguana corpse (skeletalised by now) (29, 42, D:5) a +0 club a +0 scale mail a +0 short sword a +0 dagger a +0 robe (30, 42, D:5) a +0 flail a +0 chain mail (31, 38, D:5) a +0 giant club (43, 17, D:5) a +0 whip (46, 30, D:5) a +0 giant spiked club (48, 1, D:5) a +0 war axe (55, 18, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (1, 1, D:6) a scroll of identify (3, -6, D:6) a scroll of identify (3, -4, D:6) 2 stones (3, 8, D:6) a scroll of enchant armour (4, -10, D:6) 5 gold pieces (5, 7, D:6) 6 gold pieces (10, 1, D:6) a +0 hand axe an orc corpse (11, 2, D:6) a hound corpse (12, -2, D:6) a wand of paralysis (4)