Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 1798542196349543379 55 mopl the Caller (level 3, 0/26 HPs) Began as a Merfolk Summoner on June 5, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:15 (1433 turns). mopl the Caller (Merfolk Summoner) Turns: 1433, Time: 00:04:15 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 93% Magic: 1/7 EV: 12 Int: 16 God: Gold: 58 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . j - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2), invisible A: (nimble swimmer 2), mertail, horns 1, clumsy 1, robust 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles k - 2 poisoned darts Armour a - a +0 robe (worn) g - a +2 buckler j - a +1 hat (worn) Jewellery o - a ring of fire Scrolls c - a scroll of fear {unknown} e - a scroll of silence {unknown} i - a scroll of amnesia {unknown} l - 4 scrolls of identify {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of invisibility h - a potion of mutation {!q} m - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 0.9 Shields * Level 2.9 Spellcasting * Level 4.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 4% 2 c - Call Canine Familiar Summ 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 19% 1 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Confusing Touch Hex 2% N/A 50% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dispel Undead Necr 2% 3d7 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small horns on your head. You are clumsy. (Dex -2) You are robust. (+10% HP) Message History You are no longer poisoned. The adder bites you but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder barely misses you. The adder attacks as you move away! The adder bites you but does no damage. The adder bites you but does no damage. Your rat bites the adder. Your rat barely misses the adder. You miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The nameless horror barely misses your rat. Your rat barely misses the adder. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Send 'em back where they came from! Your rat shudders. Your rat bites the adder but does no damage. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the adder. Send 'em back where they came from! Your rat shudders. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The nameless horror hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! It was a potion of mutation. You feel extremely strange. You feel clumsy. A pair of horns grows on your head! You feel robust. You die... .###.## #.##...###...## .# #..# #... .###...#..# .# ##.####...#####...####.## .# #..#...###.#...#.#..#..# .# ##...###...##.##.X..##.## ## #.###...#..#..#..⌠..#..# # #.#...####.##.##....##.## #### #...###..†..#..#.)###...+ ...####.##....##@##.####...### ....# #..#..⌠..#S§#..#...### ....# ##.##....##X##...### ....# #..#..###.....### ....# #.####...##### ....# #..#...### ....### #...### ......####.### ......)..#.# You could see a nameless horror and an adder (unable to see you). Vanquished Creatures A dart slug (D:2) A ball python (D:1) 2 bats (D:1) 3 endoplasms 3 giant cockroaches 3 hobgoblins 2 jackals (D:1) A kobold (D:2) 2 quokkas (D:2) 4 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins A jackal (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 13 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 212 | D:1 | Learned a level 2 spell: Call Imp 639 | D:1 | Found a faded altar of an unknown god. 774 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 810 | D:1 | Learned a level 3 spell: Call Canine Familiar 1397 | D:2 | Noticed a nameless horror 1432 | D:2 | HP: 1/24 [poisoned by an adder] 1433 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1433 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1433 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1433 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, hellmonk_ecumenical_altar_prayer_group D:2: minmay_skewed_foursquare, layout_basic, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Unarmed || 91 Punch || 2 Short sword || 85 Cast: Summon Small Mamm || 7 Call Imp || 6 Call Canine Famil || 3 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 49 Dodge: Dodged || 145 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1432 | 1363 | 69 | 273 | 629 | 2 | 716.0 | Dungeon | 1432 | 1363 | 69 | 273 | 629 | 2 | 716.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 477 daAuts