Dungeon Crawl Stone Soup version 0.31-a0-128-g25add195a6 (webtiles) character file. Game seed: 7348638914576112147 3186 mopl the Summoner (level 9, -3/57 HPs) Began as a Merfolk Summoner on June 1, 2023. Shot with a sling bullet by Joseph (7 damage) ... on level 7 of the Dungeon. The game lasted 00:13:35 (6118 turns). mopl the Summoner (Merfolk Summoner) Turns: 6118, Time: 00:13:35 Health: -3/57 AC: 5 Str: 12 XL: 9 Next: 95% Magic: 29/29 EV: 12 Int: 24 God: Gold: 375 SH: 5 Dex: 14 Spells: 9/22 levels left rFire + . . a - +8 sling of Dullness {freeze, rPois rN+ rCorr Str+3} rCold . . . (no shield) rNeg + . . E - +1 leather armour {rF+} rPois + p - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... z - amulet of reflection Stlth ++ q - +6 ring of intelligence HPRegen 0.29/turn I - ring of magical power MPRegen 0.21/turn %: reflection @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 375 gold pieces. Inventory: Hand Weapons a - the +8 sling of Dullness (weapon) {freeze, rPois rN+ rCorr Str+3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. b - a +0 trident of flaming Missiles j - 2 javelins k - 9 poisoned darts n - 3 boomerangs H - 2 atropa-tipped darts Armour p - a +0 helmet (worn) D - a +0 buckler E - a +1 leather armour of fire resistance (worn) F - a +2 robe of willpower Jewellery q - a +6 ring of intelligence (left hand) z - an amulet of reflection (around neck) B - a ring of flight I - a ring of magical power (right hand) Scrolls c - 4 scrolls of teleportation {unknown} e - 2 scrolls of blinking {unknown} g - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} r - 2 scrolls of poison {unknown} s - 4 scrolls of identify {unknown} t - a scroll of noise {unknown} u - a scroll of fog {unknown} y - 5 scrolls of magic mapping {unknown} A - a scroll of immolation {unknown} Potions d - 2 potions of resistance {unknown} f - 2 potions of heal wounds {unknown} h - 3 potions of brilliance {unknown} l - 3 potions of curing {unknown} m - 2 potions of mutation {unknown} o - a potion of lignification {unknown} v - a potion of enlightenment {unknown} w - 2 potions of degeneration {unknown} x - 2 potions of might {unknown} C - 2 potions of magic G - a potion of attraction {unknown} J - a potion of ambrosia {unknown} Skills: + Level 6.8 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 4.2 Shields + Level 7.4 Spellcasting + Level 8.8 Summonings - Level 3.0 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 100% N/A 1% 2 c - Call Canine Familiar Summ 51% N/A 1% 3 d - Summon Lightning Spi Summ/Air 37% N/A 8% 4 g - Summon Guardian Gole Hex/Summ 30% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 23% N/A 8% 3 Slow Hex 32% N/A 9% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 26% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Passwall Tmut/Erth 6% N/A 13% 2 Vhi's Electric Charge Tloc/Air 32% N/A 14% 3 Animate Armour Summ/Erth 60% N/A 14% 4 Confusing Touch Hex 8% N/A 26% 3 Ignite Poison Fire/Tmut/Pois 8% N/A 26% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Vampiric Draining Necr 8% 2d6 26% 3 Arcjolt Conj/Air 8% 1d18 78% 5 Freezing Cloud Conj/Ice/Air 6% 6-21 85% 5 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Maxwell's Capacitive Co Air 11% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff. Found a pearl ring. You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet freezes Joseph. Joseph shouts! Joseph is lightly wounded. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits Joseph! Joseph shoots a sling bullet. The sling bullet misses you. You shoot a sling bullet. The sling bullet hits Joseph! The sling bullet freezes Joseph. Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you! You shoot a sling bullet. The sling bullet barely misses Joseph. Joseph shoots a sling bullet. The sling bullet misses you. You shoot a sling bullet. The sling bullet barely misses Joseph. Joseph shoots a sling bullet. The sling bullet hits you! You shoot a sling bullet. The sling bullet barely misses Joseph. Joseph shoots a sling bullet. The sling bullet misses you. You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet freezes Joseph. Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you. Joseph shoots a sling bullet. The sling bullet closely misses you. You shoot a sling bullet. The sling bullet hits Joseph! The sling bullet freezes Joseph. Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +8 sling of Dullness {freeze, rPois rN+ rCorr Str+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (severely wounded, ally target, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Joseph. Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! You die... ...............# ..............#..... ..............#..... ##.###...#######+### # .# #...####.##.# # .. #...........# # ...#...........# # +####..####.##h# # ##+####.##@# # #.....#.>=...@. #.....#........ #.....#........ #.....#........ ####.###.###### #.# .# ..> .. ... You could see Joseph (ally target) and a friendly wolf (summoned). Vanquished Creatures Sigmund (D:3) A wraith (Ossuary) Edmund (D:5) A water moccasin (D:6) 2 black bears An ice beast (D:7) A centaur (D:5) A bullfrog (D:6) 5 scorpions A wight (D:7) A howler monkey (D:5) 2 hounds (D:6) A quasit (D:4) A jelly (D:5) A gnoll bouda (D:6) 2 iguanas A mummy (Ossuary) Robin (D:3) 9 gnolls 3 adders (D:5) 5 shadow imps 3 white imps 2 worms 6 orcs 6 bats 5 endoplasms A giant cockroach (D:3) 9 goblins 9 hobgoblins 8 jackals 6 kobolds 4 quokkas 2 ball pythons (D:3) 2 frilled lizards 6 gnoll skeletons (Ossuary) 5 kobold skeletons (Ossuary) 11 orc skeletons (Ossuary) 2 rats 129 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:6) An ice beast (D:6) A black bear (D:5) A gnoll sergeant (D:5) 2 wights (D:7) 2 quasits (D:4) 2 hounds An orc priest (D:7) A gnoll bouda (D:6) 2 gnolls (D:6) An ufetubus (D:7) 4 orcs (D:7) An endoplasm (D:2) A hobgoblin (D:4) A quokka (D:2) A frilled lizard (D:2) 3 orc skeletons (Ossuary) A rat (D:1) 27 creatures vanquished. Vanquished Creatures (others) A two-headed ogre (D:6) A yak (D:5) 2 gnolls 4 creatures vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:2 | Reached XP level 2. HP: 8/19 MP: 3/5 301 | D:2 | Learned a level 2 spell: Call Imp 659 | D:2 | Identified the +8 sling of Dullness {freeze, rPois rN+ | rCorr Str+3} 846 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 858 | D:1 | Learned a level 3 spell: Call Canine Familiar 1431 | D:3 | Noticed Sigmund 1447 | D:3 | Killed Sigmund 1448 | D:3 | Reached skill level 4 in Spellcasting 1448 | D:3 | Reached skill level 5 in Summonings 1448 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/10 1448 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/11 1455 | D:3 | Learned a level 3 spell: Summon Guardian Golem 1651 | D:3 | Noticed Robin 1667 | D:3 | Killed Robin 1668 | D:3 | Reached XP level 6. HP: 36/41 MP: 12/12 1808 | D:3 | Noticed a black bear 1813 | D:3 | Killed a black bear 1814 | D:3 | Reached skill level 6 in Summonings 1819 | D:3 | Learned a level 4 spell: Summon Lightning Spire 2036 | D:4 | Found a staircase to the Ecumenical Temple. 2044 | Temple | Entered the Ecumenical Temple 2405 | D:4 | Found a sand-covered staircase. 2416 | Ossuary | Entered an ossuary 2416 | Ossuary | Noticed a wraith 2416 | Ossuary | Noticed a wraith 2416 | Ossuary | Noticed a wraith 2636 | Ossuary | Noticed a wraith 2675 | Ossuary | Killed a wraith 2676 | Ossuary | Reached skill level 5 in Spellcasting 2676 | Ossuary | Reached XP level 7. HP: 45/46 MP: 2/14 2990 | D:4 | Reached skill level 7 in Summonings 3235 | D:5 | Entered Level 5 of the Dungeon 3432 | D:5 | Reached skill level 1 in Polearms 3560 | D:5 | Reached XP level 8. HP: 48/52 MP: 16/16 3567 | D:5 | Reached skill level 2 in Polearms 3567 | D:5 | Reached skill level 1 in Air Magic 3599 | D:5 | Noticed a yak 3617 | D:5 | Killed a yak 3618 | D:5 | Reached skill level 3 in Polearms 3618 | D:5 | Reached skill level 6 in Spellcasting 4152 | D:5 | Reached skill level 1 in Shields 4152 | D:5 | Reached skill level 2 in Air Magic 4381 | D:5 | Noticed Edmund 4392 | D:5 | Killed Edmund 4393 | D:5 | Reached skill level 4 in Polearms 4880 | D:6 | Noticed a two-headed ogre 4894 | D:6 | Killed a two-headed ogre 4895 | D:6 | Reached skill level 5 in Polearms 4895 | D:6 | Reached skill level 2 in Shields 4895 | D:6 | Reached skill level 8 in Summonings 4895 | D:6 | Reached skill level 3 in Air Magic 4895 | D:6 | Reached XP level 9. HP: 56/57 MP: 3/19 5043 | D:6 | Reached skill level 3 in Shields 5157 | D:6 | Found a hazy altar of Hepliaklqana. 5162 | D:6 | Reached skill level 7 in Spellcasting 5173 | D:6 | Reached skill level 6 in Polearms 5898 | D:7 | Reached skill level 4 in Shields 6110 | D:7 | Noticed Joseph 6118 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_escape_room, layout_basic D:2: layout_rooms, dreamdust_princess_bridge D:3: layout_basic, uniq_robin, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_mist, serial_demonic, serial_demonic_d, serial_demonic_a, serial_demonic_g, serial_demonic_g, nicolae_ossuary_entry_ruins D:5: cheibrodos_barr_body, layout_loops_corners, lemuel_flame_loot_1, uniq_edmund D:6: layout_gridville, mainiacjoe_overflow_alcove_1 D:7: layout_gridville, serial_shops, shop, the_hattery, uniq_pikel, uniq_joseph Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 | 7.4 Summonings | 5 6 7 8 | 8.8 Polearms | 1 5 6 | 6.8 Air Magic | 3 | 3.0 Shields | 2 4 | 4.2 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 57 | | || 57 Battleaxe | 12 | | || 12 Punch | 1 | | || 1 Trident | | | 15 || 15 Fire: Sling | 36 | 82 | 224 || 342 Cast: Summon Small Mamm | 4 | | || 4 Call Canine Famil | 1 | 3 | 12 || 16 Summon Guardian G | | 1 | 4 || 5 Call Imp | | 1 | 2 || 3 Stab: Sleeping | 3 | | || 3 Armour: Robe | 27 | 2 | 38 || 67 Leather armour | | | 10 || 10 Dodge: Dodged | 69 | 17 | 84 || 170 Block: Other | | | 6 || 6 Reflection | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6263 | 5967 | 296 | 940 | 3419 | 9 | 695.9 | Dungeon | 5650 | 5402 | 248 | 857 | 3362 | 7 | 807.1 | Temple | 229 | 181 | 48 | 0 | 0 | 1 | 229.0 | Ossuary | 382 | 382 | 0 | 83 | 57 | 1 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1598 daAuts D:6: 1094 daAuts D:1: 789 daAuts D:3: 770 daAuts D:4: 582 daAuts D:2: 562 daAuts Ossuary: 382 daAuts D:7: 252 daAuts Temple: 229 daAuts