mopl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -5, D:1) a +0 leather armour (6, 16, D:1) a +0 dagger (20, 23, D:1) a +0 ring mail (39, -8, D:1) a +0 leather armour (47, 17, D:1) a staff of fire (51, -7, D:1) a +0 spear Level 2 of the Dungeon [Shop] Uryc Was's Antique Weapon Shoppe the +2 war axe of the Horn {venom, rElec rCorr Str-5} (675 gold) Str: It affects your strength (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 trident (101 gold) a +0 short sword (87 gold) a +5 vampiric spear (1044 gold) a +0 flail (101 gold) the +6 shortbow "Viarph" {freeze, Fly rPois rC+ SInv} (1737 gold) rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. a +0 hand axe (87 gold) a +0 hand axe (87 gold) a +0 lajatang (435 gold) a +0 club (29 gold) a +0 sling (43 gold) (0, 0, D:2) a +0 club (15, 13, D:2) a +0 dagger (28, 31, D:2) a +0 short sword (30, 15, D:2) a +0 dagger (32, -4, D:2) 8 stones (32, 2, D:2) 6 stones (34, 8, D:2) a +0 dagger (46, 5, D:2) a +0 club (55, 18, D:2) a +0 dagger Level 3 of the Dungeon (8, 1, D:3) a +0 club a +2 heavy sling (12, 1, D:3) a +0 club (13, 3, D:3) a +0 dagger a +0 sling (19, -14, D:3) a +0 hand axe (22, -10, D:3) a +0 dagger (26, -26, D:3) a +0 spear a gnoll corpse (skeletalised by now) (26, -17, D:3) a +0 spear (31, -21, D:3) a +0 trident (32, -22, D:3) a +0 whip (48, -7, D:3) a +0 sling (49, -10, D:3) an adder corpse (skeletalised by now) (56, -16, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of attraction (31, -3, D:4) a jackal corpse (33, -2, D:4) a jackal corpse (40, -2, D:4) a +0 whip