mopl Level 1 of the Dungeon (8, 3, D:1) a +0 dagger 3 stones (10, -4, D:1) 3 stones (10, 9, D:1) a +0 dagger (15, -33, D:1) 8 stones (19, -27, D:1) a +0 club (21, -4, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -15, D:2) a +0 whip (11, -18, D:2) a +0 ring mail (19, 4, D:2) a +0 scale mail (21, -13, D:2) 6 stones (23, -16, D:2) a +0 robe a +0 scythe (25, 21, D:2) a +0 hammer (26, 18, D:2) a +0 cloak a +4 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -28, D:3) a +0 dagger (9, -4, D:3) a +2 whip of distortion {!w} (10, -10, D:3) a +0 falchion a +0 troll leather armour (10, -4, D:3) a +0 short sword (10, 4, D:3) a +0 robe (11, -10, D:3) a +0 ring mail a +0 club a +0 whip (12, -11, D:3) a +3 ring mail a +3 dagger (12, -6, D:3) a +0 flail (16, -2, D:3) a +1 hat (17, -3, D:3) a +0 leather armour (27, -13, D:3) a +0 robe (31, -21, D:3) 4 stones a +0 dagger (31, -14, D:3) a +0 giant club (34, -21, D:3) a +0 dagger (34, 8, D:3) 2 stones (48, -1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (11, -10, D:4) a +0 club (11, 16, D:4) a +0 short sword (12, 4, D:4) a +1 robe a +0 short sword (23, -5, D:4) a +0 club a +0 whip (23, -3, D:4) a +0 flail 3 stones (25, 25, D:4) a +0 club (36, -7, D:4) a +0 dagger 4 stones (38, 0, D:4) 4 stones a +0 club (52, -7, D:4) a +0 club a +0 whip (54, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 robe (0, 2, D:5) a +0 morningstar (0, 4, D:5) a +0 hand axe a +0 ring mail (1, -10, D:5) 5 stones (12, -8, D:5) a +0 robe (18, -12, D:5) a +0 war axe (21, -30, D:5) a +0 trident (21, -29, D:5) a +0 giant club (21, -28, D:5) a +0 dagger a +0 robe (21, -25, D:5) a +0 whip a +0 robe (22, -14, D:5) 2 stones (34, -15, D:5) a +1 plate armour of willpower (34, 3, D:5) a +0 ring mail (36, -44, D:5) a +0 dagger a +3 mace a +0 flail a +0 leather armour a +0 club (38, -45, D:5) a +0 leather armour (38, -43, D:5) a +0 short sword (41, -34, D:5) a +0 club (42, -34, D:5) a +0 ring mail a +0 dagger (46, -40, D:5) 3 stones a +0 short sword (48, -40, D:5) a +0 short sword a +0 short sword (50, -13, D:5) a +0 flail (51, -13, D:5) a +0 ring mail (52, -13, D:5) a +0 robe a +0 dagger (52, -12, D:5) a potion of degeneration a +0 leather armour a +0 mace (55, -14, D:5) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger Level 6 of the Dungeon (0, 20, D:6) a +0 flail (3, 18, D:6) a +0 whip (3, 19, D:6) a +0 whip (9, 17, D:6) a +0 short sword a +0 chain mail a +0 club a +0 flail a +0 club a +0 spear (9, 18, D:6) a +0 flail (10, -11, D:6) a +0 falchion (10, 20, D:6) a +0 club (10, 27, D:6) a +0 short sword a +0 leather armour (11, -9, D:6) a +0 mace (14, -10, D:6) a +0 short sword (17, -7, D:6) a +0 flail (19, -6, D:6) a +0 halberd (19, 22, D:6) 2 potions of attraction (20, 13, D:6) a +0 club (23, 27, D:6) a +0 dagger (29, -19, D:6) a +0 buckler a +0 scale mail a +0 spear (30, -6, D:6) a +0 sling (34, -13, D:6) a +0 falchion (35, 13, D:6) a +0 club (35, 19, D:6) a +0 club (36, 15, D:6) a +0 whip (36, 17, D:6) a +0 mace (37, 16, D:6) a +0 robe a +0 dagger (41, 20, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 whip (0, 2, D:7) a +0 short sword a +0 chain mail (8, 1, D:7) 5 stones (12, 21, D:7) a +0 hand axe (13, 21, D:7) a +0 chain mail a +0 war axe (13, 22, D:7) a +0 trident a +0 trident (14, 22, D:7) a +0 dagger a +0 war axe (17, 20, D:7) 3 stones a +2 vampiric dagger (17, 21, D:7) 2 stones a +3 whip a +0 dagger (18, 19, D:7) a +0 club (18, 20, D:7) 2 stones a +0 club a +0 whip (25, 8, D:7) a +0 whip a +0 leather armour (26, 9, D:7) a +2 short sword of venom a +0 robe (27, 9, D:7) a +0 short sword (32, 9, D:7) a +0 dagger (36, 25, D:7) a +0 flail (36, 26, D:7) a +0 whip a +0 robe a +0 whip (37, 26, D:7) 5 stones (39, 28, D:7) a +0 spear (43, 7, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 6 stones (3, -15, D:8) a +0 hand axe (3, -14, D:8) a +0 dagger a +0 leather armour (4, -13, D:8) a +0 club a +0 club a +0 chain mail (12, 28, D:8) a +0 hand axe (17, 17, D:8) a +0 scale mail (21, 11, D:8) a +6 ring of strength (24, 11, D:8) a +0 ring mail (24, 38, D:8) a +0 robe (30, 21, D:8) a +0 plate armour (35, -4, D:8) a +0 whip (37, 25, D:8) 6 stones (38, 13, D:8) 7 stones (43, 11, D:8) 5 stones (44, 3, D:8) a +0 hand axe (44, 7, D:8) a +0 shortbow (45, 3, D:8) a +0 leather armour a +0 hand axe (45, 8, D:8) a +0 robe a +1 dagger of chaos (46, 2, D:8) a +0 ring mail a +0 trident (47, 0, D:8) a +0 flail (48, -4, D:8) 7 stones (48, 10, D:8) a +0 quarterstaff (53, 0, D:8) a +0 robe a +5 short sword (56, -2, D:8) a +0 robe a +0 battleaxe (57, -2, D:8) a +0 robe a +2 falchion (57, 10, D:8) a +0 leather armour a +0 hand axe (61, -6, D:8) a +0 short sword (63, 10, D:8) a +0 pair of boots (66, -14, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Cicw's Armour Shop a +0 ring mail (48 gold) a +0 robe (8 gold) the +3 pair of seven-league boots {Rampage+∞} (480 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible. a +0 leather armour (24 gold) a +2 pair of gloves (198 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +1 pair of gloves (138 gold) [Shop] Juhetoa's Armour Shop a +2 ring mail of willpower (357 gold) a +0 ring mail (68 gold) a +0 helmet (76 gold) a +0 buckler (76 gold) a +0 plate armour (391 gold) a +3 ring mail of willpower (442 gold) a +0 helmet (76 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) [Shop] Zeam's Assorted Antiques a +0 plate armour (759 gold) a box of beasts (1320 gold) a +0 falchion (99 gold) a +0 plate armour (759 gold) the +3 arbalest of No Interval {flame, Int+3} (1201 gold) Int: It affects your intelligence (+3). a potion of brilliance (132 gold) (0, 0, D:9) a +0 shortbow (8, -13, D:9) the +3 sling of the Vine {elec, MP-9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (-9). (10, -29, D:9) a +0 quarterstaff (13, -29, D:9) a +0 short sword (14, -12, D:9) a +0 robe a +4 hand axe (16, -11, D:9) a +0 dagger a +0 robe (17, -29, D:9) a +0 scale mail a +0 whip (17, -11, D:9) a +0 dagger of electrocution a +0 robe (20, -6, D:9) a +0 robe (23, -20, D:9) a +0 ring mail (28, -10, D:9) a +0 dagger (29, -27, D:9) a +0 leather armour a +0 hand axe (30, -34, D:9) a +0 chain mail a +0 short sword (30, -24, D:9) a +0 ring mail a +0 hand axe a +0 short sword (30, -17, D:9) a +0 shortbow a +0 scimitar a +0 short sword (30, -16, D:9) a +0 whip of draining (31, -33, D:9) a +0 whip (31, -20, D:9) a +0 short sword 7 stones (32, -32, D:9) a +0 hand axe a +0 flail (32, -1, D:9) a +0 short sword a +0 scale mail (39, -20, D:9) a +0 dagger (40, -21, D:9) a +0 whip (40, -20, D:9) a +0 short sword (41, -20, D:9) a +0 dagger a +0 club (44, 2, D:9) 5 stones (44, 3, D:9) a staff of cold (45, -21, D:9) a +0 flail (45, -2, D:9) a +0 ring mail a +0 mace a +0 chain mail a +0 whip (46, -2, D:9) a +0 leather armour a +0 mace (47, -2, D:9) a +0 chain mail a +0 trident (53, 1, D:9) a phantom mirror (53, 4, D:9) the +3 quarterstaff of the Madman {holy, *Rage rF+ Dex+3 SInv} Dex: It affects your dexterity (+3). rF: It protects you from fire. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (54, -21, D:9) a +0 hand axe (54, -15, D:9) 5 stones (55, -2, D:9) a +0 club (55, 1, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 4 stones (6, -19, D:10) +0 acid dragon scales (6, -7, D:10) a +0 robe (9, 8, D:10) a +0 dagger (10, 8, D:10) a +0 dagger (10, 9, D:10) a +0 dagger 2 stones a +0 dagger (11, -16, D:10) a +0 ring mail (17, -17, D:10) a +0 robe a +0 dagger (22, -34, D:10) 4 stones (23, -8, D:10) 3 stones (23, 1, D:10) a +0 falchion of electrocution (24, 1, D:10) a +0 giant club a +0 giant spiked club (25, -7, D:10) a +0 robe (26, -9, D:10) a +0 hand axe (26, -8, D:10) a +0 trident (27, -25, D:10) a +0 arbalest (27, -12, D:10) the +0 sling of the Turnip {freeze, Contam rN+ Stlth+} rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 heavy mace a +0 plate armour a +2 heavy scimitar (27, -8, D:10) 6 stones a +0 chain mail a +2 dire flail of protection (27, 0, D:10) a +0 quarterstaff (29, -6, D:10) a +0 shortbow (30, -14, D:10) a +0 falchion a +0 robe (30, -13, D:10) 9 stones a +0 flail (31, -11, D:10) a +0 robe a +0 dagger (32, -31, D:10) a +0 dagger (34, -27, D:10) a phantom mirror Level 11 of the Dungeon (0, 0, D:11) 6 stones (2, 7, D:11) a +0 club (3, 3, D:11) a +0 robe (6, 16, D:11) 4 large rocks (21, -18, D:11) a +0 giant spiked club a +0 giant spiked club (22, -18, D:11) a +0 giant spiked club a +0 giant spiked club (22, -16, D:11) the +1 quarterstaff of World Downfall {protect, rC- Int+5 Dex+2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. (22, 16, D:11) an amulet of the acrobat (22, 17, D:11) a +0 whip (23, 15, D:11) a +0 trident a +0 ring mail a +0 club (24, 22, D:11) a +0 ring mail (26, 6, D:11) a +1 heavy falchion (26, 11, D:11) a +0 dagger a +0 robe (26, 22, D:11) a +0 longbow a +0 glaive a +0 ring mail (26, 24, D:11) a +0 pair of boots (26, 30, D:11) a +0 great sword (27, 11, D:11) a +0 spear (28, 3, D:11) 4 stones (28, 9, D:11) a +0 flail (35, 23, D:11) a +0 giant spiked club a +0 giant club (36, 14, D:11) 6 stones (36, 21, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) +0 acid dragon scales (2, 31, D:12) a +0 giant club a +0 giant club (3, 18, D:12) a +0 plate armour (6, -4, D:12) a +0 mace (13, 10, D:12) a +0 chain mail (14, 19, D:12) a +0 spear (16, -4, D:12) a +0 shortbow (17, 29, D:12) 5 stones (25, -2, D:12) a +0 dagger a +2 robe (28, 34, D:12) 2 potions of attraction (42, -2, D:12) a book of Minor Magic (54, 10, D:12) a +0 whip (54, 30, D:12) a +0 hand axe (55, -5, D:12) a +0 short sword (55, 10, D:12) a +0 spear (55, 26, D:12) a +0 barding (58, -10, D:12) a +0 chain mail (58, 8, D:12) a +0 flail (58, 9, D:12) a +0 whip (58, 13, D:12) a +0 quarterstaff (59, 7, D:12) a +0 trident a +0 scale mail Level 13 of the Dungeon (4, -6, D:13) a scroll of enchant weapon (5, -7, D:13) a scroll of teleportation (6, -6, D:13) a potion of cancellation (21, -9, D:13) a phial of floods (23, -33, D:13) a +0 war axe (24, -35, D:13) 9 stones (24, -32, D:13) a +0 shortbow (24, -31, D:13) a +0 shortbow (28, -34, D:13) a +0 shortbow (29, -22, D:13) a +0 shortbow (31, -35, D:13) +0 steam dragon scales (33, -18, D:13) a +0 shortbow a +0 spear (37, -19, D:13) a +0 mace (38, -33, D:13) a +1 mace of venom (38, -27, D:13) a +0 great sword 3 stones a +0 ring mail (40, -33, D:13) a +0 heavy falchion (40, -31, D:13) a +0 hand axe (42, -21, D:13) a +0 mace (49, -35, D:13) a +0 pair of boots Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (0, 8, D:14) a +0 war axe (1, 30, D:14) a +0 robe (10, 13, D:14) 5 gold pieces (11, 13, D:14) an Inescapable Atlas (12, 13, D:14) a scroll of fear (13, 13, D:14) a scroll of fear (13, 17, D:14) a piece from Xom's chessboard (15/15) (13, 24, D:14) a +0 troll leather armour (14, -1, D:14) 3 large rocks (14, 13, D:14) a lightning rod (4/4) (17, 4, D:14) a +0 club (17, 27, D:14) a +0 dagger a +0 robe (21, 24, D:14) a +1 antimagic war axe a +0 ring mail a +2 kite shield (23, 22, D:14) a +0 shortbow (29, 22, D:14) a +2 great mace of draining a +0 ring mail (30, 34, D:14) a +0 troll leather armour (32, 14, D:14) a +0 hand axe (32, 27, D:14) a +0 flail of draining (34, 15, D:14) a +4 falchion of electrocution (35, 11, D:14) a +6 ring of strength (35, 16, D:14) a +0 shortbow (37, 38, D:14) a +0 robe a +0 whip of distortion {!w} (39, 7, D:14) a +0 halberd (40, 23, D:14) a +0 leather armour a +0 dire flail a +0 sling (41, 31, D:14) 3 large rocks (57, -5, D:14) a staff of poison (58, 31, D:14) a +0 buckler a +0 leather armour a +0 war axe Level 15 of the Dungeon (0, 0, D:15) a +0 war axe (6, 46, D:15) 7 stones (11, 42, D:15) a +0 shortbow (12, 40, D:15) a +0 shortbow (12, 42, D:15) a +0 shortbow (13, -5, D:15) a +0 troll leather armour (13, 42, D:15) a +0 shortbow (13, 43, D:15) a +0 shortbow (15, 19, D:15) a +0 rapier (15, 22, D:15) a +0 chain mail (25, -1, D:15) a +0 buckler (34, -3, D:15) a +0 shortbow (37, -9, D:15) 7 stones (48, 25, D:15) a +0 dagger a +2 great sword a +0 leather armour (51, 0, D:15) 7 scrolls of noise (55, 2, D:15) a +0 whip (57, -12, D:15) 4 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 war axe a +0 chain mail (1, 1, Orc:1) a +0 chain mail a +0 hand axe (2, -2, Orc:1) a +0 hand axe (2, 11, Orc:1) a +0 leather armour a +0 flail (3, 0, Orc:1) a +0 robe a +0 dagger (5, 10, Orc:1) a +0 hand axe (7, 10, Orc:1) a +0 chain mail a +0 mace (9, 7, Orc:1) a +0 giant club (10, 8, Orc:1) a +0 chain mail a +0 mace (10, 9, Orc:1) a +0 ring mail a +0 mace (10, 11, Orc:1) a +0 robe a +0 dagger (10, 36, Orc:1) a +0 chain mail a +0 war axe a +0 leather armour a +0 dagger (12, 11, Orc:1) a +0 chain mail a +0 long sword (12, 12, Orc:1) a +0 club (12, 35, Orc:1) a +0 plate armour a +0 trident (13, 10, Orc:1) a +0 chain mail a +0 long sword (13, 12, Orc:1) a +0 troll leather armour (13, 34, Orc:1) a +0 whip a +2 ring mail of cold resistance a +0 short sword a +0 club (14, 18, Orc:1) a +0 giant club (14, 34, Orc:1) a +0 scale mail a +0 club (15, 34, Orc:1) a +0 plate armour a +0 trident a +0 whip a +0 chain mail a +1 eveningstar of protection (15, 35, Orc:1) a +0 whip (16, 33, Orc:1) a +0 chain mail a +1 heavy war axe (16, 34, Orc:1) a +0 robe a +0 dagger (21, 18, Orc:1) a +0 chain mail a +0 trident (21, 20, Orc:1) a +0 falchion (23, 16, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Dusoton's Assorted Antiques a wand of quicksilver (6) (655 gold) the +8 scimitar of the Beast {spect, Int+6 Dex-3} (1645 gold) Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). a +0 leather armour (52 gold) a +0 falchion (78 gold) a +2 robe of cold resistance (460 gold) a potion of lignification (78 gold) a potion of might (104 gold) a potion of lignification (78 gold) a +0 great sword (169 gold) [Shop] Xojoloeq's Magic Scroll Shop a scroll of vulnerability (56 gold) [Shop] Qanunn's Antique Armour Boutique a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +2 leather armour of cold resistance (437 gold) a +0 leather armour (46 gold) a +1 scale mail of poison resistance (299 gold) [Shop] Yduesh's Weapon Shoppe a +2 sling of draining (161 gold) a +1 heavy hand axe (136 gold) a +0 battleaxe (71 gold) a +3 heavy hand crossbow (256 gold) a +0 war axe (38 gold) a +3 lajatang (352 gold) a +0 glaive (71 gold) a +3 flail (225 gold) the +1 falchion "Ogreslayer" {holy, Str+4 Dex+2} (330 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+2). a +1 war axe of flaming (146 gold) [Shop] Edgheuvve's Antique Armour Shoppe a +0 scale mail (92 gold) a +0 robe (16 gold) a +2 robe of willpower (407 gold) the +8 scale mail of Fedhas's Whim {Dex+4} (1366 gold) Dex: It affects your dexterity (+4). a +2 scale mail of positive energy (414 gold) a +2 robe of willpower (407 gold) a +2 robe of willpower (407 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) [Shop] Emeusawkoss's Jewellery Boutique a +6 ring of intelligence (540 gold) a +5 ring of evasion (540 gold) a ring of magical power (300 gold) a ring of wizardry (450 gold) a ring of see invisible (225 gold) an amulet of faith (600 gold) an amulet of guardian spirit (450 gold) a ring of willpower (375 gold) a ring of protection from cold (375 gold) [Shop] Tolun's Weapon Shop a +0 great mace (71 gold) a +0 spectral quarterstaff (132 gold) 5 stones (5 gold) the +10 morningstar of Malou {venom, *Rage rElec Int+3 Dex+5} (918 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 mace (33 gold) a +0 spear (33 gold) a +0 long sword (38 gold) the +2 hand axe "Teinahek" {freeze, rPois} (292 gold) rPois: It protects you from poison. a +0 dire flail of protection (74 gold) a +0 spear (33 gold) (0, 0, Orc:2) a +2 short sword of holy wrath a +0 chain mail (1, -3, Orc:2) a +0 chain mail a +0 hand axe (1, 0, Orc:2) a +1 whip of venom (1, 1, Orc:2) a +2 mace of draining (1, 2, Orc:2) a +0 dagger a +0 robe (1, 5, Orc:2) a +0 dagger (2, 0, Orc:2) a +0 whip (2, 2, Orc:2) a +0 dagger (3, 5, Orc:2) a +0 hand axe (3, 6, Orc:2) a +0 hand axe (4, 4, Orc:2) a +0 hand axe (18, -36, Orc:2) a +0 battleaxe a +0 plate armour (20, -39, Orc:2) a +0 hand axe (20, -38, Orc:2) a +0 dagger (20, -4, Orc:2) a +0 dagger a +0 robe (20, -3, Orc:2) a +0 war axe a +0 leather armour (21, -9, Orc:2) a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 robe (21, -5, Orc:2) a +1 dagger of venom a +0 robe (21, -4, Orc:2) a +0 war axe (21, -3, Orc:2) a +0 dagger a +0 robe (22, -11, Orc:2) a +0 club a +0 chain mail (22, -10, Orc:2) a +0 flail of venom (22, -9, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -5, Orc:2) a +0 dagger a +0 robe (22, -4, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 chain mail (23, -10, Orc:2) a +0 dagger a +0 robe (23, -3, Orc:2) a +0 mace (24, 3, Orc:2) a +0 leather armour a +0 war axe (25, -5, Orc:2) a +0 robe of resistance a +0 dagger (26, -8, Orc:2) a +0 club a +0 leather armour (26, -7, Orc:2) a +0 short sword a +1 dagger of venom a +0 robe (26, -6, Orc:2) a +0 dagger a +0 robe (26, -5, Orc:2) a +0 hand axe a +0 leather armour (26, -3, Orc:2) a +2 robe a +0 dagger a +0 robe a +0 dagger (26, -1, Orc:2) a +0 war axe (26, 0, Orc:2) a +0 dagger (26, 1, Orc:2) a +0 club (26, 3, Orc:2) a +0 robe a +0 dagger (27, -6, Orc:2) a +0 dagger a +0 leather armour a +0 robe a +0 dagger (27, 1, Orc:2) a +0 flail (27, 4, Orc:2) a +0 leather armour a +0 short sword (28, -8, Orc:2) a +0 dagger a +0 robe (28, -6, Orc:2) a +0 flail a +0 leather armour (29, 2, Orc:2) a +0 whip (30, -7, Orc:2) a +0 dagger a +0 robe (30, 2, Orc:2) a +0 chain mail a +0 battleaxe (30, 7, Orc:2) a +0 short sword (31, 1, Orc:2) a +0 dagger (32, 0, Orc:2) a +0 dagger (32, 1, Orc:2) a +0 leather armour a +0 short sword (33, 0, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 mace (33, 1, Orc:2) a +0 short sword (45, -3, Orc:2) a +0 falchion of electrocution (46, -10, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (46, -4, Orc:2) a +0 dagger a +0 robe (46, -3, Orc:2) a +0 falchion (46, -2, Orc:2) a +0 dagger a +0 robe (47, -15, Orc:2) a +0 hand axe (47, -14, Orc:2) a +0 morningstar (47, -11, Orc:2) a +0 dagger a +1 robe of the Archmagi (47, -10, Orc:2) a +0 dagger a +0 robe (47, -9, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (47, -7, Orc:2) a +0 dagger a +1 robe of positive energy (47, -4, Orc:2) a +0 hand axe (47, -3, Orc:2) a +0 dagger a +0 robe (48, -9, Orc:2) a +0 dagger a +0 robe (48, -4, Orc:2) a +1 dagger of venom a +0 robe of fire resistance a +0 dagger a +0 robe (50, -13, Orc:2) a +0 battleaxe a +0 plate armour (51, -17, Orc:2) a +0 club a +0 leather armour (57, -22, Orc:2) a +0 club Level 1 of the Elven Halls [Shop] Fuilizi's Armour Boutique a +0 chain mail (81 gold) a +0 plate armour of willpower (540 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) a +0 buckler (81 gold) a +0 cloak (81 gold) a +0 barding (414 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) [Shop] Zamnegy's Assorted Antiques 2 potions of curing (198 gold) a potion of degeneration (33 gold) a ring of ice (825 gold) a scroll of poison (132 gold) a potion of heal wounds (165 gold) 2 potions of haste (660 gold) a potion of invisibility (264 gold) a ring of see invisible (495 gold) [Shop] Keulem's Weapon Boutique 4 poisoned darts (40 gold) the +5 mace "Efiumix" {heavy, Int+2} (707 gold) Int: It affects your intelligence (+2). the +0 long sword "Ebbeno Kachy" {venom, Contam Dex+6 SInv Stlth+} (428 gold) Dex: It affects your dexterity (+6). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 club (17 gold) the +3 hand axe "Ihairi" {freeze, Fragile rPois MP-9 Int+8} (406 gold) Int: It affects your intelligence (+8). rPois: It protects you from poison. MP: It affects your magic capacity (-9). Fragile: It will be destroyed if unequipped. a +0 arbalest (76 gold) the +4 sling of Ceolomij {freeze, rElec rC- Str+6 SInv} (790 gold) Str: It affects your strength (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. 6 stones (10 gold) a +2 triple crossbow of flaming (510 gold) (6, -7, Elf:1) a +0 heavy quarterstaff (9, 42, Elf:1) 5 stones (11, 23, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (11, 27, Elf:1) a +0 dagger (12, 23, Elf:1) a +1 long sword of protection a +0 leather armour (12, 25, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (12, 42, Elf:1) a +0 scale mail (13, 8, Elf:1) a +0 long sword (13, 25, Elf:1) a +0 rapier a +0 scale mail (14, 18, Elf:1) a +1 rapier of distortion {!w} a +0 leather armour (15, 27, Elf:1) a +1 short sword of protection (18, 14, Elf:1) a +0 dagger of protection a +0 shortbow a +0 leather armour (19, 14, Elf:1) a +0 scimitar (19, 15, Elf:1) a +0 long sword (19, 26, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (24, 18, Elf:1) 8 stones (25, 8, Elf:1) a +0 rapier (25, 10, Elf:1) a +0 short sword (25, 13, Elf:1) a +0 long sword a +0 leather armour (26, 26, Elf:1) a +0 short sword a +0 chain mail an elf corpse (31, 8, Elf:1) a +0 dagger a +0 robe (31, 30, Elf:1) a +0 long sword (38, 33, Elf:1) 5 stones (47, 8, Elf:1) a +0 short sword a +0 scale mail (48, 2, Elf:1) a +0 dagger a +0 leather armour (54, 8, Elf:1) a +0 short sword a +0 scale mail a +0 buckler (56, 7, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a potion of attraction (57, 6, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (58, 8, Elf:1) a +0 long sword (62, 14, Elf:1) a +0 short sword a +0 leather armour a +0 short sword (62, 19, Elf:1) a +0 long sword (62, 20, Elf:1) a +0 dagger (62, 23, Elf:1) a +0 long sword (64, 21, Elf:1) a +0 leather armour a +0 long sword (66, 20, Elf:1) a +0 leather armour a +0 long sword (68, 13, Elf:1) a +0 long sword (68, 17, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (68, 25, Elf:1) a +0 short sword (69, 19, Elf:1) a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (0, 4, Elf:2) a +0 long sword (3, 3, Elf:2) a +0 rapier 10 gold pieces an elf corpse (4, -3, Elf:2) a scroll of teleportation 23 gold pieces (9, 15, Elf:2) a scroll of enchant armour (9, 20, Elf:2) a +0 war axe (13, 18, Elf:2) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) the amulet "Jioschugg" {Rampage Regen+ MP+9} [amulet of regeneration] MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (0, 1, Lair:1) 2 scrolls of torment {!r} 6 scrolls of enchant weapon 5 javelins a ring of positive energy a +6 ring of dexterity 4 scrolls of enchant armour 4 potions of mutation {!q} 22 boomerangs a +0 kite shield a staff of conjuration 6 silver javelins (1, 1, Lair:1) a +2 rapier of distortion {!w} (6, 6, Lair:1) 4 stones (10, 4, Lair:1) 4 stones (17, 9, Lair:1) a +0 short sword (18, -26, Lair:1) a -2 demon whip of venom (29, -1, Lair:1) a +0 robe (30, -15, Lair:1) a +0 sling (31, -16, Lair:1) an amulet of faith (38, 15, Lair:1) a +0 quarterstaff (43, 20, Lair:1) a +0 scale mail (49, -26, Lair:1) 5 stones (49, -2, Lair:1) a +0 dagger (51, -20, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (29, 25, Lair:2) a +0 barding (51, 28, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, -23, Lair:3) a +0 robe (24, -38, Lair:3) a +0 club (40, -19, Lair:3) a +0 hand axe (44, -33, Lair:3) a +0 falchion (44, -11, Lair:3) a +0 scale mail (52, 0, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (4, 47, Lair:4) a +1 scale mail of positive energy (12, 11, Lair:4) a +0 falchion (12, 49, Lair:4) a +0 robe (14, 44, Lair:4) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (35, 21, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 heavy triple sword a +0 chain mail (5, 8, Lair:5) a +1 robe of positive energy (10, -2, Lair:5) a +0 ring mail (13, -3, Lair:5) a +0 rapier (14, -8, Lair:5) a +1 rapier of distortion {!w} (14, -3, Lair:5) a +2 dire flail of holy wrath (15, -1, Lair:5) 36 poisoned darts (18, -3, Lair:5) a +1 rapier of draining (20, -2, Lair:5) a +0 morningstar (21, -12, Lair:5) a +0 scale mail (22, 22, Lair:5) 5 stones (26, -11, Lair:5) the +6 mace of Feagu {vamp, *Noise rC++ rN+ SInv} rC: It greatly protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. *Noise: It may make noises in combat. (52, 21, Lair:5) a +0 buckler Level 1 of the Swamp (0, 0, Swamp:1) a potion of haste (6, -8, Swamp:1) a +0 helmet (6, 5, Swamp:1) 20 gold pieces the Desolation of Salt (0, 0, Desolation) a +0 mace a +0 scale mail a human corpse (2, -2, Desolation) a +0 quarterstaff a +0 robe (3, -9, Desolation) a +0 whip a +0 robe a human corpse (5, -10, Desolation) a +0 quarterstaff a +0 robe a human corpse (6, -12, Desolation) a +0 spear a +0 robe a human corpse (6, -3, Desolation) a +0 flail (6, -1, Desolation) a +0 long sword a +0 robe (9, -2, Desolation) a +0 club a +0 robe a +0 club a +0 robe a human corpse (11, 0, Desolation) a +0 spear a +0 robe