mopl Level 1 of the Dungeon (0, 0, D:1) a There-And-Back Book (4, -11, D:1) a +0 dagger (4, 4, D:1) a +0 dagger (7, -18, D:1) a +0 mace (23, 8, D:1) a +0 dagger (26, -10, D:1) a +0 dagger 2 stones (27, 19, D:1) a +0 club (28, 34, D:1) a +0 dagger (32, 17, D:1) 3 stones (35, 13, D:1) a +0 animal skin (42, -17, D:1) 5 stones (46, 20, D:1) a +0 dagger (46, 24, D:1) Ozocubu's Autobiography (50, -5, D:1) 6 stones (58, 9, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Aludi's Weapon Boutique a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) a +0 club (10 gold) a +0 heavy mace (74 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 dagger (20 gold) (0, 0, D:2) a +0 dagger (4, 8, D:2) 3 stones (4, 9, D:2) a +0 pair of boots (8, -7, D:2) 6 stones (20, -16, D:2) a +0 falchion (26, -11, D:2) a +0 club (32, 15, D:2) a book of Blood (36, -8, D:2) a +0 dagger (37, 10, D:2) a +0 club Level 3 of the Dungeon (5, 12, D:3) 2 stones (9, 36, D:3) a +0 dagger (11, 29, D:3) a +0 dagger (12, 19, D:3) 7 stones (15, 25, D:3) a +0 leather armour (23, 7, D:3) a +0 short sword (24, 34, D:3) a +0 club a +0 scale mail a +0 war axe (25, 34, D:3) the +2 leather armour of the Antique Cuttlefish {Contam rF+ rC- Int+5} Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. (26, 34, D:3) a +0 war axe a +0 leather armour (26, 35, D:3) a +0 falchion a +0 short sword (37, 14, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -3, D:4) a +0 dagger (8, -2, D:4) a +0 dagger 2 stones (16, 15, D:4) a +0 club (23, 24, D:4) a +0 robe (24, -11, D:4) 4 stones (30, 2, D:4) a +0 spear (30, 3, D:4) a +0 club (31, 1, D:4) a +0 whip a +0 spear a +0 robe (31, 18, D:4) a +0 flail (32, 16, D:4) a +0 flail a +3 flail Level 5 of the Dungeon (8, 17, D:5) a +0 dagger (11, -11, D:5) a +0 ring mail (20, 15, D:5) a +0 lajatang (21, -27, D:5) a +0 falchion a +0 ring mail (21, -26, D:5) a +0 dagger (22, -27, D:5) a +1 heavy mace (22, -25, D:5) a +0 trident (28, 22, D:5) a +0 club (31, 13, D:5) a +0 robe of resistance (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (7, -12, D:6) a scorpion corpse (13, 10, D:6) a +0 war axe 2 stones an orc corpse (skeletalised by now) (19, -1, D:6) a +0 flail (25, 2, D:6) a +0 spear a +0 robe (26, 2, D:6) a +0 battleaxe a +0 robe (29, -2, D:6) a +0 scimitar a +0 robe (31, -15, D:6) a +0 chain mail (42, -27, D:6) an iguana corpse (skeletalised by now) (44, 5, D:6) a +0 chain mail (47, -8, D:6) a +0 mace (49, -12, D:6) a +0 robe (50, -5, D:6) a +0 sling a +0 flail (51, -5, D:6) a +0 hand axe (51, -4, D:6) a +0 robe a +1 dagger of electrocution (57, -4, D:6) a book of Winter (58, -4, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 plate armour (0, 3, D:7) 3 stones (6, -4, D:7) a +5 short sword (still there?) a +0 robe (still there?) (6, 18, D:7) a +0 buckler (13, 32, D:7) a +0 chain mail (23, 23, D:7) 7 stones (50, 21, D:7) a +0 scale mail (59, 32, D:7) an orb of energy