mopl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -7, D:1) a +0 leather armour (8, 10, D:1) a +0 club (12, -5, D:1) 6 stones (18, -10, D:1) a +0 whip (25, 5, D:1) a +0 leather armour (27, -1, D:1) a +0 whip 5 stones (36, 17, D:1) a +0 dagger (36, 18, D:1) a +0 club (40, 39, D:1) a +0 whip 2 stones (41, 24, D:1) a +0 scale mail (48, -4, D:1) a +0 club (48, 8, D:1) a +0 dagger (53, -9, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -9, D:2) 2 stones (1, 9, D:2) a +2 pair of boots (14, -10, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 32, D:2) a +0 leather armour (24, 8, D:2) a +0 hand axe (36, 17, D:2) a ball python corpse (37, 17, D:2) a +0 rapier (37, 18, D:2) a bat corpse (38, -7, D:2) a +0 robe a rat corpse (skeletalised by now) (41, 24, D:2) a frilled lizard corpse (45, -5, D:2) a ball python corpse (46, -1, D:2) a +0 short sword (47, 26, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (55, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (5, -9, D:3) a +0 club a goblin corpse a jackal corpse