Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 4427780212640268976 0 mopl the Grasshopper (level 1, 13/13 HPs) Began as a Barachi Wanderer on Jan 16, 2023. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). mopl the Grasshopper (Barachi Wanderer) Turns: 1, Time: 00:00:09 Health: 13/13 AC: 6 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Potions b - a potion of curing Skills: + Level 1.2 Armour + Level 1.1 Dodging + Level 1.0 Stealth + Level 2.1 Spellcasting + Level 1.2 Summonings + Level 3.2 Translocations + Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 32% 1 Summon Small Mammal Summ 20% N/A 61% 1 Gell's Gravitas Tloc 11% N/A 69% 3 Summon Guardian Golem Hex/Summ 3% N/A 97% 3 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, mopl the Barachi Wanderer. Will you be the one to retrieve the glorious Orb of Zot from the depths? Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 scale mail; and the following spells available to memorise: Apportation, Summon Small Mammal, Gell's Gravitas, Summon Guardian Golem, Iskenderun's Mystic Blast. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.[...♣♣ ............♣♣♣♣ ........@......♣ ................# .....♣........... ♣♣♣♣ ♣♣♣♣♣♣...... ♣♣♣..# ♣# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Barachi Wanderer began the quest for the Orb. 0 | D:1 | mopl set off with the following items: a +0 club, a potion | of curing, a +0 scale mail; and the following spells | available to memorise: Apportation, Summon Small Mammal, | Gell's Gravitas, Summon Guardian Golem, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, hellmonk_ecumenical_altar_watching_god, serial_shops, shop