Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 15075169925378143693 17 mopl the Magician (level 2, -2/17 HPs) Began as an Octopode Hedge Wizard on Jan 14, 2023. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (551 turns). mopl the Magician (Octopode Hedge Wizard) Turns: 551, Time: 00:00:47 Health: -2/17 AC: 1 Str: 9 XL: 2 Next: 62% Magic: 6/6 EV: 13 Int: 16 God: Gold: 28 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . f - +1 spear (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +1 spear of flaming (weapon) k - a +0 short sword of venom Armour b - a +0 hat (worn) Scrolls e - a scroll of magic mapping {unknown} h - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of lignification {unknown} g - a potion of flight {unknown} i - a potion of curing {unknown} j - a potion of haste Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 1.9 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 e - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found 6 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. You now have 28 gold pieces (gained 6). Terence the Incautious comes into view. He is wielding a +0 mace. Terence is nearby! You reach to attack! The helpless Terence fails to defend himself. You hit Terence. You burn Terence. Terence is lightly wounded. You closely miss Terence. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence drinks a potion. Terence seems to speed up. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence misses you. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! Ouch! That really hurt! Terence closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You hit Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! You die... ### ##.## ##.#.## #####.###.##### ##.##.##.....>.# ##...##.#.#.###<# #..@..##...## #.# #.@.# ##.## #.# ######.#####.# ..# ..............# ### #######.####### #+# You could see Terence (fast). Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 132 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 137 | D:1 | Learned a level 2 spell: Blink 542 | D:2 | Noticed Terence 551 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_loops_corners, uniq_robin, uniq_terence Action || total -------------------------++------- Melee: Dagger || 12 Tentacles || 10 Constrict || 9 Spear || 22 Cast: Magic Dart || 4 Stab: Sleeping || 6 Dodge: Dodged || 17