mopl Level 1 of the Dungeon [Shop] Odukh's Distillery a potion of might (44 gold) a potion of invisibility (88 gold) a potion of cancellation (88 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) a potion of cancellation (88 gold) a potion of magic (88 gold) [Shop] Dayhead's Antique Weapon Shop a +1 short sword of venom (307 gold) a +0 great mace of protection (284 gold) a +0 dagger (58 gold) a +0 club (29 gold) a +0 halberd (116 gold) the +6 rapier of Defence {spect, Dex+4 Stlth+} (1687 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. a +0 whip (72 gold) a +1 vampiric trident (507 gold) a +0 short sword (87 gold) a +1 war axe of venom (324 gold) [Shop] Rehiop's Magic Scroll Shoppe a scroll of magic mapping (97 gold) a scroll of silence (123 gold) a scroll of magic mapping (97 gold) a scroll of blinking (97 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) (9, 16, D:1) 4 stones (10, 7, D:1) a +0 club (11, 25, D:1) a +0 spear (12, -5, D:1) 7 stones (14, -1, D:1) a +0 short sword (17, 35, D:1) 6 stones (18, 19, D:1) a +0 dagger (19, 7, D:1) a +0 short sword (33, 19, D:1) a +0 whip (41, 22, D:1) a +0 dagger Level 2 of the Dungeon (9, 21, D:2) a +0 club a +0 sling (11, 18, D:2) a +0 whip a +0 spear a +0 whip a gnoll corpse a gnoll skeleton a gnoll skeleton (13, -6, D:2) a +0 leather armour (15, 2, D:2) a +0 club (17, 2, D:2) 6 stones (18, -19, D:2) a +0 whip a stone (28, -3, D:2) a +0 spear (30, 18, D:2) 3 stones (37, 26, D:2) a +0 hand axe Level 3 of the Dungeon (0, 5, D:3) a potion of curing (12, 3, D:3) a +0 robe (13, -9, D:3) a scroll of noise a +0 leather armour (16, -7, D:3) a +0 spear a gnoll corpse (skeletalised by now)