mopl Level 1 of the Dungeon [Shop] Koerorph's General Store (Shop contents are unknown) (0, 0, D:1) a +0 dagger (5, 43, D:1) a +0 hand axe (20, -13, D:1) a +0 club (21, 14, D:1) a +0 robe (27, 38, D:1) a +0 dagger (45, -1, D:1) a +0 ring mail (47, 4, D:1) a +0 club (48, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (17, -46, D:2) a +0 leather armour (55, 7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Socueq's Weapon Shoppe a +0 club (13 gold) a +0 sling (19 gold) a +2 vorpal hand axe (214 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1040 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +3 scimitar of holy wrath (314 gold) a +3 battleaxe of distortion (431 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +2 great sword of holy wrath (308 gold) [Shop] Juezix's Antique Weapon Shop a +2 mace of protection (452 gold) a +1 vorpal falchion (333 gold) a +0 trident (101 gold) the +5 flail of Death's Door {flame, SInv} (1232 gold) It burns those it strikes, dealing additional fire damage. SInv: It lets you see invisible. a +0 longbow of freezing (397 gold) a +1 glaive of venom (429 gold) a +0 club (29 gold) a +0 quarterstaff (116 gold) [Shop] Kunoro's Antique Weapon Shop a +5 morningstar of protection (795 gold) a +0 long sword (87 gold) a +0 trident (87 gold) a +0 war axe (87 gold) a +0 war axe (87 gold) a +3 vorpal quarterstaff (575 gold) a +0 war axe (87 gold) (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger a +0 robe (0, 2, D:3) a +0 short sword a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (16, 32, D:4) a +0 hammer (18, 32, D:4) a +0 hammer (19, 32, D:4) a +0 hammer (21, 31, D:4) a +4 quarterstaff of chaos a +0 cloak (23, 31, D:4) a +0 hammer (24, 30, D:4) a +0 hammer (51, 33, D:4) a +0 scale mail a +0 short sword (51, 34, D:4) a +2 dagger of electrocution a +0 scale mail (51, 35, D:4) a +0 dagger a +0 ring mail (55, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 8, D:5) 8 gold pieces (3, -21, D:5) a scarf of harm a +0 war axe a +2 dagger of electrocution a +0 battleaxe (8, -2, D:5) a +0 shortbow (17, -1, D:5) a +0 hand axe (20, -5, D:5) a +0 halberd (21, -6, D:5) a +0 flail (29, 13, D:5) a +0 scale mail Level 6 of the Dungeon (7, 16, D:6) a +0 whip (19, 24, D:6) a +0 robe (20, 23, D:6) a +0 short sword a +0 dagger (20, 24, D:6) a +0 leather armour (25, 14, D:6) a +0 leather armour (25, 15, D:6) a +0 giant club (26, 15, D:6) a +0 hand axe (36, 21, D:6) a +0 dagger (54, 8, D:6) a +0 hand axe a +0 ring mail (67, 36, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (2, 2, D:7) a +0 robe 5 stones (3, 3, D:7) a +0 dagger (17, -4, D:7) a +0 chain mail (17, -3, D:7) a +0 ring mail (18, -4, D:7) a +2 mace of venom (18, -3, D:7) a +0 trident a +0 club (19, -3, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Camos's Elemental Accessories a tin of tremorstones (2/2) (640 gold) a wand of iceblast (4) (153 gold) a staff of air (400 gold) the Precepts of the Volcanoes (672 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Fire Storm Conjuration/Fire 9 (0, 0, D:8) a +0 club (2, -2, D:8) a +0 robe (2, -1, D:8) a +0 robe (3, -23, D:8) a +0 long sword (3, -1, D:8) a +2 scimitar a +2 dire flail of protection (8, -9, D:8) a +0 ring mail a +0 hand axe (8, -1, D:8) a +0 robe a +0 robe a +0 robe (9, -9, D:8) a +0 whip (9, -7, D:8) a +0 dagger a +0 robe (9, -1, D:8) a +0 mace a +5 short sword of freezing a +0 scimitar (43, -12, D:8) a +0 mace (50, -17, D:8) 7 stones Level 9 of the Dungeon (19, -10, D:9) a +2 hand axe of electrocution (36, -22, D:9) 3 stones (43, -36, D:9) a +0 robe (44, -34, D:9) a +0 scale mail (54, -16, D:9) a +0 robe (58, -31, D:9) a +0 club (59, -33, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Penwoam's Lightly-Used Armoury a -3 executioner's axe (1 gold) a -1 barding (252 gold) a -3 bardiche (1 gold) a -3 quick blade (1 gold) a -3 demon blade (1 gold) a -1 executioner's axe (70 gold) a -3 lajatang (1 gold) a -3 triple crossbow (1 gold) (0, 0, D:10) a +0 dagger a +0 cloak (1, 0, D:10) a +0 broad axe (41, 10, D:10) 7 stones (48, 11, D:10) a +0 flail (49, 11, D:10) a +0 club a +0 trident a +0 ring mail (50, 12, D:10) a +0 spear (50, 48, D:10) a +0 chain mail (57, 14, D:10) a +1 shortbow of flaming (58, 43, D:10) a +2 robe of cold resistance a ring of ice a +0 quarterstaff of freezing Level 1 of the Orcish Mines [Shop] Lufucenamm's General Store a lightning rod (4/4) (510 gold) a wand of paralysis (4) (163 gold) a +0 quarterstaff (68 gold) an orb of mayhem (221 gold) a +1 great mace of holy wrath (317 gold) 2 large rocks (23 gold) (27, 8, Orc:1) a +0 great mace a +0 plate armour a +0 hand axe a +0 ring mail (27, 9, Orc:1) a +0 troll leather armour (28, -2, Orc:1) a scroll of noise (28, 8, Orc:1) a +0 whip (29, 8, Orc:1) a +0 troll leather armour a +0 long sword a +0 chain mail Level 2 of the Orcish Mines (6, -20, Orc:2) a +0 dagger a +0 robe (8, -36, Orc:2) a +0 mace (9, -38, Orc:2) a +0 whip an orc corpse (skeletalised by now) (10, -38, Orc:2) a +0 vorpal trident a +0 arbalest a +0 chain mail (10, -37, Orc:2) a +0 falchion an orc corpse (skeletalised by now) (10, -36, Orc:2) a +0 hand axe (21, -12, Orc:2) a +0 hand axe a +0 leather armour (28, -25, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse (29, -25, Orc:2) a +0 plate armour a +0 scimitar a +0 arbalest a +0 chain mail a +0 mace a +0 arbalest (30, -26, Orc:2) a +0 leather armour a +0 whip a +0 robe a +0 dagger an orc corpse (30, -25, Orc:2) a +0 leather armour a +0 scimitar (31, -28, Orc:2) a +0 trident a +0 chain mail (31, -27, Orc:2) a +0 chain mail (still there?) 2 boomerangs (still there?) a +0 short sword (still there?) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) an orc corpse (still there?) an orc corpse (still there?) (31, -26, Orc:2) a +0 flail (still there?) a +0 chain mail (still there?) a +0 plate armour of willpower (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) an orc corpse (still there?) (31, -21, Orc:2) a warg corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (3, -49, Lair:1) 2 stones (12, -46, Lair:1) a +0 scimitar (24, -38, Lair:1) a +0 ring mail (26, -39, Lair:1) the +2 ring mail of Magic {Harm rElec rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 dagger Level 3 of the Lair of Beasts (50, -4, Lair:3) a +0 chain mail (51, -6, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (5, 38, Lair:4) a +0 rapier (5, 43, Lair:4) a +0 war axe (20, 30, Lair:4) a potion of degeneration (48, -8, Lair:4) 4 stones (60, -12, Lair:4) 5 stones Level 5 of the Lair of Beasts (18, 3, Lair:5) 2 stones (20, 1, Lair:5) a +0 short sword a +0 robe (22, -12, Lair:5) a +0 short sword a +0 robe a +0 rapier a +0 robe (22, -11, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe (22, 0, Lair:5) a +2 short sword of electrocution a +0 robe (23, -12, Lair:5) a +0 short sword a +0 robe a +4 spear of venom (37, 9, Lair:5) a +0 chain mail (38, -12, Lair:5) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe (38, -11, Lair:5) a +0 short sword a +0 robe (41, -13, Lair:5) a staff of conjuration (42, -12, Lair:5) a +0 sling (46, -5, Lair:5) a +0 mace (46, 5, Lair:5) a +0 rapier 7 stones a +0 robe (49, -6, Lair:5) 8 stones Level 2 of the Pits of Slime Level 5 of the Pits of Slime (27, 2, Slime:5) the +1 battleaxe "Baff" {vorpal, rC+ Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rC: It protects you from cold. (27, 4, Slime:5) the +1 ring mail of Wetzustytau {rF+ Will+ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. Will: It increases your willpower. (28, 13, Slime:5) the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8).