mopl Level 1 of the Dungeon (43, -20, D:1) a +0 short sword 2 stones (44, -31, D:1) a +0 dagger 4 stones (57, -37, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Quurobb's Antique Weapon Shoppe a +0 long sword (112 gold) a +0 lajatang (480 gold) a +0 quarterstaff (128 gold) a +0 hand axe (96 gold) a +0 morningstar (128 gold) a +0 mace (96 gold) the +5 rapier of the Devouring Penguin {spect, rN+ Will- Dex+8} (1881 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+8). rN: It protects you from negative energy. Will: It decreases your willpower. a +0 dagger (64 gold) a +0 club (32 gold) a +0 club (32 gold) (0, 0, D:2) a +0 dagger (46, -17, D:2) a +0 long sword (50, -8, D:2) 6 stones Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) 8 stones (32, -11, D:4) a +1 short sword of speed (33, -20, D:4) a +0 robe (33, -1, D:4) a +0 leather armour a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 trident a +0 barding (34, 1, D:4) 7 stones (40, -36, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (0, 2, D:5) a +0 halberd (1, 0, D:5) a +0 flail (1, 1, D:5) a +0 whip (1, 2, D:5) a +0 whip Level 6 of the Dungeon (54, -51, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (39, -32, D:7) a +0 shortbow Level 8 of the Dungeon (3, -20, D:8) a +0 trident (4, -19, D:8) a +1 mace of protection (12, -19, D:8) a +2 short sword of venom a +0 chain mail (12, -18, D:8) a +0 glaive a +0 chain mail (13, -19, D:8) a +2 hand axe of flaming (27, 0, D:8) a +0 plate armour a +0 glaive (30, 19, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (32, 0, D:8) a +0 spear (35, -3, D:8) 4 stones (38, -5, D:8) a +2 dagger of venom a +0 robe (39, -5, D:8) a +0 club (40, -16, D:8) 5 stones (40, -4, D:8) a +0 mace a +0 scale mail (41, -3, D:8) a +0 dagger (54, -13, D:8) a +3 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar a +0 robe (0, 1, D:9) a +1 short sword of freezing a +0 robe a +0 shortbow a +0 war axe a +0 robe a +0 dagger a +0 robe (1, 0, D:9) a +0 flail a +0 robe (25, 35, D:9) a +0 club 2 stones (26, 35, D:9) a +1 vampiric whip a +0 short sword a +2 dagger of venom 7 stones (26, 37, D:9) a +0 whip (37, 6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +0 spear (1, 0, D:10) a +0 club a +0 spear (2, -2, D:10) a +0 halberd (2, 0, D:10) a +0 flail (3, 0, D:10) a +0 halberd (7, -8, D:10) a potion of degeneration (9, -4, D:10) 4 large rocks (12, -3, D:10) a +0 quarterstaff (21, -4, D:10) a +0 scimitar (22, 24, D:10) a +0 leather armour (29, 17, D:10) a +0 ring mail (34, 13, D:10) a +0 shortbow (35, 14, D:10) a +0 giant club a +0 giant club (39, -1, D:10) a +0 leather armour (39, 8, D:10) 7 stones (40, 38, D:10) +0 steam dragon scales (45, 15, D:10) 10 gold pieces (45, 16, D:10) a +0 cloak (45, 17, D:10) 15 gold pieces (47, -14, D:10) a potion of degeneration (47, 10, D:10) a +0 leather armour (54, -13, D:10) 2 large rocks Level 11 of the Dungeon (2, -13, D:11) a +0 trident (7, -14, D:11) a +0 troll leather armour (8, 5, D:11) a +0 dagger a +0 robe (12, -8, D:11) a +0 troll leather armour (30, -30, D:11) a +0 trident (39, 6, D:11) a +0 flail (40, 5, D:11) a +0 hand axe a +0 plate armour Level 12 of the Dungeon [Shop] Sulul's Weapon Shoppe a +3 spear of flaming (246 gold) 5 stones (5 gold) a +0 war axe (38 gold) a +4 dagger (264 gold) a +2 shortbow of flaming (191 gold) the +8 trident of Dim Light {vorpal, rF+++ rN++ Str-3 Int-2} (959 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-3). Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. rN: It greatly protects you from negative energy. 7 stones (7 gold) (0, 0, D:12) a +0 troll leather armour (39, 14, D:12) a +0 club a +0 leather armour (40, 13, D:12) a +0 club a +0 leather armour (40, 14, D:12) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 trident (47, -40, D:12) 3 stones Level 1 of the Orcish Mines (0, 0, Orc:1) 8 stones (2, 4, Orc:1) a +0 dagger a +0 robe a +0 club a +0 hand axe of electrocution a +0 chain mail a +2 whip of flaming an orc corpse an orc corpse an orc corpse an orc corpse (2, 5, Orc:1) a +0 short sword a +0 mace a +1 leather armour of cold resistance an orc corpse (3, -1, Orc:1) a +0 leather armour (3, 4, Orc:1) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc corpse (4, 13, Orc:1) a +4 dagger of protection a +2 robe of resistance (12, 15, Orc:1) a warg corpse (13, 14, Orc:1) a +0 giant club an ogre corpse