Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 13302587646852297568 82 mopl the Caller (level 4, 3/27 HPs) Began as an Octopode Summoner on Nov 28, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:18 (1436 turns). mopl the Caller (Octopode Summoner) Turns: 1436, Time: 00:02:18 Health: 3/27 AC: 1 Str: 7 XL: 4 Next: 43% Magic: 8/8 EV: 13 Int: 19 God: Gold: 96 SH: 0 Dex: 12 Spells: 0/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: mighty, brilliant, lethally poisoned (3 -> -1), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Scrolls d - a scroll of vulnerability {unknown} f - 2 scrolls of identify {unknown} g - a scroll of immolation {unknown} h - a scroll of fear {unknown} i - a scroll of blinking {unknown} Potions a - a potion of magic c - 2 potions of might e - 2 potions of brilliance Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 0.6 Hexes + Level 4.9 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 32% N/A 3% 2 c - Call Canine Familiar Summ 32% N/A 6% 3 g - Summon Guardian Gole Hex/Summ 20% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 16% 1 Necrotise Necr 16% 1d4 16% 1 Summon Lightning Spire Summ/Air 18% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder poisons you! The adder bites you. You tentacle-slap the adder. You grab the adder. The adder is moderately wounded. You constrict the adder. You feel sick. The adder bites you. You barely miss the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder misses you. You tentacle-slap the adder but do no damage. The adder is severely wounded. You constrict the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You tentacle-slap the adder. The adder is almost dead. You constrict the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the adder. You kill the adder! You feel very sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Your crimson imp disappears in a puff of smoke! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.÷.#..## ###...#. #.####..# ####.... ........# ##.####......# ....###.# #.##...#..... .. #.# ##.#..###..... #.## #....###...#.. #..###..### #####.. ##.#....# #.# #@..##......# #.# #†#####.5...# #.# ### #....# ### ....# ....# ...# ..# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 bats (D:1) 3 endoplasms 3 giant cockroaches A goblin (D:2) 3 hobgoblins (D:1) A jackal (D:2) 2 ball pythons A frilled lizard (D:1) 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An adder (D:2) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 2 jackals (D:2) 2 bats (D:1) A frilled lizard (D:1) 13 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 6/17 MP: 0/5 225 | D:1 | Learned a level 2 spell: Call Imp 617 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 625 | D:1 | Learned a level 3 spell: Call Canine Familiar 1086 | D:2 | Reached skill level 3 in Spellcasting 1086 | D:2 | Reached XP level 4. HP: 10/27 MP: 2/8 1166 | D:2 | Learned a level 3 spell: Summon Guardian Golem 1436 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_cross D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Hexes | | 0.6 Summonings | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 84 | 26 || 110 Constrict | 20 | 5 || 25 Tentacles | 17 | 6 || 23 Punch | 2 | || 2 Cast: Summon Small Mamm | 4 | || 4 Call Imp | 10 | 3 || 13 Use: Potion | | 3 || 3 Stab: Sleeping | 6 | 4 || 10 Armor: Skin | 17 | || 17 Dodge: Dodged | 82 | 21 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1435 | 1398 | 37 | 335 | 760 | 2 | 717.5 | Dungeon | 1435 | 1398 | 37 | 335 | 760 | 2 | 717.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 817 daAuts D:2: 618 daAuts