mopl Level 1 of the Dungeon [Shop] Quydel's Weapon Emporium a +0 dagger (24 gold) 2 stones (2 gold) a +0 whip (30 gold) a +0 club (12 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 rapier (48 gold) a +0 spear (36 gold) the +12 hand axe "Earthworm" {antimagic, rPois Will- Str+4 Stlth+} (1046 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. (0, 0, D:1) a +0 trident (5, -39, D:1) a +0 club (11, 16, D:1) 6 stones (12, 5, D:1) a +0 dagger 3 stones (12, 11, D:1) a +0 robe (19, -41, D:1) a +0 club (34, 10, D:1) 7 stones (43, 5, D:1) a +0 club (47, -7, D:1) a +0 leather armour (57, 15, D:1) a +0 whip 3 stones (58, -41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (8, 12, D:2) a +0 spear (9, -6, D:2) a +0 club (19, -11, D:2) a +0 whip (19, -6, D:2) a +0 club (20, -10, D:2) a book of Burglary (23, 38, D:2) a book of Rime (35, -8, D:2) Great Wizards, Vol. VII (39, -5, D:2) a book of Displacement (52, 20, D:2) a +0 club Level 3 of the Dungeon (3, -9, D:3) a +0 chain mail (5, 2, D:3) a +0 falchion (7, 12, D:3) a +0 leather armour (9, 9, D:3) a +0 club (14, 45, D:3) a +0 dagger a +0 leather armour (22, -8, D:3) a +0 scale mail (27, 21, D:3) a +0 spear (28, 22, D:3) a +1 spear of freezing (29, 1, D:3) a +0 robe (29, 23, D:3) a +1 whip of electrocution (31, -9, D:3) a +0 whip (40, -14, D:3) a +0 mace (40, 25, D:3) a +0 hand axe (42, 29, D:3) a +0 dagger (48, -11, D:3) a +0 whip (55, 38, D:3) a +0 club Level 4 of the Dungeon [Shop] Anaor's Assorted Antiques a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 cloak (126 gold) a +0 falchion (84 gold) a +0 quarterstaff (112 gold) (0, 0, D:4) a +0 hand axe (3, 0, D:4) a +0 dagger (15, 9, D:4) a +0 club (23, 13, D:4) a +0 war axe (26, -22, D:4) a +0 ring mail (29, 14, D:4) a +0 club (40, 6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (11, -3, D:5) a +0 ring mail (17, 11, D:5) a potion of might (18, 10, D:5) 14 gold pieces (18, 11, D:5) a scroll of enchant armour (22, -9, D:5) a +0 ring mail (28, -6, D:5) a +0 ring mail (30, 13, D:5) a jackal corpse (skeletalised by now) (33, 5, D:5) a +0 club (39, -4, D:5) a +0 vorpal flail a +0 scale mail (39, 6, D:5) a +0 leather armour (41, -10, D:5) a +0 club (41, -3, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (41, -2, D:5) a +0 club a +0 robe (41, -1, D:5) a +0 spear a gnoll corpse (skeletalised by now) (44, 5, D:5) a +0 helmet (46, -8, D:5) 5 stones (51, -2, D:5) a +0 club a +0 flail (61, 0, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (6, -4, D:6) an iguana corpse (12, 15, D:6) Great Wizards, Vol. VII (16, -9, D:6) a black bear corpse (21, 3, D:6) a +0 robe (31, 4, D:6) 4 stones (40, -9, D:6) a +0 scale mail (45, -13, D:6) a scroll of immolation (45, -9, D:6) a +0 dagger (46, 5, D:6) an adder corpse (49, 3, D:6) a +0 short sword of draining a +0 scale mail an orc corpse (52, -9, D:6) a +0 leather armour