mopl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, -47, D:1) a book of Frost (10, -46, D:1) a potion of degeneration (10, -45, D:1) a staff of air (unseen) (10, -10, D:1) a +0 robe (11, -47, D:1) a +6 ring of dexterity (11, -46, D:1) a scroll of identify (11, -45, D:1) 7 gold pieces (11, -10, D:1) a +0 sling (12, -47, D:1) a scroll of immolation (12, -46, D:1) a potion of heal wounds (12, -45, D:1) 4 stones (17, -7, D:1) a +0 whip (19, -39, D:1) a +0 sling (23, -14, D:1) 5 stones (28, -31, D:1) a +0 whip (35, -35, D:1) a +0 dagger (38, -34, D:1) 6 stones (38, -20, D:1) a +0 mace (42, -23, D:1) 6 stones (50, -18, D:1) a +0 dagger (55, -19, D:1) a +0 sling (57, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (3, 4, D:2) a jackal corpse (skeletalised by now) (5, 4, D:2) a bat corpse (14, -1, D:2) a +0 dagger (18, -15, D:2) a +0 ring mail (22, -16, D:2) a +0 robe (24, -14, D:2) a worm corpse (40, -12, D:2) a +0 scale mail (40, -4, D:2) a +0 hammer (41, -5, D:2) a +0 hammer (42, -4, D:2) a +0 hammer (47, -5, D:2) a scroll of identify