mopl Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (4, -1, D:1) a +0 club (5, -5, D:1) a +0 club (5, 3, D:1) a +0 dagger (9, 19, D:1) a +0 short sword (17, 30, D:1) 7 stones (23, 29, D:1) a +0 club (25, 15, D:1) a +0 club (37, 12, D:1) a book of the Hunter (40, 13, D:1) a +0 club (44, 0, D:1) a +0 short sword (44, 33, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 26, D:2) a +0 dagger (12, 0, D:2) a scroll of amnesia (12, 4, D:2) a +0 buckler (15, 19, D:2) 6 stones (15, 22, D:2) the +8 long sword of the Twisting Traitor {freeze, Fragile +Blink Str+4 Dex+8} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+8). +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (19, 0, D:2) 4 stones (24, 27, D:2) a +0 ring mail (26, 8, D:2) a +0 robe (32, -7, D:2) a +0 whip (41, 8, D:2) a +0 hat of intelligence Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -2, D:3) a +0 flail a +0 chain mail (1, 0, D:3) a +0 war axe (4, -2, D:3) a +0 hand axe a +0 dagger a +0 robe (11, -3, D:3) a +0 short sword (28, -16, D:3) a +0 dagger (31, 20, D:3) a +0 dagger (34, 3, D:3) a +0 leather armour a +0 hand axe Level 4 of the Dungeon (17, 18, D:4) a +0 battleaxe (33, 38, D:4) a +0 club (43, 14, D:4) a +0 ring mail (50, 50, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (12, -24, D:5) a +0 scale mail (15, -13, D:5) a +0 giant club (18, -19, D:5) a +0 robe (20, 7, D:5) a +0 war axe a +0 leather armour (21, 6, D:5) a +0 club a +0 leather armour (21, 7, D:5) a +0 club a +0 whip a +0 scale mail (22, -3, D:5) a +0 spear (24, 6, D:5) a +0 chain mail (28, -6, D:5) a +0 short sword (32, -2, D:5) a +4 ring mail (37, 14, D:5) the +1 ring mail "Keudil" {Str+3 Dex-4} Str: It affects your strength (+3). Dex: It affects your dexterity (-4). (37, 17, D:5) a +0 short sword (41, -6, D:5) a +2 great sword a +0 robe a +0 robe a +0 great sword a +0 robe a +0 spear a +0 robe (41, -3, D:5) a +0 spear Level 6 of the Dungeon [Shop] Zuhah's Evil Emporium a book of Necromancy (312 gold) a +2 morningstar of draining (249 gold) the +6 arbalest "Damnation" {damnation} (1040 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 demon trident of venom (260 gold) a book of Necromancy (312 gold) a Grand Grimoire (442 gold) a book of Decay (442 gold) a +0 demon trident of draining (377 gold) a book of Death (572 gold) a staff of death (325 gold) (0, 0, D:6) a +0 club (10, 18, D:6) a +0 flail (10, 19, D:6) a +0 club a +0 dagger a +0 robe of fire resistance a +0 mace a +0 whip a +0 leather armour (11, 17, D:6) a +0 robe (12, -6, D:6) a +0 arbalest (13, -16, D:6) a +0 kite shield (23, 26, D:6) a +0 sling (29, -12, D:6) 5 stones (30, 27, D:6) a +0 whip (31, 26, D:6) a +0 club a +0 short sword a +0 short sword a +0 dagger (32, -12, D:6) a +0 shortbow (55, 14, D:6) a +1 mace of draining Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 giant spiked club (1, -16, D:7) a +0 war axe (3, 3, D:7) an Everburning Encyclopedia (4, -3, D:7) 2 poisoned darts (still there?) a +0 robe (still there?) a +2 vorpal falchion (still there?) (4, 1, D:7) a staff of cold (5, -8, D:7) a troll corpse (5, -4, D:7) a +0 hand axe (still there?) 2 poisoned darts (still there?) an orb of mayhem (still there?) an orc corpse (still there?) (5, 2, D:7) a +0 hand axe an orc corpse (6, -3, D:7) a +0 dagger the +5 dagger of the Depths {vorpal, rElec rCorr Str-3 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (7, -1, D:7) 5 large rocks a cyclops corpse (12, -10, D:7) a +0 chain mail a +0 hand axe an orc skeleton (12, -1, D:7) a +0 plate armour a +0 spear (13, 4, D:7) a +0 mace a +0 leather armour (14, -8, D:7) a hound skeleton (14, -3, D:7) a +0 robe (14, 11, D:7) a +0 short sword (15, -14, D:7) a hound corpse (17, -3, D:7) a +0 hand axe