mopl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 3, D:1) a +0 war axe (14, -18, D:1) a +0 dagger (23, -37, D:1) a +0 club (31, -41, D:1) a staff of death (47, -45, D:1) 5 stones (53, -13, D:1) a +0 robe Level 2 of the Dungeon (6, 19, D:2) a +0 whip (8, 11, D:2) 4 stones a +0 dagger (8, 13, D:2) a +0 hand axe (10, -2, D:2) a +0 spear (12, 1, D:2) a +0 whip 3 stones (23, 3, D:2) a +0 club 2 stones (35, 20, D:2) a +0 mace (45, 28, D:2) a +0 hand axe (46, 14, D:2) 4 stones (48, 22, D:2) a +0 mace a +0 scale mail (49, 31, D:2) a +0 club (51, 26, D:2) a +0 dagger of freezing Level 3 of the Dungeon (10, -14, D:3) a +0 rapier (12, 18, D:3) a +0 ring mail (13, -9, D:3) a +0 leather armour (18, 5, D:3) 7 stones (42, 20, D:3) a +0 spear (50, 16, D:3) a +0 robe (55, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -14, D:4) a book of Spectacle (22, 19, D:4) a +0 leather armour (23, 3, D:4) a +0 short sword (32, 5, D:4) 4 stones (36, 10, D:4) 5 stones a +0 dagger a +0 club (38, 8, D:4) a +0 dagger (51, -4, D:4) 3 stones Level 5 of the Dungeon [Shop] Teeweg's Antique Weapon Emporium a +0 dagger (48 gold) a +0 antimagic short sword (264 gold) a +0 dagger (48 gold) the +7 great mace of Expedience {drain, rF- Str+4 Int+7 Stlth+} (1742 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. a +2 rapier of protection (403 gold) a +0 spear (72 gold) a +0 war axe (84 gold) a +0 great sword (156 gold) a +0 scimitar of holy wrath (220 gold) a +0 whip (60 gold) a +6 long sword of protection (868 gold) (1, -4, D:5) a +0 chain mail (2, -4, D:5) 17 gold pieces (5, -16, D:5) 3 stones (13, -26, D:5) 2 stones (25, -18, D:5) a +0 hand axe a +0 leather armour (26, 12, D:5) a +0 robe (30, -12, D:5) a +0 ring mail (32, -33, D:5) a +0 sling (34, -13, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Ehueneciptu's Weapon Boutique a +0 rapier (60 gold) a +0 scimitar (60 gold) the +4 scimitar of Due Proportion {vorpal, rC++ rN++ Str-5} (757 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). rC: It greatly protects you from cold. rN: It greatly protects you from negative energy. a +0 war axe (52 gold) a +4 flail of protection (393 gold) the +8 rapier of Intuition {spect, rC+ MP+9 Dex+6} (1432 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 mace (45 gold) a stone (1 gold) [Shop] Horrir's General Store a +2 rapier of freezing (211 gold) a +0 leather armour (22 gold) a book of Callings (220 gold) a +0 leather armour (22 gold) a +6 ring of intelligence (396 gold) a wand of digging (8) (369 gold) a +0 robe (7 gold) [Shop] Eveyfon's Jewellery Shop a ring of positive energy (280 gold) an amulet of regeneration (420 gold) a +4 ring of slaying (1092 gold) a ring of resist corrosion (280 gold) a ring of resist corrosion (280 gold) an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) a ring of willpower (350 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) [Shop] Fuotz's Book Shoppe a manual of Invocations (1040 gold) a book of Decay (442 gold) a book of Maledictions (338 gold) a book of Weapons (364 gold) a book of the Earth (468 gold) a book of Spatial Translocations (338 gold) [Shop] Rowoil's Distillery 2 potions of brilliance (96 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) (16, 14, D:6) a +0 chain mail (19, 1, D:6) a +0 hand axe a +0 dagger a +0 robe (19, 2, D:6) a +0 flail a +0 halberd (19, 3, D:6) a +0 giant club a +2 robe of the Archmagi (20, 11, D:6) 7 stones (21, -1, D:6) a +0 mace (21, 1, D:6) a +0 shortbow a +0 chain mail a +0 dagger (21, 2, D:6) a +0 club (21, 3, D:6) a +0 club a +0 flail (22, -1, D:6) a +0 dagger a +0 robe a +0 dagger (23, -1, D:6) a +0 short sword (48, 19, D:6) a +0 mace (62, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 2 boomerangs (2, 3, D:7) a +0 hand axe (7, 7, D:7) a +0 hand axe (8, 2, D:7) a killer bee corpse (15, 41, D:7) a +0 long sword (20, 8, D:7) a +0 falchion an orc corpse (20, 16, D:7) a +0 robe (21, 9, D:7) a +0 hand axe a +0 plate armour an orc corpse (22, 7, D:7) a +0 flail a +0 ring mail (25, 11, D:7) a +0 short sword a +0 chain mail a water moccasin corpse (26, 22, D:7) a stone (30, 12, D:7) a +2 short sword of protection (32, 12, D:7) a +0 dagger (34, 12, D:7) a +0 mace (36, 12, D:7) a +0 shortbow 8 stones a centaur corpse (39, 31, D:7) a +0 giant club an ogre corpse (44, 44, D:7) a +5 dagger a +0 robe (45, 44, D:7) a +0 spear a +0 robe (48, 43, D:7) a +0 long sword a +0 robe