Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 3279914396147178528 6 mopl the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Fighter on Feb 16, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (132 turns). mopl the Skirmisher (Merfolk Fighter) Turns: 132, Time: 00:00:21 Health: 0/18 AC: 6 Str: 16 XL: 1 Next: 90% Magic: 1/1 EV: 9 Int: 7 God: Gold: 12 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: + Level 3.3 Fighting * Level 2.4 Long Blades + Level 2.2 Armour + Level 0.6 Dodging - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a club. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! An endoplasm comes into view. Found a leather armour. The endoplasm quivers. An endoplasm is nearby! You are too injured to fight recklessly! A bat comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ...###..........###### #### #................ #########.####### #.# #.# #.# #.# #.#####..#. #..@Jb.[... ########### You could see an endoplasm and a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic Action || total -------------------------++------- Melee: Long sword || 13 Armor: Scale mail || 6 Dodge: Dodged || 3