mopl Level 1 of the Dungeon (11, -3, D:1) a +0 leather armour (23, 23, D:1) 18 bolts (36, 10, D:1) a +0 club (54, 0, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Bimon's Jewellery Emporium a +4 ring of protection (360 gold) a ring of flight (175 gold) a ring of poison resistance (200 gold) a ring of protection from fire (250 gold) a +4 ring of protection (360 gold) a ring of ice (250 gold) (3, -5, D:2) a +0 club (14, -7, D:2) a +0 short sword (30, 29, D:2) 17 stones (31, 1, D:2) a +0 ring mail (43, 11, D:2) a +0 short sword (44, 27, D:2) a +0 short sword (54, 25, D:2) a +0 club (58, 12, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (4, -2, D:3) a +0 dagger (4, 42, D:3) 11 bolts (8, 1, D:3) a +0 dagger (14, 16, D:3) a +0 leather armour (27, -4, D:3) a +0 ring mail (46, 12, D:3) 10 stones a +0 dagger of electrocution a +0 hunting sling (47, 32, D:3) 12 bolts Level 4 of the Dungeon (0, 0, D:4) 23 stones (3, 13, D:4) a +0 mace (6, 11, D:4) a +0 club (7, 3, D:4) 9 stones (7, 12, D:4) a +0 mace (8, 7, D:4) 14 stones (13, -1, D:4) a +0 dagger a +0 flail a +0 ring mail (14, -1, D:4) a +0 short sword a +0 robe (15, 0, D:4) a +0 club (17, 2, D:4) a +0 flail (24, 3, D:4) a +0 dagger (26, -7, D:4) 15 stones (26, -5, D:4) 6 gold pieces Level 7 of the Dungeon [Shop] Moarim's Antique Weapon Emporium a +0 arbalest (144 gold) the +7 quarterstaff "Gaot" {elec, rPois} (1798 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. a +3 vorpal flail (710 gold) a +0 glaive (208 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (2694 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +1 great mace of holy wrath (598 gold) a +0 trident (112 gold) the +10 hand crossbow of Fedhas's Esteem {elec, MP+9} (2707 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. MP: It affects your magic capacity (+9). the +12 glaive of Prune {vorpal} (2454 gold) It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. the +8 dagger of Honesty {venom, rPois rN+ Int+4 Stlth-} (2073 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (0, 0, D:7) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:7) a +0 short sword a +0 scale mail (1, 1, D:7) a +0 dagger (16, 5, D:7) 23 stones (16, 15, D:7) a +0 ring mail (17, -2, D:7) a +0 scale mail (17, 1, D:7) a +0 ring mail (18, 29, D:7) a +0 short sword (19, 28, D:7) a +0 short sword (still there?) a stone (still there?) (20, -7, D:7) a +0 scale mail (20, 23, D:7) a +3 short sword of venom (still there?) a curare-tipped dart (still there?)