mopl Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (22, 38, D:1) 22 arrows (23, 29, D:1) a +0 robe (33, 13, D:1) a +0 club (36, 38, D:1) 19 stones (41, 40, D:1) a +0 dagger 2 stones (49, 39, D:1) a +0 robe (50, 19, D:1) a +0 club Level 2 of the Dungeon (3, -3, D:2) a +0 whip (20, 28, D:2) a +0 pair of boots (24, 12, D:2) a +0 mace (25, -9, D:2) a +3 scythe of protection a +0 robe (25, 22, D:2) a +0 leather armour (26, 12, D:2) 13 arrows (26, 28, D:2) 17 stones (30, 8, D:2) a +0 club (42, 23, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (4, 10, D:3) a +0 short sword (9, 27, D:3) a +0 dagger (still there?) 5 stones (still there?) (10, 43, D:3) 17 stones (11, 29, D:3) a +0 war axe (11, 31, D:3) a +0 dagger (14, 9, D:3) 14 stones (15, 43, D:3) a +0 dagger (21, 12, D:3) 24 stones (21, 43, D:3) a bat corpse (skeletalised by now) (25, 31, D:3) 23 stones (26, 22, D:3) a +0 whip (29, 28, D:3) a +0 robe (33, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (7, -13, D:4) a potion of curing (7, 1, D:4) a +0 club (8, -10, D:4) a scroll of identify