mopl Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 1, D:1) a +0 club (16, 5, D:1) a stone (18, 3, D:1) a +0 mace (19, 1, D:1) 2 stones (21, -23, D:1) 24 arrows (21, -17, D:1) a +0 short sword (21, 1, D:1) a +0 club a stone (30, -27, D:1) a +0 robe (39, 1, D:1) a stone (39, 3, D:1) a +0 whip (39, 13, D:1) 18 stones (48, 13, D:1) a cursed -3 dagger a +0 robe (55, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 4, D:2) a +0 spear (2, 31, D:2) a +0 leather armour (6, 41, D:2) a +0 club (7, 15, D:2) a +0 club (9, 15, D:2) a +0 dagger (15, 14, D:2) 19 stones a +0 dagger a +0 hunting sling (16, 14, D:2) a +0 whip (17, 1, D:2) a +0 club (17, 3, D:2) a +0 flail (17, 8, D:2) a +0 whip (17, 13, D:2) 2 stones a +0 animal skin (17, 14, D:2) a +0 dagger (18, 3, D:2) a +0 short sword (18, 7, D:2) a +0 ring mail (26, 17, D:2) 10 stones (27, 40, D:2) a +0 club (39, 4, D:2) a stone (40, -2, D:2) a stone (40, -1, D:2) a cursed -3 club (40, 0, D:2) a stone (44, 41, D:2) a +0 scythe a +0 robe (50, 43, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 19, D:3) a +0 scale mail (12, 22, D:3) a +0 mace (13, 22, D:3) a +0 club a +0 leather armour (14, 22, D:3) a +0 flail a +0 leather armour (18, 3, D:3) a scroll of random uselessness (18, 26, D:3) 14 stones (20, -24, D:3) a +0 trident a +0 leather armour (20, 0, D:3) 8 gold pieces (21, 0, D:3) 6 boomerangs of dispersal (29, 3, D:3) 25 stones (33, -18, D:3) a +0 club (42, 23, D:3) a +1 hand axe of electrocution (45, 1, D:3) a +0 club (52, 23, D:3) a +0 dagger (58, 13, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 dire flail of venom a +0 chain mail (3, -17, D:4) a +0 hunting sling (6, -15, D:4) a +0 leather armour (12, 10, D:4) a +0 dagger a +0 robe (13, 11, D:4) a +0 hand axe (14, 7, D:4) a +0 short sword a +0 ring mail (20, -23, D:4) a +0 rapier (48, -5, D:4) a +0 ring mail Level 5 of the Dungeon (5, 15, D:5) 24 bolts (9, 4, D:5) an uncursed ring of ice (10, -5, D:5) a potion of degeneration (11, 13, D:5) a cursed -3 rapier (12, -6, D:5) a +0 dagger a +0 robe (13, -12, D:5) 7 stones (13, -6, D:5) a +0 mace a +0 chain mail (13, 14, D:5) a +0 long sword (13, 25, D:5) 22 arrows (15, -3, D:5) a +0 dagger a +0 flail (17, -12, D:5) a +0 trident a +0 chain mail (23, -6, D:5) 20 stones (23, 7, D:5) a +0 scale mail a +0 flail (24, 0, D:5) 10 stones (24, 9, D:5) a +2 mace of holy wrath (26, 11, D:5) a +0 mace a +0 leather armour (28, 34, D:5) a +0 spear (31, 32, D:5) a +0 spear (36, -19, D:5) 27 sling bullets (39, 2, D:5) a +0 robe (41, 1, D:5) a +0 dagger a cursed +0 robe (41, 2, D:5) a cursed -3 short sword a +0 ring mail (41, 6, D:5) a +0 dagger (43, -6, D:5) 19 stones (44, 30, D:5) a +0 mace (44, 31, D:5) a +0 dagger (45, 29, D:5) a cursed -3 whip (46, 30, D:5) a +0 flail a +0 short sword Level 6 of the Dungeon [Shop] Caneirem's Jewellery Boutique a +6 ring of intelligence (585 gold) a +6 ring of intelligence (585 gold) a +6 ring of dexterity (585 gold) a +6 ring of intelligence (585 gold) an uncursed amulet of reflection (300 gold) a +4 ring of protection (360 gold) a +4 ring of slaying (780 gold) a +4 ring of slaying (780 gold) a cursed -4 ring of strength (20 gold) a +4 ring of protection (360 gold) a cursed -4 ring of strength (20 gold) (0, 0, D:6) a +0 leather armour (36, -16, D:6) 20 stones (42, -4, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 3, D:7) 27 stones (6, 14, D:7) a +0 flail (6, 16, D:7) a +1 hand axe of venom a +0 short sword (7, 16, D:7) a +0 scale mail (7, 17, D:7) a +0 ring mail (11, 0, D:7) a +0 ring mail (15, 25, D:7) a +0 war axe (16, 19, D:7) a +0 club a +0 scale mail (16, 23, D:7) a +0 dagger a +0 robe (18, 19, D:7) a +0 trident (22, 1, D:7) a +0 flail a cursed -2 dagger a +0 robe (22, 2, D:7) a +0 scale mail a +0 falchion (24, 33, D:7) a +0 quarterstaff (31, 10, D:7) a +0 dagger (33, 22, D:7) 27 stones (34, 8, D:7) a +0 flail (34, 9, D:7) a +0 hand axe (38, 5, D:7) a +0 quarterstaff of protection (41, 24, D:7) a +0 spear (49, 27, D:7) a +0 leather armour (51, 4, D:7) a +0 quarterstaff (51, 26, D:7) a cursed -1 whip (58, 20, D:7) a potion of degeneration Level 8 of the Dungeon [Shop] Veifuw's Gadget Shoppe a phial of floods (640 gold) a phantom mirror (480 gold) a wand of clouds (7) (528 gold) a wand of flame (12) (112 gold) a phantom mirror (480 gold) a phantom mirror (480 gold) a wand of flame (16) (144 gold) a wand of acid (7) (352 gold) a lightning rod (4/4) (640 gold) a lightning rod (4/4) (640 gold) a wand of clouds (4) (384 gold) a lightning rod (4/4) (640 gold) (0, 0, D:8) the cursed +1 mace of Woe {vorpal, *Noise rElec rF++ MR+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make noises in combat. It has a curse placed upon it. (14, -3, D:8) a +0 hand axe (20, 2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (21, 2, D:8) a +1 halberd of freezing (21, 3, D:8) a +0 trident a +0 plate armour (22, 0, D:8) a +0 whip a +0 robe (22, 2, D:8) a +0 dagger a +0 scale mail (23, 2, D:8) a +0 halberd of flaming (24, 6, D:8) a +0 club (28, 6, D:8) 16 stones (28, 7, D:8) a +0 ring mail (31, -20, D:8) a +0 long sword (37, -17, D:8) a +0 helmet (39, -3, D:8) a +0 scimitar (42, -18, D:8) 24 arrows (42, -4, D:8) a +0 robe (43, -32, D:8) 23 stones (44, -26, D:8) an uncursed ring of protection from cold (52, -23, D:8) 25 sling bullets Level 9 of the Dungeon [Shop] Ronides's Distillery a potion of stabbing (48 gold) a potion of flight (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) (0, 0, D:9) a +0 flail (0, 1, D:9) a +0 dagger a +0 ring mail (0, 2, D:9) a +0 leather armour (4, 19, D:9) a +0 giant spiked club (15, 2, D:9) a +0 ring mail (16, 1, D:9) a +0 whip (17, 6, D:9) a +0 halberd (18, 5, D:9) a +2 vorpal flail (21, 3, D:9) a +4 dagger of distortion a +0 robe (30, 8, D:9) 8 stones (39, -5, D:9) a +0 hand axe (41, 21, D:9) the +7 hunting sling of the Vestibule of Hell {freeze, rElec rC+ MR- Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (42, -5, D:9) a ration (45, 12, D:9) a +0 arbalest (47, -6, D:9) a scroll of identify the Ecumenical Temple