mopl Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, -1, D:1) a +0 club (25, 31, D:1) a cursed -1 club (25, 32, D:1) a +0 club (27, -1, D:1) 18 stones (30, 31, D:1) 14 stones (35, 7, D:1) a +0 dagger (36, 8, D:1) a +0 club (36, 28, D:1) a +0 whip (46, 31, D:1) 13 sling bullets (50, 1, D:1) a +0 club (51, 5, D:1) a +0 helmet (51, 31, D:1) 18 stones (55, -4, D:1) a +0 hand axe (55, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (5, 5, D:2) a +0 dagger (5, 6, D:2) a +0 club (5, 9, D:2) a stone (5, 10, D:2) a stone (8, 10, D:2) a +0 short sword 2 stones (14, 12, D:2) 15 arrows (24, 7, D:2) a +0 dagger (29, 38, D:2) a +0 leather armour (29, 43, D:2) 18 arrows (30, -1, D:2) a stone (30, 0, D:2) a stone (35, 14, D:2) 3 stones (36, 11, D:2) a stone (44, 23, D:2) a +0 leather armour (49, 32, D:2) a stone (49, 33, D:2) a stone (49, 34, D:2) a stone (49, 37, D:2) a +0 club 14 stones a +0 scale mail (50, 2, D:2) 26 arrows (51, 12, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 29, D:3) a +0 club (8, 6, D:3) a +0 scale mail (8, 7, D:3) a +0 club (8, 15, D:3) a stone (10, 15, D:3) a stone (11, 43, D:3) a +0 chain mail (12, 52, D:3) a +0 plate armour (14, 16, D:3) a +0 short sword (14, 35, D:3) a +0 club a +0 ring mail (16, 53, D:3) a cursed -3 rapier (18, 30, D:3) a +0 short sword (22, 32, D:3) a +0 club (39, 16, D:3) 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, 14, D:4) the +0 leather armour of the Orb Guardian {rElec} It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 1 (3 -> 4). (13, -3, D:4) a +0 broad axe (20, 14, D:4) 5 poisoned darts