Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 17662155029456907005, levelgen mode: deterministic 44 mopl the Chopper (level 3, -1/32 HPs) Began as a Deep Dwarf Gladiator on Feb 5, 2020. Killed by nerve-wracking pain ... invoked by Jessica (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (993 turns). mopl the Chopper (Deep Dwarf Gladiator) Turns: 993, Time: 00:02:07 Health: -1/32 AC: 5 Str: 18 XL: 3 Next: 41% Magic: 3/3 EV: 13 Int: 8 God: Gold: 102 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... j - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) m - 8 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) j - a +0 pair of boots (worn) Scrolls e - a scroll of amnesia {unknown} i - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} o - a scroll of teleportation {unknown} Potions g - 2 potions of curing {unknown} h - a potion of invisibility {unknown} l - a potion of flight {unknown} Comestibles f - 4 rations k - 4 chunks of flesh Skills: - Level 1.7 Fighting + Level 5.0 Axes - Level 1.7 Throwing - Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You barely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Okay, then. Unknown command. You now have 102 gold pieces (gained 2). o - a scroll labeled LOITIS AVAJ Jessica the Apprentice Sorceress comes into view. She is wearing a +1 robe of the Archmagi. Jessica shouts! You hear a shout! You closely miss Jessica. A goblin comes into view. Jessica mumbles some strange words. Jessica seems to speed up. You slash Jessica! Jessica is severely wounded. Jessica gestures at you while chanting. Pain shoots through your body! You die... ################# #...............# #.#############.# #.# #@# #.# #@# #.# #.# #.# #.# #.# #.# ##.# #.# ...# #g# #### #.# # You could see Jessica and a goblin. Vanquished Creatures An ooze (D:1) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:2) 2 giant cockroaches (D:1) 3 goblins 5 hobgoblins 2 jackals (D:2) 5 bats A frilled lizard (D:1) 4 kobolds 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 149 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 162 | D:1 | Reached skill level 4 in Axes 683 | D:2 | Reached XP level 3. HP: 24/32 MP: 3/3 862 | D:2 | Noticed Sigmund 924 | D:2 | Reached skill level 5 in Axes 989 | D:2 | Noticed Jessica 993 | D:2 | Killed from afar by Jessica Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring D:2: layout_loops_ring, corexii_corridor_pit, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 5 | 5.0 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 3.2 Action || total -------------------------++------- Melee: War axe || 90 Abil: Heal Wounds || 1 Armor: Leather armour || 28 Dodge: Dodged || 70 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------