mopl Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 9, D:1) 30 stones (4, -40, D:1) a +0 dagger (5, -18, D:1) a +0 club (6, 1, D:1) a +0 dagger (12, -35, D:1) a +0 club (12, -34, D:1) a +0 club (13, 5, D:1) a +0 club (15, 0, D:1) 14 stones (16, 12, D:1) a +0 club (18, 12, D:1) a +0 dagger 3 stones (21, 12, D:1) a stone (37, -25, D:1) a +0 club (38, -40, D:1) a +0 club (39, -20, D:1) 20 sling bullets (47, 4, D:1) a +0 club (49, 2, D:1) a +0 ring mail (56, -1, D:1) a +0 flail a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 4, D:2) 21 stones (3, 3, D:2) a +0 mace (10, -15, D:2) 2 stones (11, -17, D:2) a stone (12, -16, D:2) 2 stones (18, 16, D:2) a +0 short sword a +0 ring mail (23, 0, D:2) a +0 dagger (24, -10, D:2) a cursed -2 club (24, -8, D:2) 15 stones (24, 1, D:2) a +0 dagger (29, -18, D:2) 14 sling bullets (31, 7, D:2) a +0 robe (33, -7, D:2) a +0 club (41, -3, D:2) a +0 club (41, 19, D:2) a +0 club (46, -21, D:2) a +1 short sword of holy wrath (46, -3, D:2) a +0 ring mail (46, 3, D:2) a +0 whip (47, -13, D:2) a +0 club (49, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 21, D:3) a +0 whip (5, 0, D:3) a +0 dagger (17, -17, D:3) a +0 club (29, -11, D:3) 14 stones (33, -1, D:3) 15 sling bullets (36, -21, D:3) a +0 club (38, 33, D:3) a +0 dagger (43, 12, D:3) 4 scrolls of random uselessness (49, 21, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a +0 plate armour (1, 7, D:4) a +0 falchion (5, 46, D:4) a +0 robe a +0 dagger a +0 robe a +1 dagger of venom (8, 16, D:4) a +0 scale mail a +0 morningstar (11, 46, D:4) a +0 dagger a +0 leather armour a +0 hand axe (14, 40, D:4) 21 stones (14, 43, D:4) 16 stones a +0 chain mail a +0 vorpal flail (17, 31, D:4) a +0 leather armour (18, 39, D:4) 3 stones (19, 23, D:4) a scroll of random uselessness (20, 24, D:4) a +0 dagger a +0 animal skin (26, 40, D:4) 12 sling bullets (32, 36, D:4) 19 bolts (34, 32, D:4) a +0 flail (35, 0, D:4) a +0 spear (40, 0, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +2 hand axe of flaming (1, 2, D:5) a cursed -2 flail (3, -4, D:5) a +0 war axe (11, 13, D:5) a +0 leather armour (23, -11, D:5) a +0 shortbow (24, 30, D:5) a +0 giant spiked club (25, 28, D:5) 12 stones (30, -7, D:5) a +0 hand axe a +0 leather armour (31, 24, D:5) a +0 robe (45, 7, D:5) a +0 shortbow (45, 19, D:5) 21 sling bullets Level 6 of the Dungeon [Shop] Qetraz's Antique Weapon Shoppe a +0 dagger (56 gold) a +0 long sword (98 gold) a +0 hunting sling (42 gold) a +2 trident of protection (453 gold) a +0 lajatang (420 gold) a +2 vorpal glaive (607 gold) the cursed +0 hand axe "Guocw" {vorpal, -Tele +Inv rElec} (473 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +0 rapier (112 gold) (0, 0, D:6) 21 stones (8, 0, D:6) 15 stones (14, 4, D:6) a +2 hand axe of flaming (15, 1, D:6) 24 bolts (19, -10, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 ring mail (26, -14, D:6) a +0 ring mail (28, 4, D:6) a +0 flail a +0 robe a +0 flail a +0 morningstar a +0 robe a +0 dire flail a +0 robe (29, 15, D:6) a +0 club a cursed +0 ring mail a +0 trident a +0 leather armour (30, 15, D:6) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 shortbow (31, 6, D:6) a +0 robe (31, 9, D:6) a +0 spear a +0 robe (31, 15, D:6) a +1 flail of protection a +0 chain mail a +0 dagger a +0 robe (32, 15, D:6) a +0 dagger a +0 robe (34, 6, D:6) a +0 short sword (36, -19, D:6) a +0 short sword a +0 ring mail a +0 dagger a cursed +0 robe (37, -19, D:6) a +0 war axe (38, -19, D:6) a +0 falchion (47, 13, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 4, D:7) a +0 leather armour (1, 0, D:7) a +0 short sword a +0 chain mail (2, 0, D:7) a +0 trident (6, -15, D:7) 14 stones (16, 1, D:7) a +0 giant club (21, 2, D:7) 25 bolts (26, 1, D:7) a cursed +5 war axe a +0 robe a +3 battleaxe a +0 robe a +3 long sword a +0 robe (27, 0, D:7) a +0 halberd a +0 robe (27, 12, D:7) a +0 chain mail (32, 27, D:7) 15 stones (39, 4, D:7) a +0 trident (47, -4, D:7) a +0 club a +0 leather armour (48, -4, D:7) a +0 dagger a +0 robe (49, -16, D:7) a cursed +0 battleaxe a +0 robe a +8 great sword a +0 robe (49, -5, D:7) a +0 trident a +0 ring mail (50, -7, D:7) a +3 morningstar a cursed -2 robe a +5 mace a +0 robe a cursed +2 dire flail of freezing a +0 robe (51, -1, D:7) 21 stones (60, 26, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) a +2 whip of draining (1, 23, D:8) 25 bolts (2, 14, D:8) a +0 dagger (8, 21, D:8) a +2 hand axe a +0 robe (10, 20, D:8) a +5 trident a +0 robe a +0 morningstar (11, 19, D:8) a cursed +0 short sword a +0 robe (11, 20, D:8) a +0 flail a +0 robe (14, 20, D:8) a +0 hand axe a +0 robe (15, 26, D:8) the +9 hand axe of Beogh's Esteem {freeze, Str-2 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+6). (19, 6, D:8) 23 stones (21, 21, D:8) a +0 short sword (21, 24, D:8) 3 potions of haste (24, -5, D:8) 11 stones (30, 25, D:8) a +0 falchion (30, 34, D:8) a +4 hand axe (31, 35, D:8) a +0 hand axe (32, 23, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 34, D:8) a +0 hand axe (33, 23, D:8) a +0 dagger a +0 robe (34, -8, D:8) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 28, D:8) a +2 helmet (47, 29, D:8) a +0 dagger a +0 hand crossbow 14 bolts (48, 29, D:8) a +0 dagger a stone (49, 29, D:8) a +0 whip (50, 29, D:8) a stone (51, 28, D:8) 2 stones (56, 1, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Ruweos's Assorted Antiques a +0 chain mail (121 gold) a scroll of remove curse (81 gold) a potion of haste (270 gold) a scroll of enchant weapon (202 gold) a +0 hunting sling (40 gold) 2 potions of heal wounds (270 gold) (0, 0, D:9) a +0 shortbow (0, 9, D:9) a +0 robe (6, 30, D:9) a cursed +5 battleaxe a +0 robe a cursed +0 great sword a +0 robe (6, 32, D:9) a +0 dire flail a +0 robe (7, 32, D:9) a cursed +2 battleaxe of freezing a +0 robe a cursed +0 scimitar a +0 robe (8, 23, D:9) a cursed +0 robe a cursed +0 falchion a cursed +0 robe a cursed +3 battleaxe of freezing a +0 robe a +0 long sword (8, 24, D:9) a +0 ring mail a +3 long sword (9, -1, D:9) 2 stones (10, 23, D:9) a +0 shortbow (11, -10, D:9) a +0 robe a cursed +3 great sword of freezing (11, 2, D:9) a stone (12, -10, D:9) a +0 robe a +0 battleaxe a cursed +2 morningstar a +0 robe a cursed +4 morningstar a +0 robe a +5 halberd a +0 robe (12, 2, D:9) a cursed +4 hand axe of freezing 14 stones a +0 robe (19, 0, D:9) a wand of random effects (18) (29, -10, D:9) a +0 flail (30, -12, D:9) a +0 whip (30, -11, D:9) a +0 whip (31, -21, D:9) 22 stones (35, 16, D:9) a +0 longbow a +2 chain mail of cold resistance (38, 6, D:9) the +1 leather armour of Duck's Teeth {*Contam Int+6} It affects your intelligence (+6). It causes magical contamination when unequipped. If you switch to wearing this armour, your AC will rise 1 point (4 -> 5) (45, -13, D:9) a cursed +0 mace a +0 robe (45, -7, D:9) a cursed +3 great sword a +0 robe (46, -8, D:9) a cursed +3 falchion a +0 robe a +4 spear a +0 robe (49, 10, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a cursed -3 giant club (3, 6, D:10) a potion of haste (4, 38, D:10) a +0 glaive (7, 36, D:10) a +0 flail (13, 32, D:10) a +0 flail (15, 7, D:10) a +1 long sword of protection a +0 chain mail (24, -11, D:10) a +0 flail (55, 14, D:10) a cursed +0 mace (57, 1, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (3, 15, D:11) a +1 scale mail of cold resistance (3, 16, D:11) a scroll of silence the Ecumenical Temple