Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858b95 (webtiles) character file. Game seed: 9533258250926044558, levelgen mode: deterministic 23 mopl the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on Feb 3, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (907 turns). mopl the Skirmisher (Mummy Monk) Turns: 907, Time: 00:01:09 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 72% Magic: 2/2 EV: 13 Int: 9 God: Gold: 40 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: about to teleport A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Scrolls a - a scroll of teleportation b - a scroll of magic mapping {unknown} c - a scroll of identify {unknown} Skills: + Level 3.2 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The jackal bites you. You die... #.###...#.# .# #.......#....h#..# #............##..# #.......#........# ........#..†.....# # # #.......##h....### #.#. ........##.....# #...###.#.....h##.$...# #...)#!###....@h...#### . #.†.#....####..# .. ##)#....#......# ...#.###.####)....# .#....#..###$.##.## #........#(#.#.##.# ######..).........# ########### ######.......# #.......... ######## #.#########.####..### You could see 2 jackals. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 2 bats (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) 3 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 285 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 907 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross, minmay_pentomino_x4 Action || total -------------------------++------- Melee: Unarmed || 69 Use: Scroll || 2 Stab: Sleeping || 4 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 8 | 24.2 | 12 | 4 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 8 | 24.2 | 12 | 4 | 25.0 +---------+---------+-------+---------+---------+-------