mopl Level 1 of the Dungeon (4, 1, D:1) 2 stones (4, 6, D:1) a +0 dagger a stone (5, 1, D:1) a stone (5, 6, D:1) a stone (8, 20, D:1) a +0 robe (11, 19, D:1) a +0 whip (14, -9, D:1) a +0 dagger (14, 17, D:1) a +0 hand axe (19, -14, D:1) 21 stones (21, -17, D:1) 4 stones (26, -28, D:1) a +0 robe (28, 17, D:1) a +0 club (36, -28, D:1) a +0 club (52, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 45, D:2) a +0 leather armour (12, 42, D:2) a +0 short sword (18, -9, D:2) a +0 hand axe (18, 37, D:2) a +0 hand axe (30, 12, D:2) a +0 club (31, 28, D:2) a +0 dagger (32, 34, D:2) 24 sling bullets (39, 13, D:2) a +0 club (45, 2, D:2) 17 stones (48, -12, D:2) a +0 club (48, -11, D:2) a +0 club (51, 32, D:2) a +0 club (54, 11, D:2) 21 bolts (55, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (1, 21, D:3) a +0 mace (2, 21, D:3) a +0 mace a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 robe (4, 3, D:3) a +0 club (4, 5, D:3) a +0 dagger (5, 9, D:3) a +0 animal skin (8, -17, D:3) a +0 short sword (21, -1, D:3) 17 arrows (24, 4, D:3) an uncursed amulet of rage (25, -7, D:3) 22 stones (27, -7, D:3) 18 arrows (29, -24, D:3) a +0 whip (30, -3, D:3) 19 arrows (31, -23, D:3) 18 arrows (34, -18, D:3) a +0 club (34, -14, D:3) a +0 short sword (38, -7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Yfud's Jewellery Emporium an uncursed ring of protection from fire (300 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed amulet of harm (360 gold) an uncursed ring of see invisible (180 gold) an uncursed amulet of faith (480 gold) an uncursed ring of magical power (240 gold) an uncursed ring of protection from cold (300 gold) (0, 0, D:4) 28 stones (1, -4, D:4) a +0 short sword (9, 0, D:4) a +0 robe (12, -35, D:4) a +0 flail (12, -28, D:4) a +0 rapier a +0 leather armour (16, -23, D:4) a +0 hunting sling (23, -33, D:4) a +5 dire flail of crushing a +0 leather armour (28, -17, D:4) a +0 mace (47, -22, D:4) a +0 whip (50, -15, D:4) a cursed amulet of inaccuracy a cursed ring of attention a cursed -2 ring of intelligence Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of holy wrath (3, -11, D:5) a +0 dagger a +0 robe a +0 flail of holy wrath (3, -10, D:5) a +0 hand axe (4, -11, D:5) a +0 mace a +0 mace (10, 11, D:5) a +0 plate armour (20, 12, D:5) 13 stones (29, 7, D:5) a +0 ring mail (44, -24, D:5) 17 stones (47, -6, D:5) an arrow (48, -12, D:5) a +0 shortbow 19 arrows (48, -7, D:5) an arrow (48, -5, D:5) an arrow (49, -17, D:5) a +0 great sword Level 6 of the Dungeon (0, 0, D:6) 4 gold pieces (2, 2, D:6) a +0 quarterstaff (unseen) (6, 4, D:6) a cursed -3 rapier (6, 5, D:6) 26 bolts (8, -15, D:6) a cursed -1 trident (14, -19, D:6) a +0 whip (22, 26, D:6) a +0 whip (22, 28, D:6) a +0 long sword (24, 0, D:6) 9 stones (29, 15, D:6) a +0 dagger a +0 robe (30, 15, D:6) a +0 mace a +0 chain mail a +0 leather armour (31, 6, D:6) a +0 shortbow 28 arrows (32, -2, D:6) a +0 hunting sling (40, 19, D:6) 17 arrows (45, 13, D:6) a +0 whip a +0 whip (46, 14, D:6) a +0 club (49, 16, D:6) a cursed -1 leather armour (57, 13, D:6) a +0 mace a cursed +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (0, 17, D:7) 20 stones (3, 13, D:7) 4 large rocks (4, 0, D:7) a +0 flail a +0 plate armour (4, 1, D:7) a +0 war axe (10, -3, D:7) a +0 dagger of pain a +0 robe a +0 dagger a +0 robe (10, -2, D:7) a +0 short sword a +0 chain mail (10, 10, D:7) an uncursed staff of air (11, 13, D:7) 17 stones (14, 18, D:7) a +0 long sword (23, 7, D:7) a +0 shortbow 15 arrows (24, 2, D:7) an arrow (24, 3, D:7) an arrow (24, 5, D:7) an arrow (24, 41, D:7) a cursed -2 rapier (26, -7, D:7) 15 sling bullets (32, 21, D:7) a +0 quarterstaff (35, 27, D:7) 30 bolts (40, -3, D:7) a +0 leather armour (47, -11, D:7) a +0 trident (50, 16, D:7) a +0 shortbow 24 arrows (51, 21, D:7) a +1 morningstar of draining (54, 4, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (10, -12, D:8) a book of Battle (10, -5, D:8) 23 arrows (15, 4, D:8) a +0 glaive (19, -2, D:8) a cursed -2 leather armour (21, -4, D:8) a +0 short sword a +0 leather armour a +0 mace a +0 leather armour (23, -5, D:8) a +0 trident (25, 7, D:8) 17 arrows (33, -1, D:8) an arrow (33, 0, D:8) 27 stones (33, 1, D:8) a +0 shortbow 10 arrows (34, -5, D:8) an arrow (38, -11, D:8) a book of Clouds Level 9 of the Dungeon [Shop] Taitofon's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (3, -1, D:9) a +0 hand crossbow (6, -2, D:9) a +0 quarterstaff (18, 19, D:9) a +0 scale mail (32, 14, D:9) a +0 war axe (35, 14, D:9) an uncursed ring of see invisible (35, 18, D:9) a book of Cantrips (36, 3, D:9) a +0 quarterstaff (54, 16, D:9) a +0 rapier Level 10 of the Dungeon (1, -11, D:10) 14 stones (4, -4, D:10) a +0 giant spiked club (10, 5, D:10) a +0 leather armour (25, 12, D:10) a +0 leather armour (26, -12, D:10) 20 sling bullets (35, -18, D:10) a +0 falchion (38, -20, D:10) a +0 giant club (41, -19, D:10) 18 arrows Level 11 of the Dungeon [Shop] Futoeg's Antique Weapon Boutique a +1 hand crossbow of flaming (372 gold) a +0 hand axe (84 gold) the cursed +1 flail of Zukh {crush, rElec SInv Stlth-} (672 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. a +5 quarterstaff of speed (1092 gold) a +3 mace of protection (576 gold) a +0 dagger (56 gold) a +2 hand axe of distortion (546 gold) a +0 long sword (98 gold) a +2 falchion of draining (487 gold) [Shop] Gyif's Antique Armour Boutique a +2 leather armour of magic resistance (570 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 chain mail of positive energy (255 gold) a +4 chain mail (795 gold) a +0 plate armour (690 gold) a +9 plate armour of ponderousness (1350 gold) the +2 buckler of Narcissism {-Tele rElec MP+9 Dex+2} (1380 gold) It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). It prevents most forms of teleportation. (0, 0, D:11) a +0 giant club (2, 1, D:11) a +0 giant club (5, -7, D:11) 22 stones (10, -1, D:11) a +0 morningstar (13, -19, D:11) a +0 halberd a +0 scale mail (16, -9, D:11) 24 stones (16, 5, D:11) a basilisk corpse (18, 9, D:11) a curare-tipped dart (18, 11, D:11) a +2 dagger of venom the kobold corpse of Sonja (19, 14, D:11) 6 curare-tipped darts (29, -12, D:11) a +0 hunting sling (30, -7, D:11) 13 stones Level 12 of the Dungeon (0, 0, D:12) a potion of mutation (2, -2, D:12) a +0 trident (7, -1, D:12) a +0 scimitar (unseen) (10, -10, D:12) a +0 flail (10, 3, D:12) a quokka corpse (15, 1, D:12) 13 gold pieces (16, -11, D:12) 8 gold pieces (20, -18, D:12) a scroll of noise (21, -10, D:12) a scroll of blinking