mopl Level 1 of the Dungeon (0, 0, D:1) a +2 whip of venom (4, 6, D:1) a +0 whip (17, 2, D:1) a cursed -3 short sword (18, 34, D:1) a +0 dagger (23, 11, D:1) a +0 club (24, 9, D:1) a +0 ring mail (33, 46, D:1) a +0 robe (35, 4, D:1) a +0 dagger (35, 5, D:1) a +0 club (41, 42, D:1) a cursed +0 club (50, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (10, -34, D:2) a +0 club (13, -23, D:2) a +0 whip (17, -16, D:2) a cursed -1 club a +0 ring mail (19, -13, D:2) a +0 club (26, -54, D:2) a +0 dagger (29, -51, D:2) a +0 dagger (36, -15, D:2) 19 bolts (37, -22, D:2) a +0 club (41, -42, D:2) a +0 short sword (51, -25, D:2) a +0 dagger Level 3 of the Dungeon (6, 14, D:3) a +0 hand axe (15, 17, D:3) a +0 dagger (21, 19, D:3) a +0 leather armour (31, 15, D:3) a +0 hand axe (32, 16, D:3) a cursed -3 club (35, 18, D:3) 23 bolts (35, 28, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (28, 14, D:4) a +0 robe (34, -16, D:4) a +0 leather armour (36, 5, D:4) a +0 leather armour (39, -28, D:4) a cursed +0 dagger (39, -16, D:4) a +0 dagger a +0 ring mail (40, -17, D:4) a +0 dagger a +0 club a +0 ring mail a +0 club a +0 leather armour (49, -31, D:4) a +0 scimitar Level 5 of the Dungeon (9, -8, D:5) a +0 short sword (34, 0, D:5) a +0 shortbow (46, -26, D:5) a +0 hunting sling (58, -29, D:5) a +0 whip of venom a +0 scale mail (58, -27, D:5) a +0 flail Level 6 of the Dungeon [Shop] Tiang's General Store 19 arrows (38 gold) 22 arrows (44 gold) a +0 hunting sling (15 gold) a crystal ball of energy (200 gold) a scroll of remove curse (30 gold) 12 arrows (24 gold) a ration (50 gold) 13 sling bullets (65 gold) [Shop] Sonaj's Antique Weapon Emporium a +0 glaive (156 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1776 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the +4 broad axe of Success {chaos, *Drain +Rage rElec rPois} (1039 gold) Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It protects you from poison. It lets you go berserk. It causes draining when unequipped. Cheibriados disapproves of the use of such an item. a +2 halberd of distortion (528 gold) a +0 whip (60 gold) the +7 mace of Uneloc {venom, rF++ rC+ Int+4} (1884 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It greatly protects you from fire. It protects you from cold. the +6 great mace "Dinuel" {flame, Str+4} (1370 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). the +12 glaive of Prune {chop} (1840 gold) It inflicts extra damage upon your enemies. a +0 great mace (156 gold) a +0 hunting sling (36 gold) a +0 club (24 gold) a +0 flail (84 gold) a +0 halberd (96 gold) [Shop] Hugox's Jewellery Shoppe an uncursed ring of fire (325 gold) a cursed -3 ring of evasion (26 gold) a +4 ring of dexterity (351 gold) an uncursed ring of poison resistance (260 gold) a +4 ring of strength (351 gold) an uncursed ring of protection from magic (325 gold) the ring "Melab" {rCorr Dex+4 Stlth+} (496 gold) [ring of resist corrosion] It affects your dexterity (+4). It makes you more stealthy. [Shop] Ecwenorui's Antique Armour Emporium a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 troll leather armour (360 gold) the cursed +1 scale mail "Daeng" {*Slow rElec rN+++ Regen+} (849 gold) It insulates you from electricity. It renders you almost immune to negative energy. It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. a +0 robe (16 gold) a +0 scale mail of poison resistance (192 gold) a +0 chain mail of magic resistance (276 gold) a +0 scale mail (96 gold) (0, 0, D:6) a cursed -2 long sword (0, 19, D:6) a +1 flail of holy wrath a +0 scale mail (11, 19, D:6) a +0 dagger a +0 robe (12, -32, D:6) a +0 robe (14, 8, D:6) a +0 giant club (14, 18, D:6) a +0 rapier a +0 leather armour (22, -7, D:6) a +0 falchion a +0 robe a +0 dagger a +0 ring mail a cursed -1 club (22, -6, D:6) a cursed +0 flail a +0 plate armour (27, -6, D:6) a +0 giant club (34, 8, D:6) a +0 leather armour (40, -18, D:6) a +0 hunting sling (43, -4, D:6) 17 sling bullets (48, -4, D:6) a +0 plate armour Level 7 of the Dungeon (0, 43, D:7) a +0 mace (0, 50, D:7) a +0 dagger a +0 robe a +0 mace a +0 leather armour (1, 43, D:7) a +0 giant club a +2 falchion of holy wrath a cursed +0 chain mail (4, 27, D:7) a +0 long sword (11, 8, D:7) a +0 robe (13, 48, D:7) a +0 scale mail (20, 54, D:7) a +0 hand axe (25, 29, D:7) a +0 club (28, 5, D:7) a +0 giant spiked club a +1 antimagic hand axe a +1 antimagic whip (34, 34, D:7) a +0 war axe (38, 41, D:7) a +0 morningstar (43, 41, D:7) a +0 shortbow (47, 29, D:7) a +0 robe (58, 42, D:7) a +0 dire flail a +0 plate armour (58, 44, D:7) a +0 mace a +0 leather armour (59, 43, D:7) a +0 war axe a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour of poison resistance (2, 13, D:8) a +0 robe a +0 dagger (2, 14, D:8) a +0 giant spiked club a +0 giant club (8, 11, D:8) a +0 flail (9, 11, D:8) a +0 dagger (13, 7, D:8) a +0 flail a +0 robe (13, 34, D:8) a +0 shortbow (15, 29, D:8) a +0 shortbow (16, 16, D:8) a +0 dagger (17, 14, D:8) a +0 club Level 9 of the Dungeon (0, 29, D:9) a +0 giant club a +0 giant spiked club (4, 29, D:9) a +0 chain mail a +0 glaive (8, 36, D:9) a +0 shield a +0 ring mail a +2 trident of venom (8, 37, D:9) a +0 scale mail a +1 spear of venom (9, 40, D:9) a +0 club (16, 44, D:9) a +0 giant club (18, 42, D:9) a +0 spear a +0 ring mail (20, 34, D:9) a +0 halberd (21, 34, D:9) a +0 whip (21, 35, D:9) a +0 flail a +0 leather armour (21, 38, D:9) a +0 giant club (21, 40, D:9) a +0 giant club (26, -9, D:9) a +0 leather armour (26, 42, D:9) a +0 spear (29, 11, D:9) a +0 great sword (32, 16, D:9) a +0 hunting sling (35, 31, D:9) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail a +0 chain mail (36, 1, D:9) a +0 dagger (36, 32, D:9) a +0 short sword a +0 leather armour (36, 35, D:9) a cursed -3 giant spiked club a +0 spear a +0 ring mail a +0 club (36, 36, D:9) a cursed -2 war axe a +0 plate armour a +0 spear (37, -2, D:9) a cursed +0 giant spiked club Level 10 of the Dungeon (20, 39, D:10) a +0 hand axe (22, 39, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 robe (29, 42, D:10) a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour (29, 43, D:10) a +0 club (30, 41, D:10) a +0 mace a +0 chain mail (30, 43, D:10) a +0 dagger a +0 ring mail (41, 37, D:10) a +1 cloak (46, -3, D:10) a cursed -2 club (47, -2, D:10) a +0 whip (53, 9, D:10) a +2 ring of evasion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of summoning {!a} a +4 ring of dexterity a +0 shield a +0 blowgun a +0 crystal plate armour a +0 large shield a +0 hunting sling a potion of mutation {!q} 2 potions of magic 2 potions of brilliance (6, 9, Lair:1) a +0 chain mail (24, 3, Lair:1) a +0 robe (41, 10, Lair:1) a +2 long sword of slicing (43, 17, Lair:1) a +0 scale mail (51, 39, Lair:1) a +0 cloak (52, 17, Lair:1) a +0 ring mail (53, 29, Lair:1) a +0 mace (57, 38, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a hydra corpse (skeletalised by now) (4, 7, Lair:2) a +0 short sword (14, 18, Lair:2) a scroll of teleportation