Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 15 mopl the Chopper (level 2, -4/24 HPs) Began as a Formicid Monk on Sept 3, 2018. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (454 turns). mopl the Chopper (Formicid Monk) Turns: 454, Time: 00:00:43 Health: -4/24 AC: 2 Str: 15 XL: 2 Next: 65% Magic: 2/2 EV: 13 Int: 9 God: Gold: 25 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles e - 22 arrows h - 2 javelins (quivered) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions g - a potion of brilliance {unknown} Comestibles c - 4 rations Skills: - Level 3.2 Fighting + Level 3.8 Axes - Level 2.6 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a halberd. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a halberd! Ouch! That really hurt! You die... ###. ...#.... #... ..#... #.## ..#... #.# ....# #########.## #...# #......##... ##...## #......####. #.#..g..# #......####. #....@.# #........... #####.## #.......###. #.# #.........#. ####.#####.......#... #.......########.#..# #.##.##.#######...... ## # #................. .##### ####.##.####..#... .....# .................. You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 454 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_tiny_b Action || total -------------------------++------- Melee: Hand axe || 41 Stab: Sleeping || 4 Armor: Robe || 4 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------