mopl Level 1 of the Dungeon (0, 0, D:1) 20 arrows (6, 14, D:1) a frilled lizard corpse (skeletalised by now) (9, 0, D:1) an uncursed amulet of harm (12, -4, D:1) a +1 dagger of draining (21, -17, D:1) a +0 club a +0 club (22, -18, D:1) 24 stones (25, -16, D:1) a +0 club (27, -3, D:1) a +0 hand axe (32, -17, D:1) a +0 club (33, 21, D:1) a +0 robe (38, -16, D:1) a +0 club (39, 6, D:1) 12 stones (41, -16, D:1) a frilled lizard skeleton (52, 20, D:1) a +0 whip (55, -4, D:1) a +0 club (60, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -21, D:2) a +0 short sword (3, -23, D:2) a stone (4, -23, D:2) a scroll of identify (unseen) (5, -27, D:2) a +0 mace a +0 scale mail a chunk of flesh the human skeleton of Terence (6, -24, D:2) a stone (7, -26, D:2) a rat corpse (7, -24, D:2) a stone (12, 4, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a scroll of fear (1, 1, D:3) 22 stones (2, 7, D:3) 2 gold pieces (11, -7, D:3) a scroll of random uselessness (11, 2, D:3) a +0 helmet (12, 0, D:3) 15 gold pieces (13, -6, D:3) a ration