mopl Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (1, 0, D:1) a cursed -2 club (15, -4, D:1) a +0 dagger (18, -3, D:1) a +0 dagger (19, 14, D:1) a +0 robe (19, 21, D:1) a +0 dagger (23, 5, D:1) a +0 whip (27, 20, D:1) a +0 leather armour (33, -4, D:1) an uncursed ring of see invisible (35, 4, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -11, D:2) a +0 robe (4, 0, D:2) a +0 whip (7, -8, D:2) a +0 spear (16, 11, D:2) a +0 club (18, -10, D:2) a cursed +0 club (27, -17, D:2) a scroll of identify (33, 12, D:2) a +0 club (34, -7, D:2) a +0 dagger (34, 19, D:2) a +0 whip (44, -23, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 club (1, -2, D:3) a cursed -1 whip (1, 0, D:3) a +0 ring mail a +0 falchion (2, -4, D:3) a cursed -3 dagger (4, 16, D:3) a +0 trident (5, -16, D:3) a +0 centaur barding (11, 8, D:3) a +0 dagger (11, 22, D:3) a +0 club a +0 hunting sling (15, -8, D:3) a +0 dagger (16, -8, D:3) a +0 chain mail (22, 21, D:3) a +0 spear (24, 21, D:3) a +0 club (31, 4, D:3) a +0 quarterstaff (31, 9, D:3) a +0 robe (35, -17, D:3) a +0 robe (43, 10, D:3) a +0 ring mail (47, -1, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Ysuweng's Jewellery Emporium the ring of Okawaru's Hope {+Inv rF+ rC- rN+ Int+7} (712 gold) [ring of protection from fire] It affects your intelligence (+7). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. an uncursed ring of stealth (245 gold) a +2 ring of evasion (140 gold) a +3 ring of dexterity (219 gold) an uncursed ring of magical power (280 gold) an uncursed ring of flight (245 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of regeneration (420 gold) a cursed -6 ring of strength (28 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of stealth (245 gold) (0, 0, D:4) a +0 club (14, 15, D:4) a +0 dagger (34, 12, D:4) a +0 whip a +0 leather armour (35, 10, D:4) a +0 flail (35, 11, D:4) a +0 spear (36, 6, D:4) a cursed -1 flail (36, 7, D:4) a +0 club a +0 leather armour (36, 11, D:4) a +0 spear (37, 6, D:4) a +0 flail a +0 chain mail (37, 7, D:4) a +0 dagger a +0 robe a cursed -2 flail Level 5 of the Dungeon (0, 0, D:5) a +4 flail (1, 0, D:5) a +0 club (2, 0, D:5) a +0 whip (8, -43, D:5) a +0 hand axe (9, -36, D:5) a +0 scale mail a +0 hand axe (15, -24, D:5) a +0 mace (16, -24, D:5) a +0 scythe a +0 robe (17, -5, D:5) a +0 shortbow (17, 0, D:5) a +0 robe a +1 dagger of holy wrath (18, -11, D:5) a +0 quarterstaff (18, 1, D:5) a +0 leather armour a +0 short sword (24, -50, D:5) a +0 animal skin (24, -49, D:5) a +0 animal skin (25, -26, D:5) a +0 club a +0 club (26, -28, D:5) a +0 blowgun a +0 flail (26, -27, D:5) a cursed +0 hand axe (27, -37, D:5) a +0 club (28, -41, D:5) a +0 dagger (29, -45, D:5) a +0 robe (29, -25, D:5) a +0 club (31, -39, D:5) a +0 short sword (32, -39, D:5) a +0 short sword (34, -35, D:5) a +0 flail a +0 chain mail (34, -32, D:5) a +0 short sword a +0 blowgun (35, -32, D:5) a +0 dagger (36, -39, D:5) a +0 club (37, -39, D:5) a +0 flail (38, -26, D:5) a +0 hand axe (40, -41, D:5) a +0 club a +0 club a cursed -1 dagger (40, -31, D:5) a +0 halberd (40, -28, D:5) a +0 club (40, -25, D:5) a +0 dagger (41, -28, D:5) a +0 dagger (41, -1, D:5) a +0 shortbow (42, -28, D:5) a +0 club (46, -38, D:5) a +0 robe a +0 trident (56, -10, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed +0 trident (12, 1, D:6) a +0 robe a +4 war axe (21, 1, D:6) a +0 hand axe (25, -2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a cursed +0 trident (3, -3, D:7) a +0 scale mail (3, 2, D:7) a +0 whip (12, 18, D:7) a +0 robe a +0 robe (16, 3, D:7) a +1 vampiric dagger a +0 leather armour (16, 4, D:7) a +0 halberd a +0 plate armour (18, 3, D:7) a +0 short sword (19, 1, D:7) a +1 hand axe of electrocution a +0 short sword (19, 2, D:7) a potion of degeneration (21, -24, D:7) a +0 mace (21, -22, D:7) a +0 dagger a +0 dagger a +0 robe a +0 club (22, -4, D:7) a book of Changes (26, 18, D:7) a +0 ring mail (28, -11, D:7) a +0 falchion a cursed +0 ring mail (29, -12, D:7) a +0 dagger a +0 robe (29, -11, D:7) a +0 club (30, -12, D:7) a +0 club a +0 ring mail (36, 30, D:7) a +0 flail (38, -15, D:7) a +0 falchion (49, 1, D:7) a +0 flail a +0 hand axe (49, 2, D:7) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (49, 3, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Ysaqyij's Weapon Boutique a +0 flail (38 gold) a +0 spear (33 gold) a +0 spear (33 gold) a +1 hand axe of chopping (126 gold) a +0 mace (33 gold) a +0 trident (38 gold) a +0 dagger (22 gold) a +2 quarterstaff of protection (184 gold) a +0 falchion (33 gold) a +2 mace of protection (171 gold) a +0 hunting sling (16 gold) the +5 hand crossbow of Success {freeze, *Contam rN++ Int+6} (613 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 shortbow (33 gold) a +0 falchion (33 gold) (0, 0, D:8) a +0 flail (0, 22, D:8) a +0 mace (5, 0, D:8) a +4 dagger a +0 leather armour an uncursed staff of wizardry {!a} a potion of degeneration a +0 dire flail a +0 plate armour (6, 0, D:8) a +0 club a +0 leather armour (6, 11, D:8) a +0 mace (9, 2, D:8) a +0 giant spiked club (9, 11, D:8) a +0 morningstar (11, -17, D:8) a +0 dagger (21, -5, D:8) a +0 scale mail (23, -22, D:8) 3 large rocks (23, 6, D:8) a +0 spear (26, -4, D:8) a +0 dagger a +0 robe (27, -3, D:8) a +0 dagger a +0 ring mail (28, -2, D:8) a +0 flail a +0 leather armour (34, 2, D:8) a +0 giant club (44, -3, D:8) a +0 animal skin a -2 spear Level 9 of the Dungeon [Shop] Dyterac's Antique Weapon Boutique a +0 glaive (136 gold) a +0 flail (73 gold) the +4 shortbow of Niputuuc {flame, *Slow Fragile +Blink +Fly} (636 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. It lets you blink. It may slow you when you take damage. It will be destroyed if unequipped. a +0 flail (73 gold) a +0 mace (63 gold) a +3 short sword of electrocution (514 gold) a +0 great sword (136 gold) (0, 0, D:9) a book of Changes (7, 8, D:9) a +0 robe (9, 16, D:9) a +0 great sword (15, 8, D:9) a +0 scale mail (16, 7, D:9) a +0 leather armour a +0 dagger (16, 8, D:9) a +0 short sword (17, 8, D:9) a cursed +0 leather armour a cursed -2 mace (17, 20, D:9) a +0 shortbow (41, -12, D:9) a +0 short sword a +0 leather armour (41, -11, D:9) a +0 hand axe a +0 chain mail (41, 13, D:9) a +0 giant club a cursed +0 giant club (42, -15, D:9) a +0 hand axe a +0 scale mail (48, 25, D:9) a +0 shortbow (51, 27, D:9) a +0 blowgun (53, -1, D:9) 13 bolts (57, -13, D:9) a +0 whip (58, -1, D:9) a +0 scale mail (61, 21, D:9) a +0 falchion (61, 22, D:9) a +0 flail (61, 23, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +4 trident (15, -14, D:10) 18 gold pieces (15, -12, D:10) a meat ration (18, -8, D:10) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (19, -10, D:10) 4 tomahawks a +0 leather armour (29, 21, D:10) a +0 morningstar a +0 chain mail (29, 23, D:10) a +1 whip of electrocution the +10 flail of Fucirudd {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (30, 18, D:10) a +0 whip a +0 war axe a +0 leather armour (30, 20, D:10) a +0 hand axe (30, 21, D:10) a +1 ring mail of positive energy a potion of degeneration (32, 3, D:10) a +0 ring mail (32, 18, D:10) a +0 dagger a +0 chain mail of poison resistance (36, 14, D:10) a +0 plate armour (39, 13, D:10) a +0 giant club a +4 dire flail (40, 14, D:10) a +0 hand axe a +0 leather armour (46, 17, D:10) a +0 quarterstaff the Ecumenical Temple