mopl Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 23, D:1) a +0 dagger (12, -24, D:1) a +0 club (22, -20, D:1) a +0 dagger (35, 6, D:1) a +0 leather armour (39, 16, D:1) a scroll of immolation (43, -11, D:1) a +0 club (58, 18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 halberd (11, 33, D:2) a +0 whip (22, 32, D:2) a +1 robe of resistance (44, 13, D:2) a +0 robe (44, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a +0 spear (4, 12, D:3) a +0 hunting sling (13, 23, D:3) a +0 flail (22, 10, D:3) a +0 club (29, 2, D:3) a +0 war axe (30, 3, D:3) a +0 leather armour a +0 club (30, 4, D:3) a +0 dagger a +0 leather armour (37, 3, D:3) a +0 club (41, -8, D:3) a +0 ring mail (52, 24, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Diaprij's Assorted Antiques a scroll of identify (50 gold) a +0 ring mail (100 gold) a scroll of identify (50 gold) a cursed +0 chain mail (37 gold) a +0 quarterstaff (100 gold) 2 potions of might (200 gold) a cursed +0 robe (2 gold) (0, 0, D:4) a +0 morningstar a +0 leather armour (1, 0, D:4) a +2 vampiric falchion a +0 mace (2, 0, D:4) a +0 flail a +0 ring mail a +0 leather armour (13, -6, D:4) a +0 trident (32, -13, D:4) a +0 scale mail (34, 1, D:4) a +0 robe (35, -12, D:4) a +0 quarterstaff (40, 21, D:4) a +0 falchion a +0 leather armour (42, -17, D:4) a +0 ring mail (54, -7, D:4) a +0 spear Level 5 of the Dungeon (14, 19, D:5) a +0 mace (15, 41, D:5) a +0 flail (17, 20, D:5) a +0 quarterstaff a +0 scythe (19, 7, D:5) a +0 giant spiked club (25, 35, D:5) a +0 dagger a +0 robe (25, 37, D:5) a +0 chain mail (27, 33, D:5) a +0 whip (28, 31, D:5) a cursed +0 robe (30, 5, D:5) a +0 robe a +0 whip of flaming (31, 39, D:5) a +0 ring mail (45, 25, D:5) a potion of degeneration (52, 34, D:5) a cursed +0 short sword (53, 32, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Jokuem's Assorted Antiques a +3 battleaxe (728 gold) a lamp of fire (1240 gold) a wand of random effects (34) (558 gold) a +0 leather armour (62 gold) (0, 0, D:6) a +0 shortbow (4, 23, D:6) the +0 dagger "Cuakac" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a cursed +0 chain mail a +0 mace (10, 17, D:6) a +0 long sword (19, -7, D:6) a +0 leather armour (26, 10, D:6) a +0 leather armour (33, 13, D:6) a +0 shortbow (34, -18, D:6) a +0 spear (34, 13, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (8, 4, D:7) 2 potions of degeneration (10, -19, D:7) a +0 glaive (10, -18, D:7) a +0 leather armour (11, -19, D:7) a +0 short sword (12, -19, D:7) a +0 leather armour a +0 hand axe of venom (41, 6, D:7) a +0 club (43, -8, D:7) a +0 short sword (47, 21, D:7) a +0 ring mail (49, -12, D:7) a +0 scale mail (56, 11, D:7) a cursed +0 halberd (56, 13, D:7) a +0 whip a +0 flail a +0 whip a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 short sword (1, -11, D:8) a +0 scale mail (1, 3, D:8) a potion of degeneration (4, -7, D:8) a +0 giant club (11, -14, D:8) a +0 giant spiked club a +0 giant club (11, 1, D:8) a +0 shortbow (18, -9, D:8) a +0 shortbow (19, 4, D:8) a +0 giant club a +0 giant club (28, -1, D:8) a +0 shortbow (34, 22, D:8) a +0 giant club a cursed +0 giant club (36, 0, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail (8, -22, D:9) a +0 hunting sling (10, 22, D:9) a +0 giant club a +0 robe (13, -24, D:9) a +0 dagger a +0 leather armour a +0 short sword a +3 flail of draining a +0 club (14, 1, D:9) a +0 shortbow (21, -35, D:9) a +0 giant club (21, -13, D:9) a book of Air (21, -12, D:9) a cursed +0 giant club a +0 giant spiked club a +0 troll leather armour (24, -11, D:9) a +0 hand axe a +0 chain mail a +0 long sword (30, -9, D:9) a +0 short sword a cursed +0 chain mail a +0 glaive a +0 plate armour (30, -6, D:9) a +0 buckler (31, -32, D:9) a book of Callings (31, -9, D:9) a +0 mace (32, -15, D:9) a +0 dagger of venom (32, 23, D:9) a +0 battleaxe (39, -9, D:9) a +0 hand axe (40, -12, D:9) a +0 robe (42, -32, D:9) a +0 hand axe (42, -31, D:9) 28 poisoned needles a +0 short sword a +0 hand axe (42, 3, D:9) a +0 giant club (43, -15, D:9) a +0 dagger (50, 11, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (1, 17, D:10) a +2 robe of fire resistance a +0 dagger (12, 21, D:10) a +0 leather armour (17, 4, D:10) a cursed +0 plate armour (26, 18, D:10) a +0 spear (26, 19, D:10) a +0 flail a +0 whip a cursed -1 whip a +0 spear a +0 ring mail (26, 20, D:10) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +3 arbalest of Darixkul {elec, Int+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). (1, 0, Lair:1) the +2 rapier of Uncertain Death {pain, rElec MR+ Str-4 Dex+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your dexterity (+9). It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 triple sword of flaming a +2 battleaxe of draining (2, 0, Lair:1) a +0 shortbow 2 potions of magic 3 potions of brilliance 124 bolts 5 tomahawks 6 scrolls of enchant armour 36 fruits 4 potions of mutation {!q} 9 meat rations an uncursed amulet of faith {!P} 318 arrows 5 needles of frenzy 9 poisoned needles an uncursed ring of protection from fire a +1 plate armour of cold resistance 6 scrolls of amnesia a +3 ring of evasion a +6 ring of strength (8, -4, Lair:1) a +0 robe (21, -31, Lair:1) 12 gold pieces (21, -30, Lair:1) 3 sling bullets (still there?) 2 sling bullets (still there?) (21, -29, Lair:1) 18 sling bullets (still there?) 17 sling bullets (still there?) (22, -30, Lair:1) a potion of haste (22, -29, Lair:1) 13 sling bullets (22, -24, Lair:1) a bread ration (23, -31, Lair:1) a scroll of magic mapping (23, -30, Lair:1) 5 bolts (23, -29, Lair:1) a scroll of identify (28, -21, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of stealth (1, -2, Lair:2) an uncursed ring of wizardry (3, -13, Lair:2) a book of Air (5, -8, Lair:2) a cursed -2 glaive (24, -28, Lair:2) a +0 flail (25, 15, Lair:2) a +0 long sword (35, -36, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of berserk rage {!q} (16, 2, Lair:4) a +0 blowgun a +3 dagger of distortion {!w} (17, -11, Lair:4) a +0 ring mail (17, 2, Lair:4) a book of Changes (18, -5, Lair:4) a +0 pair of boots (20, -14, Lair:4) a potion of degeneration (26, -30, Lair:4) a +0 chain mail (35, -24, Lair:4) a +0 pair of gloves (39, -35, Lair:4) a +0 robe a +0 scimitar of draining (42, -42, Lair:4) a +0 chain mail (43, -25, Lair:4) a +4 hand axe (54, -43, Lair:4) a +0 hand axe a +4 ring mail of poison resistance a scroll of random uselessness (55, -37, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a killer bee corpse (9, 2, Lair:5) a killer bee corpse (24, 1, Lair:5) a +0 leather armour (unseen) (30, -2, Lair:5) a +2 hand axe of venom (unseen)