mopl Level 1 of the Dungeon (0, 0, D:1) 21 stones (3, 13, D:1) a +0 hand axe (10, 20, D:1) a +0 club (11, 19, D:1) a +0 short sword (21, -2, D:1) a +0 dagger (38, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -8, D:2) 6 gold pieces (6, -8, D:2) 20 arrows (7, -8, D:2) a +3 plate armour of cold resistance (7, -4, D:2) a cursed -1 dagger a +0 robe (8, -12, D:2) a potion of brilliance (8, -8, D:2) 15 gold pieces (8, -4, D:2) a large rock (9, -8, D:2) the +7 flail "Ibiaf" {vamp, +Inv Str-4 Int+3 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+4). It lets you turn invisible. (10, -8, D:2) a scroll of identify (11, -8, D:2) 14 gold pieces (17, 14, D:2) an adder corpse (22, -2, D:2) 9 bolts (27, 30, D:2) a frilled lizard corpse (skeletalised by now) (37, 21, D:2) a +0 club (44, 20, D:2) 26 sling bullets (47, 29, D:2) a +0 dagger (48, -11, D:2) a +0 club (48, -3, D:2) 12 arrows (48, 5, D:2) a +0 robe (52, 12, D:2) a cursed -1 spear a +0 flail (58, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now)