mopl Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, -27, D:1) a +0 club (15, 2, D:1) 13 bolts (20, 10, D:1) a +0 club (21, -8, D:1) a +0 robe (22, -19, D:1) 18 stones (22, -17, D:1) a +0 dagger (24, -22, D:1) a +0 club (28, -16, D:1) a +0 robe (35, -12, D:1) a +0 ring mail (44, 5, D:1) a +0 club (45, -17, D:1) 17 sling bullets (46, 10, D:1) a +0 club (49, -22, D:1) a stone (49, -21, D:1) a stone (50, -22, D:1) 2 stones (51, -21, D:1) a +0 dagger (56, -30, D:1) a +0 club a stone (59, -30, D:1) a stone Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Inkonep" {rF+ Regen+} (4400 gold) [amulet of regeneration] It protects you from fire. It increases your rate of regeneration. the ring "Zops" {rC- rN+ MR+ Int+2 SInv} (3760 gold) [ring of protection from magic] It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the +3 hunting sling of Sharkskin {speed, *Drain rPois rC- Str+7} (3280 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). It makes you vulnerable to cold. It protects you from poison. It causes draining when unequipped. the +12 spear "Manwemne" {venom, *Contam +Inv rElec rN++} (8950 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It greatly protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. (0, 0, D:2) 29 stones (0, 8, D:2) 10 arrows (1, -9, D:2) 19 arrows (4, 12, D:2) a cursed -3 dagger (5, 14, D:2) a +0 club (17, -21, D:2) a +0 scythe a +0 robe (24, 19, D:2) a +0 cloak a cursed +0 short sword (27, -19, D:2) a +0 mace (33, 16, D:2) 23 stones (35, -1, D:2) a +0 club (42, 11, D:2) a +0 robe (43, -3, D:2) a +0 whip a +0 club a +0 dagger a +0 club a +0 club (43, -2, D:2) a +0 robe a +0 hunting sling 9 stones a +0 dagger Level 3 of the Dungeon (3, 9, D:3) a +0 whip of electrocution (5, 0, D:3) a cursed -3 whip (8, 17, D:3) a cursed +0 leather armour (13, 1, D:3) 8 stones (16, 15, D:3) a +0 hand crossbow (17, 28, D:3) a +0 hand axe (19, 36, D:3) a +0 mace (24, 3, D:3) 12 arrows (24, 19, D:3) a +0 robe (27, 2, D:3) a +0 morningstar of draining a +0 ring mail (29, 46, D:3) a +0 robe (30, 38, D:3) a +0 club (32, 27, D:3) a +0 scale mail (38, 2, D:3) 23 stones (40, 49, D:3) an uncursed amulet of magic regeneration (42, 50, D:3) a +0 flail (45, 27, D:3) a +0 dagger (48, 10, D:3) a +0 war axe (51, 52, D:3) a cursed +0 dagger Level 4 of the Dungeon [Shop] Riaxzemn's Distillery a potion of haste (110 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of mutation (27 gold) (0, 0, D:4) 29 bolts (17, -11, D:4) 19 stones (24, 9, D:4) a +0 chain mail (25, -13, D:4) a +0 scale mail (29, 7, D:4) a +0 short sword (31, -12, D:4) a +0 whip (31, 6, D:4) a +0 mace a +0 leather armour (36, -8, D:4) a +1 war axe of chopping (36, 7, D:4) a +0 giant club (41, -3, D:4) a potion of mutation {!q} (41, 6, D:4) 19 sling bullets (42, 3, D:4) 17 arrows (42, 28, D:4) a +0 giant club (43, -9, D:4) a +0 dagger (45, -5, D:4) 15 arrows (50, -11, D:4) a +0 short sword (55, 9, D:4) a +0 giant spiked club (61, 13, D:4) a +0 arbalest (63, 29, D:4) a +0 flail a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 12 arrows (7, 14, D:5) a +0 ring mail a +1 animal skin a +0 falchion (8, 22, D:5) 13 sling bullets (9, 19, D:5) 12 stones (23, 41, D:5) 13 stones (25, 28, D:5) a +0 mace (25, 29, D:5) a +0 mace (28, 32, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 flail (50, 17, D:5) a +0 giant spiked club (55, 13, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (22, -6, D:6) a +0 dagger a +0 robe