mopl the Dungeon [Shop] Gyamefot's Magic Scroll Emporium a scroll of amnesia (35 gold) a scroll of remove curse (30 gold) a scroll of amnesia (35 gold) [Shop] Dyfapt's Book Shoppe an Akashic Record (1104 gold) a book of Alchemy (750 gold) a book of Callings (300 gold) a book of Envenomations (900 gold) a book of Fire (650 gold) a book of Burglary (750 gold) a book of Unlife (650 gold) a book of Transfigurations (550 gold) a book of Frost (350 gold) a book of Party Tricks (500 gold) a book of Conjurations (300 gold) [Shop] Biph's Gadget Emporium a plain deck of summoning (182 gold) a stone of tremors (520 gold) a wand of fireball (3) (182 gold) a sack of spiders (260 gold) a disc of storms (260 gold) a legendary deck of wonders (338 gold) a +1 rod of destruction (9/9) (975 gold) a lantern of shadows (260 gold) a phial of floods (520 gold) [Shop] Esesotz's Antique Armour Shoppe a cursed +0 chain mail (139 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) the +3 pair of gauntlets of War {Slay+5} (1472 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +1 pair of gloves of dexterity (139 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) (0, 0, D) the +9 dire flail of the Middle {freeze, rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. (5, 0, D) a +0 dire flail a +0 chain mail (6, 0, D) 3 tomahawks of returning (40, 0, D) a +0 demon whip of venom (41, 0, D) a +2 antimagic dire flail (42, 0, D) a +0 trident (0, 1, D) 8 needles of sleeping a +8 antimagic giant club (2, 1, D) the +8 giant spiked club of Ydem {crush, rC- Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. (6, 1, D) 8 needles of paralysis a +0 war axe a +0 chain mail a +2 hunting sling of flaming a +0 halberd a +0 plate armour (12, 1, D) an arrow (6, 2, D) a +0 long sword a +0 chain mail (42, 2, D) a +2 demon whip of electrocution (6, 3, D) a +0 dire flail a +0 chain mail (6, 4, D) a +4 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (12, 4, D) 7 needles of sleeping (12, 5, D) a +4 great mace of venom a +0 dagger (52, 5, D) a +0 club a +0 whip (12, 6, D) a +0 halberd a +0 scale mail (26, 6, D) a +1 greatsling of velocity (42, 6, D) a +2 scythe of venom (52, 6, D) a +0 club 4 stones (12, 7, D) a +2 dire flail of holy wrath a +0 bardiche a +0 plate armour (12, 8, D) a +0 shortbow 30 arrows (14, 8, D) a +0 dagger a +0 robe a +1 long sword a +0 chain mail a +0 dagger a +0 robe (24, 8, D) a +2 antimagic trident a cursed +0 robe (42, 8, D) a +7 antimagic giant spiked club (14, 9, D) 7 poisoned tomahawks 7 needles of slowing (24, 9, D) a +1 spear of piercing a +0 leather armour (36, 9, D) a +1 great mace of venom a +2 antimagic great mace (14, 10, D) a +4 war axe of flaming a +0 chain mail a +0 demon blade a +2 fire dragon armour (18, 10, D) a +3 scimitar of holy wrath a cursed +0 large shield a +1 robe of fire resistance (20, 10, D) a +0 battleaxe a +0 chain mail a +0 broad axe a +0 chain mail a +0 shield (22, 10, D) a +1 demon whip of freezing (30, 10, D) a +4 broad axe a +0 chain mail of magic resistance a cursed -1 battleaxe a +4 plate armour of ponderousness a +4 rapier of electrocution a +0 pair of gloves (38, 10, D) a +3 dagger of speed 3 large rocks (52, 10, D) a +0 mace (4, 11, D) a +0 war axe a +0 chain mail (14, 11, D) a +4 demon blade of slicing a +0 plate armour a +3 glaive of flaming a +0 plate armour (16, 11, D) a +2 ring of slaying a +2 cloak of poison resistance a +0 swamp dragon armour (20, 11, D) a +4 hunting sling of flaming a +1 great sword of flaming a +0 plate armour a +0 battleaxe a +0 plate armour (24, 11, D) a +0 spear a +0 leather armour (38, 11, D) a +1 demon blade of electrocution a +0 chain mail (52, 11, D) a cursed -2 hand axe (14, 12, D) a +8 great mace of protection (20, 12, D) a +0 dire flail a +0 plate armour a +3 long sword of slicing a +0 plate armour a +0 long sword of draining a +0 plate armour (24, 12, D) a +1 spear of flaming a +0 leather armour of positive energy (26, 12, D) a cursed +0 hand axe a +0 buckler (38, 12, D) a cursed -3 trident (52, 12, D) a +0 shortbow 8 arrows of frost (0, 13, D) a +4 antimagic dire flail (8, 13, D) a +1 great mace of crushing a +3 antimagic glaive (20, 13, D) a +0 war axe a +0 chain mail a cursed +0 large shield (24, 13, D) a +0 spear a +1 leather armour of magic resistance (30, 13, D) a +0 glaive a +0 chain mail (32, 13, D) a +2 antimagic mace (40, 13, D) a +3 dire flail of holy wrath an uncursed ring of protection from magic an uncursed ring of protection from magic (44, 13, D) a +0 mace (48, 13, D) a +1 short sword of draining (4, 14, D) a +5 antimagic giant spiked club (12, 14, D) a +0 mace (20, 14, D) a +0 war axe a +0 chain mail (24, 14, D) a +7 antimagic giant spiked club a +0 spear a +0 leather armour (26, 14, D) a +2 mace of protection a +0 plate armour a +0 large shield (30, 14, D) a +3 antimagic dagger (40, 14, D) 5 needles of frenzy (44, 14, D) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (48, 14, D) an uncursed staff of wizardry {!a} (4, 15, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (16, 15, D) a +2 ring of protection an uncursed ring of ice (20, 15, D) a +0 long sword a +0 chain mail a +0 dire flail a +0 plate armour a +0 great mace a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour (24, 15, D) a +3 trident of freezing a +0 robe of cold resistance (28, 15, D) an uncursed ring of invisibility (30, 15, D) a +0 halberd of protection a +0 leather armour (38, 15, D) a +0 demon blade a +0 scale mail (40, 15, D) a +0 triple crossbow (44, 15, D) a +1 flail of holy wrath a +0 falchion a +0 dagger a +0 ring mail (12, 16, D) 6 steel tomahawks a +0 dire flail a +1 hand axe of electrocution a +0 mace (24, 16, D) a +0 trident a +1 trident of piercing a +3 leather armour of fire resistance a +4 trident of venom a +0 leather armour a +0 trident of freezing a +0 robe (32, 16, D) an ice dragon hide a bolt (40, 16, D) a +7 hand axe of venom (44, 16, D) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 glaive a +0 chain mail (12, 17, D) a +0 war axe a +0 mace (28, 17, D) an uncursed ring of wizardry (32, 17, D) a +1 battleaxe of freezing a cursed -2 long sword a +0 robe a +2 battleaxe of freezing (40, 17, D) a +1 double sword (44, 17, D) a +0 flail a +0 dagger a +0 robe (12, 18, D) a +0 morningstar a +0 broad axe (28, 18, D) an uncursed amulet of regeneration (30, 18, D) a +0 trident a +0 robe (40, 18, D) a +0 great sword (44, 18, D) a +0 club a +0 leather armour a +0 trident (8, 19, D) a +0 cloak (24, 19, D) a +7 antimagic giant spiked club a +5 antimagic giant spiked club (32, 19, D) a +1 great sword of flaming a +0 war axe a +0 ring mail a +0 buckler of protection a +0 arbalest 16 bolts (40, 19, D) a +1 vampiric scimitar (16, 20, D) the +5 demon trident "Foypaiw" {flame, Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). (40, 20, D) a +1 giant spiked club (44, 20, D) a bolt (16, 21, D) a +5 longbow of velocity (36, 21, D) a +3 vampiric scythe (40, 21, D) a +0 triple crossbow (44, 21, D) a bolt (16, 22, D) the +11 scythe of Winter {flame, *Noise +Fly rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It may make noises in combat. (20, 22, D) a +0 long sword a +0 chain mail a +2 shield (26, 22, D) a +4 antimagic great sword (28, 22, D) a +4 demon whip (40, 22, D) a +0 triple sword (16, 23, D) the +5 great mace of Fortitude {holy, *Confuse rElec rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It may confuse you when you take damage. (20, 23, D) a +0 war axe a +0 chain mail (26, 23, D) a +2 demon blade of venom a +2 robe of resistance (28, 23, D) a +4 double sword (44, 23, D) a bolt (4, 24, D) a +4 dire flail of protection (16, 24, D) a +5 longbow of velocity (20, 24, D) a +0 long sword a +0 plate armour a +0 shield (40, 24, D) a +0 scale mail (44, 24, D) a +0 long sword a +0 chain mail a cursed -1 glaive a +0 chain mail a +0 trident a +0 plate armour (4, 25, D) a +0 dagger a +0 robe (16, 25, D) a +5 longbow of velocity (20, 25, D) a +4 great mace of protection a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 dire flail a cursed +0 chain mail a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail (28, 25, D) a +4 battleaxe (32, 25, D) a bolt a +3 antimagic great mace (42, 25, D) a +0 spear a +0 animal skin (44, 25, D) a +0 great mace a +0 plate armour a +0 halberd a +0 chain mail (4, 26, D) a +1 longbow of velocity (12, 26, D) a +0 antimagic executioner's axe (16, 26, D) the +5 demon trident "Amepejof" {venom, -Tele rC- rN+ Int+8} It poisons the flesh of those it strikes. It affects your intelligence (+8). It makes you vulnerable to cold. It protects you from negative energy. It prevents most forms of teleportation. (20, 26, D) a +0 great sword a +0 plate armour (28, 26, D) a +9 scythe (32, 26, D) a +0 war axe a +0 ring mail a +2 shield of protection (44, 26, D) a +0 hand axe a +0 flail a +0 chain mail (4, 27, D) an arrow a +0 rapier a +0 rapier a cursed +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a +0 long sword (28, 27, D) a +4 great mace (30, 27, D) 2 needles of paralysis (40, 27, D) a +3 ring mail of cold resistance (44, 27, D) a +0 arbalest a +0 great mace 17 bolts a +0 plate armour (4, 28, D) a +3 antimagic great mace 2 arrows a +0 long sword a +0 leather armour a +0 rapier (12, 28, D) a +3 great mace of holy wrath a cursed -3 battleaxe a +0 cloak (8, 29, D) a fire dragon hide (12, 29, D) a +0 dire flail of crushing a +0 cloak a +0 flail a +0 cloak (40, 29, D) a +2 plate armour (44, 29, D) a +0 dire flail a +0 plate armour (8, 30, D) a +3 dire flail of crushing a +0 cloak (16, 30, D) a +2 swamp dragon armour (42, 30, D) a +0 dagger (4, 31, D) a +0 long sword a +0 shortbow 19 arrows a +0 ring mail (12, 31, D) a +0 whip a +0 cloak (16, 31, D) the +0 cloak of Divine Intervention {MP+9} It affects your magic capacity (+9). (28, 31, D) the +2 chain mail "Dacysahole" {*Corrode rPois MP+9 Dex+7} It affects your dexterity (+7). It protects you from poison. It affects your magic capacity (+9). It may corrode your equipment when you take damage. (32, 31, D) a +0 arbalest 9 bolts (44, 31, D) a +5 great sword of holy wrath a +0 whip (4, 32, D) a +0 rapier a +0 leather armour (12, 32, D) a +5 antimagic great mace (16, 32, D) a +5 large shield (4, 33, D) 2 needles of paralysis (12, 33, D) a +0 whip a +0 cloak (16, 33, D) a quicksilver dragon armour (20, 33, D) a +0 battleaxe a +0 plate armour (28, 33, D) a +8 antimagic giant spiked club (still there?) a +8 antimagic giant spiked club (still there?) a +4 robe (still there?) (44, 33, D) a +2 great mace of protection a +0 chain mail a +0 dagger a +0 robe (4, 34, D) a cursed -1 rapier a +0 longbow 26 arrows a +0 leather armour (12, 34, D) the +7 giant club "Qeezxaw" {drain, *Confuse rC+ Dex+7 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from cold. It may confuse you when you take damage. It makes you more stealthy. a cursed -1 long sword a +0 cloak (16, 34, D) a +2 swamp dragon armour (12, 35, D) a +0 war axe a +0 mace a +0 long sword a +0 hand axe a +0 scimitar (24, 35, D) the +4 giant club "Offuwix" {flame, MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your resistance to hostile enchantments. 7 steel tomahawks (28, 35, D) a +5 chain mail (32, 35, D) a +0 scimitar (4, 36, D) a +0 rapier a +0 rapier a +0 leather armour (12, 36, D) an uncursed ring of flight the +7 giant spiked club of Triumph {drain, rF+ Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from fire. (16, 36, D) a +2 pair of gloves (28, 36, D) a +1 helmet (32, 36, D) a +8 antimagic giant club a poisoned bolt (36, 36, D) a +4 dagger of electrocution (40, 36, D) a bolt (20, 37, D) a +0 mace a +0 ring mail (28, 37, D) a +1 fire dragon armour a +0 shadow dragon armour (32, 37, D) a bolt the +6 giant club of the Sun {crush, rC+ Int-3 Dex+8} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+8). It protects you from cold. a cursed -3 shortbow 21 arrows a +0 falchion a +0 scale mail a +0 morningstar a cursed +0 ring mail (36, 37, D) a +0 trident (40, 37, D) a bolt (20, 38, D) a cursed -2 long sword a +0 scale mail (32, 38, D) a +0 arbalest 15 poisoned bolts (44, 38, D) a +3 antimagic great mace (4, 39, D) a +0 short sword (20, 39, D) a +6 great mace of protection 20 stones (4, 40, D) a +0 short sword (12, 40, D) a +5 antimagic giant club (20, 40, D) a +2 battleaxe of freezing a beef jerky (32, 40, D) a +3 antimagic dire flail (36, 40, D) a +2 dire flail of holy wrath a +2 spear of flaming a +0 leather armour (44, 40, D) a +0 dire flail a +0 chain mail a +0 short sword a +0 plate armour a cursed +0 war axe a +0 chain mail (4, 41, D) 3 tomahawks of returning (20, 41, D) a +6 antimagic falchion a +1 battleaxe of freezing the +8 dagger of Evvayl {drain, *Drain rElec Str+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. a +0 robe a +0 spear (32, 41, D) a bolt (36, 41, D) a +0 spear (40, 41, D) a +4 short sword of freezing a +0 animal skin a +0 cloak a +1 cloak a +3 antimagic dire flail a troll hide (44, 41, D) a +0 dire flail a +0 plate armour (50, 41, D) a +2 antimagic dire flail (52, 41, D) 2 scrolls of amnesia (12, 42, D) a +0 war axe a +0 whip a +0 cloak (20, 42, D) a +0 morningstar a cursed +0 ring mail the +11 scythe of Success {elec, *Noise +Blink Str+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). It lets you blink. It may make noises in combat. (32, 42, D) a +0 halberd a +0 robe (40, 42, D) a +0 giant club (44, 42, D) a +1 long sword of electrocution a cursed +0 plate armour (52, 42, D) an uncursed staff of energy {!a} (12, 43, D) a cursed +0 battleaxe a cursed +0 dire flail (20, 43, D) a +1 antimagic dire flail a +0 dagger (32, 43, D) a +0 battleaxe of freezing a +0 arbalest 7 bolts (40, 43, D) a +7 antimagic giant spiked club a troll hide a +0 arbalest 25 bolts (44, 43, D) a +0 halberd a cursed +0 chain mail (52, 43, D) a +1 scythe of venom a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of draining (4, 44, D) a +4 antimagic mace (12, 44, D) a +0 battleaxe (32, 44, D) a +0 battleaxe a +0 chain mail a +0 short sword (36, 44, D) a +5 antimagic giant club an arrow (40, 44, D) a +0 arbalest 12 bolts a cursed -1 giant spiked club (44, 44, D) a +0 hand axe a +0 chain mail (52, 44, D) a +0 pair of boots (36, 45, D) a +0 club (44, 45, D) a cursed +0 hand axe a +0 chain mail (52, 45, D) a +2 quarterstaff of draining a +0 pair of boots (36, 46, D) a +0 halberd a +0 robe (40, 46, D) a +0 robe (44, 46, D) a scroll of random uselessness (52, 46, D) a +1 scale mail (36, 47, D) a +0 dire flail (46, 47, D) a +0 giant club a +0 robe (12, 48, D) a +1 dagger of protection (32, 48, D) a +0 war axe a +0 arbalest 13 bolts of frost a +0 scale mail (36, 48, D) a +0 longbow a +0 war axe 20 arrows (52, 48, D) a +3 ring of intelligence (8, 49, D) a +8 antimagic giant spiked club (20, 49, D) a +0 quarterstaff (36, 49, D) a +0 hand axe (44, 49, D) a +0 mace a +0 chain mail a +0 battleaxe a +0 plate armour (52, 49, D) a +0 giant club (12, 50, D) a +0 mace (20, 50, D) a +2 dire flail of protection (24, 50, D) a +0 mace (44, 50, D) a +0 scimitar a +0 chain mail (48, 50, D) a +0 dagger (20, 51, D) 17 sling bullets (24, 51, D) a +0 trident a +0 robe a +0 hand axe (40, 51, D) a +0 dire flail a cursed -2 dire flail (52, 51, D) a +0 glaive a +0 chain mail (8, 52, D) 5 needles of confusion (12, 52, D) a +0 flail (20, 52, D) a +0 club (24, 52, D) a +7 antimagic giant club a +0 flail a +0 robe (50, 52, D) a +2 great sword of freezing a +0 ring mail a +0 leather armour a putrid demonspawn corpse (12, 53, D) a +0 dire flail (24, 53, D) a +7 antimagic giant spiked club a +0 halberd a cursed +0 robe (34, 53, D) a +3 antimagic great mace (44, 53, D) a +0 hand axe a cursed +0 plate armour (48, 53, D) a +4 antimagic morningstar a +3 antimagic great mace a +5 antimagic great mace a +0 giant club a +0 giant spiked club (8, 54, D) the +7 giant spiked club of the Eternal Void {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (12, 54, D) a +0 battleaxe a +0 cloak (24, 54, D) a +0 spear a +0 robe (20, 55, D) the cursed +0 chain mail "Hapsir" {rF+ Dex+2 SInv Stlth+} It affects your dexterity (+2). It protects you from fire. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (24, 55, D) a +0 flail a +0 robe (44, 55, D) a +0 battleaxe a +0 chain mail (24, 56, D) a cursed -1 halberd a +0 robe of magic resistance (28, 56, D) the +6 scythe of the Common Good {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). the +9 giant club "Qoghu" {drain, Str+3 Int+3 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-2). the +7 giant club of the Pit {drain, rPois rC- rN+++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. (52, 56, D) a +0 giant spiked club (12, 57, D) a +0 flail a +0 cloak (20, 57, D) an uncursed staff of fire (48, 57, D) a +0 helmet (16, 58, D) 4 tomahawks (20, 58, D) the +6 hand axe of Taresm {venom, +Fly rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you fly. (48, 58, D) a +0 pair of boots (16, 59, D) a crystal ball of energy (46, 59, D) a +4 antimagic quick blade (48, 59, D) a +0 pair of gloves (48, 60, D) a +0 pair of gloves (20, 61, D) the +7 trident of the Three Beds {freeze, rF+++ Str+2 Int+4 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-4). It renders you almost immune to fire. (44, 61, D) a +3 dire flail of draining (52, 61, D) 8 poisoned tomahawks (24, 62, D) 4 needles of slowing an uncursed ring of protection from magic a +2 great mace of holy wrath the +6 giant club of the Valley {crush, +Fly MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. (30, 62, D) a +4 antimagic giant club (38, 62, D) a +2 antimagic quarterstaff (20, 63, D) a +1 robe of positive energy (38, 63, D) a +0 trident (46, 65, D) a +0 trident (48, 65, D) a +0 scimitar a +0 plate armour a +0 scimitar a +0 ring mail a gelid demonspawn corpse (skeletalised by now) (48, 66, D) a +3 antimagic giant spiked club