Dungeon Sprint DCSS version 0.17.2-1-ge4368a0 (webtiles) character file. 21 mopl the Sneak (level 2, -10/14 HPs) Began as a Spriggan Assassin on Aug 22, 2016. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (84 turns). mopl the Sneak (Spriggan Assassin) Turns: 84, Time: 00:00:27 Health: -10/14 AC: 3 Str: 7 XL: 2 Next: 62% Magic: 3/3 EV: 17 Int: 12 God: Gold: 7 SH: 0 Dex: 17 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +2 dagger rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . d - +0 cloak rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++++...... (no ring) (no ring) @: exhausted, slowed, quick, not resistant to hostile enchantments, stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - 3 potions of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a bread ration Skills: - Level 1.5 Fighting - Level 2.1 Short Blades * Level 4.8 Throwing - Level 1.5 Dodging + Level 7.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You kill the human! Your Throwing skill increases to level 4! Your Stealth skill increases to level 7! You have reached level 2! You feel a strong urge to attack something. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. e - 4 poisoned needles (gained 2) e - 8 poisoned needles (gained 4) f - 2 curare-tipped needles You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓ ▓▓▓ .# ♣.# .# ♣♣.# '#### .. ♣..# ....# ..≈ ♣♣♣..###+#+## ...†#...≈≈.♣..♣.#....... ....#..≈≈≈≈♣♣.♣.@E⌠..... ###'#..≈≈≈≈≈≈.♣.#...#### ..†.#.≈≈≈≈≈≈....#.⌠.# ....#.≈≈≈≈≈.....#...# ....#.≈≈≈.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) 4 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mopl the Spriggan Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 4 | D | Reached skill level 6 in Stealth 16 | D | Reached skill level 3 in Throwing 60 | D | Reached skill level 4 in Throwing 60 | D | Reached skill level 7 in Stealth 60 | D | Reached XP level 2. HP: 1/14 MP: 3/3 82 | D | Noticed a water elemental 84 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Dagger || 11 Fire: Blowgun || 8 Use: Potion || 1 Stab: Sleeping || 3