mopl the Dungeon [Shop] Ysicsant's Distillery a potion of cancellation (104 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of curing (39 gold) [Shop] Ypoa's Book Emporium Rague's Papyrus of the Arsonist (1142 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Sticky Flame Conjuration/Fire 4 c - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Annihilations (1545 gold) a book of Burglary (1050 gold) a book of Flames (490 gold) a Necronomicon (1545 gold) a book of Dreams (1050 gold) a Grand Grimoire (1545 gold) the Collected Works on Flying Good Luck (980 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Song of Slaying Charms 2 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a book of Changes (350 gold) [Shop] Cauxziy's Antique Weapon Shop a cursed -1 dagger (40 gold) a +2 hand axe of chopping (60 gold) a +0 mace (60 gold) a +0 trident (70 gold) a +0 whip (50 gold) a +0 dagger (40 gold) a +0 dagger (40 gold) the +5 hand crossbow of Punishment {velocity, rC+ Str+2 Dex-4} (170 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+2). It affects your dexterity (-4). It protects you from cold. a +2 falchion of flaming (60 gold) a +0 short sword (60 gold) a +0 spear (60 gold) [Shop] Veckep's Antique Weapon Shoppe a +3 vampiric battleaxe (182 gold) a +5 war axe of distortion (98 gold) a +0 quarterstaff of draining (112 gold) a +0 short sword (84 gold) a +0 hunting sling (42 gold) a +6 mace of draining (84 gold) a +2 hunting sling of flaming (42 gold) a +2 broad axe of chopping (112 gold) a +0 hunting sling (42 gold) a +0 dagger (56 gold) [Shop] Hoapraxt's Antique Armour Emporium a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 cloak (130 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) [Shop] Daidghips's Distillery a potion of degeneration (14 gold) a potion of poison (14 gold) a potion of poison (14 gold) 2 potions of magic (224 gold) a potion of poison (14 gold) [Shop] Weng's Jewellery Shoppe a cursed ring of poison resistance (170 gold) a +3 ring of intelligence (157 gold) an uncursed ring of flight (175 gold) an uncursed amulet of guardian spirit (300 gold) a +2 ring of evasion (100 gold) the amulet of Curasmev {Inacc rElec} (105 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. a cursed ring of loudness (45 gold) (0, 0, D) 22 bolts (20, 1, D) a +0 ring mail (33, 1, D) a +0 leather armour a +0 long sword (44, 1, D) a +0 robe (50, 1, D) a +1 robe of poison resistance a +2 robe of positive energy an uncursed amulet of regeneration (52, 1, D) a plain deck of summoning (53, 1, D) a +1 robe of poison resistance an uncursed staff of conjuration (20, 2, D) a cursed -3 whip (23, 2, D) a +0 robe a +0 dagger (30, 2, D) a +1 arbalest of flaming (6, 3, D) a +0 club a +0 robe (27, 3, D) a +0 dagger (28, 3, D) a +0 hand axe (44, 3, D) a +2 falchion of flaming a +3 leather armour of magic resistance a +0 shield of positive energy an uncursed staff of poison {!a} (45, 3, D) a +2 robe of poison resistance an uncursed amulet of the gourmand the +0 battleaxe of the Realm of Zot {drain, Str+4 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+2). a +1 ring of slaying a +0 robe of fire resistance (46, 3, D) a +0 robe of cold resistance (53, 3, D) a +2 naga barding of fire resistance the +0 pair of gloves of Satenir {MR- Str+5 Int+2} It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (27, 4, D) a +0 club (30, 4, D) a +0 chain mail a +0 halberd (53, 4, D) the +7 hand crossbow "Wiexuis" {penet, MP+9} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your magic capacity (+9). a +1 hand crossbow of flaming (18, 5, D) a +0 long sword (19, 5, D) a +0 long sword a +0 scale mail (36, 5, D) 15 arrows a +0 shortbow a +0 short sword (43, 5, D) a +2 chain mail of cold resistance (50, 5, D) a manual of Bows a +1 dagger of venom a +1 short sword of electrocution (53, 5, D) a +0 shortbow of flaming (25, 6, D) a +0 ring mail a cursed -1 short sword (25, 7, D) a +0 mace (14, 8, D) a +0 robe (45, 8, D) a +4 antimagic short sword a +3 rapier of flaming a +2 quick blade a +4 dagger of draining (21, 9, D) a +0 short sword a +0 leather armour (23, 9, D) a +3 short sword of speed (25, 9, D) a +0 chain mail a +0 battleaxe (15, 10, D) a +0 robe a +0 dagger (23, 10, D) a +0 robe a +0 dagger (24, 10, D) a +0 dagger a +0 plate armour a +0 morningstar a +0 whip a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 dagger a +0 robe (25, 10, D) a +0 hand axe (35, 10, D) 18 arrows a +0 shortbow (14, 11, D) a +0 dagger (29, 11, D) a +2 dagger (35, 11, D) 15 arrows of dispersal a +0 longbow (36, 11, D) 23 arrows a +0 shortbow (41, 14, D) a +0 scythe of distortion {!w} (-3, 15, D) an uncursed ring of wizardry (11, 15, D) a +4 quarterstaff of speed (40, 15, D) a +0 blowgun a +2 great mace of freezing (42, 17, D) a +0 trident a +0 hand axe of flaming (50, 17, D) a potion of degeneration (36, 18, D) 18 arrows a +0 plate armour (37, 18, D) a +0 hunting sling 23 arrows 19 stones (41, 18, D) a +3 antimagic short sword (8, 19, D) a +0 chain mail a +5 battleaxe of chopping (25, 19, D) a +3 hunting sling of flaming (36, 19, D) 2 potions of mutation {!q} a +0 robe a +0 shield (37, 19, D) 3 potions of magic a +2 vampiric short sword a +6 dagger of flaming (43, 20, D) a +0 ring mail a +0 dire flail (45, 20, D) a +0 arbalest 14 bolts of penetration (26, 22, D) a +0 plate armour a +2 demon trident (47, 22, D) 21 bolts a +0 arbalest (33, 23, D) a +5 antimagic short sword (36, 23, D) a cursed -1 blowgun (37, 23, D) a +0 robe a +0 quarterstaff (28, 24, D) a +2 scimitar of flaming a +2 long sword of holy wrath (37, 24, D) a +0 blowgun a spriggan corpse (skeletalised by now) (49, 24, D) a +0 arbalest 20 bolts (44, 26, D) a +0 trident 3 silver tomahawks (45, 26, D) a silver tomahawk (46, 26, D) a silver tomahawk (47, 26, D) a tomahawk (still there?) a +0 mace (still there?) (48, 26, D) a tomahawk (49, 26, D) a silver tomahawk (still there?) 2 tomahawks (still there?) (51, 26, D) a +0 arbalest 22 bolts (29, 29, D) 9 large rocks (20, 32, D) the +9 broad axe of Unkeommu {vamp, *Contam rElec rC++ MR-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (33, 32, D) a poisoned javelin (12, 33, D) a +0 morningstar (18, 33, D) a +0 robe a +0 short sword (32, 33, D) a poisoned javelin (14, 35, D) a +0 short sword a +0 shield (12, 36, D) a potion of poison (36, 36, D) a +0 cloak (35, 37, D) a +4 spear of venom 10 poisoned javelins a +0 leather armour (21, 39, D) a +4 lajatang of speed