mopl Level 1 of the Dungeon (2, -4, D:1) a +0 club (2, -3, D:1) a +0 club (2, 9, D:1) 2 stones (2, 10, D:1) a +0 short sword a +0 short sword a stone (3, 10, D:1) a +0 dagger 9 stones (3, 29, D:1) 7 stones (4, 10, D:1) a +0 short sword (17, 4, D:1) a stone (18, 2, D:1) a stone (18, 3, D:1) a stone (19, 1, D:1) a stone (20, 24, D:1) a stone (21, -1, D:1) a +0 club 19 stones (21, 0, D:1) a +0 club (22, 9, D:1) a +0 leather armour (23, 31, D:1) a cursed -1 whip (34, 25, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Diefohew" {-Tele rElec Dex+3 SInv Stlth+} (3250 gold) [ring of see invisible] It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. the +1 pair of boots of Purpose {rN++} (2700 gold) It greatly protects you from negative energy. the amulet "Migrorhe" {+Rage +Inv rPois} (5820 gold) [amulet of rage] It protects you from poison. It lets you turn invisible. It lets you go berserk. the +4 dagger of Cocytus {flame, rElec Dex-5 Stlth+} (2990 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It insulates you from electricity. It makes you more stealthy. (4, -1, D:2) a +2 morningstar of flaming (5, -3, D:2) 17 bolts (8, 19, D:2) a +0 dagger (9, 24, D:2) 11 arrows (15, 12, D:2) 30 stones (15, 25, D:2) a +0 quarterstaff (15, 32, D:2) a +0 robe (18, -3, D:2) a +0 leather armour (18, 1, D:2) a +0 club (28, 24, D:2) a stone (28, 25, D:2) 5 stones (28, 26, D:2) a +0 whip a +0 hunting sling 36 stones (30, 36, D:2) 5 stones (31, 34, D:2) 4 stones (31, 35, D:2) 8 stones (31, 36, D:2) 2 stones (32, 2, D:2) a +0 hunting sling (32, 34, D:2) a stone (32, 36, D:2) 5 stones (32, 37, D:2) 2 stones (33, 30, D:2) a +0 club (35, 32, D:2) a stone (35, 34, D:2) 20 stones (36, 31, D:2) a stone (45, 4, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -6, D:3) a +0 dagger a +0 animal skin (6, -3, D:3) a +0 club a kobold corpse (9, -28, D:3) a +0 ring mail (11, -34, D:3) a +0 pair of gloves (16, 3, D:3) a +0 club a hobgoblin skeleton (17, 2, D:3) a +0 club a quokka corpse a hobgoblin corpse (22, -22, D:3) a +0 hunting sling (26, -26, D:3) 8 stones (30, -21, D:3) a +4 short sword a kobold corpse (31, -2, D:3) 17 stones (32, -21, D:3) a +0 club