Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-558-g233958a4c4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17656945931314248739, deterministic pregen: 1 Command line: /usr/games/crawl-git-233958a4c4 -name mopl -rc /dgldir/rcfiles/crawl-git/mopl.rc -macro /dgldir/rcfiles/crawl-git/mopl.macro -morgue /dgldir/morgue/mopl/ -webtiles-socket /crawl-master/webserver/sockets/mopl:2024-03-01.09:58:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 15 stack frames. /usr/games/crawl-git-233958a4c4(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x560635d9c51b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-233958a4c4(_Z13do_crash_dumpv+0x49b) [0x560635da789b]: do_crash_dump() /usr/games/crawl-git-233958a4c4(_Z20crash_signal_handleri+0xae) [0x560635d9c88e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7ff4f6051f20]: /usr/games/crawl-git-233958a4c4(_Z16armour_type_proph11armour_flag+0x24) [0x560635f9e684]: armour_type_prop(unsigned char, armour_flag) /usr/games/crawl-git-233958a4c4(_Z12equip_effect14equipment_typeibb+0x164) [0x5606361d4d74]: equip_effect(equipment_type, int, bool, bool) /usr/games/crawl-git-233958a4c4(_Z10equip_item14equipment_typeibb+0x4f) [0x5606361d540f]: equip_item(equipment_type, int, bool, bool) /usr/games/crawl-git-233958a4c4(_ZN12EquipOnDelay6finishEv+0xda) [0x560635dbf10a]: EquipOnDelay::finish() /usr/games/crawl-git-233958a4c4(_ZN5Delay6handleEv+0x46) [0x560635dc0486]: Delay::handle() /usr/games/crawl-git-233958a4c4(_Z12handle_delayv+0x36) [0x560635dc0dc6]: handle_delay() /usr/games/crawl-git-233958a4c4(+0xa75819) [0x560636427819]: /usr/games/crawl-git-233958a4c4(+0xa75e4d) [0x560636427e4d]: /usr/games/crawl-git-233958a4c4(main+0x417) [0x560635ce8a07]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7ff4f6034b97]: /usr/games/crawl-git-233958a4c4(_start+0x2a) [0x560635ce923a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-233958a4c4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-233958a4c4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-233958a4c4/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_rooms dpeg_lair_monsters eino_jars Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged, weak, 78% to hit) You feel a surge of power! The sting hits the wraith but does no damage. The wraith is lightly damaged. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged, weak, 78% to hit) You feel a surge of power! The sting hits the wraith but does no damage. The wraith is lightly damaged. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged, weak, unstickable) You feel a surge of power! The sticky flame hits the wraith but does no damage. The wraith is lightly damaged. The wraith hits you. You hear the crackle of electricity. b - a +1 dagger of electrocution (weapon) You barely miss the wraith. The wraith is lightly damaged. The wraith hits you. You barely miss the wraith. The wraith is lightly damaged. The wraith completely misses you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you. You closely miss the wraith. You squeeze the wraith. The wraith is moderately damaged. The wraith completely misses you. You hit the wraith. The wraith is moderately damaged. The wraith is no longer weakened. The wraith closely misses you. You hit the wraith but do no damage. Lightning courses through the wraith! Your squeeze misses the wraith. The wraith is heavily damaged. The wraith barely misses you. You closely miss the wraith. The wraith is heavily damaged. The wraith barely misses you. You hit the wraith. Lightning courses through the wraith!! You destroy the wraith! No target in view! Your +1 dagger of electrocution stops crackling. a - a staff of alchemy (weapon) There is a stone staircase leading up here. Things that are here: a +0 scale mail; a +0 dagger Things that are here: a +0 club; an orc skeleton HP restored. You see here a +0 whip. Magic restored. You see here a hound skeleton. Things that are here: a +0 robe; a +4 morningstar Things that are here: a +0 robe; a +0 falchion Things that are here: a +0 robe; a +3 morningstar of freezing You see here 3 stones. You see here a +0 club. There is an open door here. Things that are here: a +0 plate armour; a +1 heavy flail; an orc skeleton j - 3 orange potions (gained 1) You see here a +0 robe. z - a +6 ring of dexterity You feel agile. z - a +6 ring of dexterity (on tentacle) Okay, then. There is an open door here. There is an open door here. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is an open door here. Things that are here: a +0 robe; a +3 morningstar of freezing Things that are here: a +0 robe; a +0 falchion Things that are here: a +0 robe; a +4 morningstar There is a stone staircase leading down here. You climb downwards. Joseph shouts! Found a ring mail and a cloak. There is a stone staircase leading up here. Joseph is nearby! Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. Joseph is poisoned. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (lightly wounded, poisoned, chance to affect: 72%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs Joseph. Joseph is lightly wounded. Your toxic aura wanes. You hear a shout! x4 Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - Joseph You feel a surge of power! Fumes of mercury billow through the air! Joseph looks weaker. Joseph is engulfed in noxious fumes. Joseph shoots a sling bullet. The sling bullet hits you! Unknown command. Unknown command. Unknown command. Casting: Mercury Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (noxious fumes, lightly wounded, poisoned, weak, 81% to hit) You feel a surge of power! The sting hits Joseph! Joseph looks even sicker. Joseph is lightly wounded. Joseph is engulfed in noxious fumes. Joseph appears confused. A sky beast comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (noxious fumes, lightly wounded, confused, very poisoned, weak, 95% to hit) You feel a surge of power! The sting hits Joseph. Joseph looks even sicker. Joseph is moderately wounded. Joseph is engulfed in noxious fumes. Joseph appears confused. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderately wounded, confused, very poisoned, weak, 95% to hit) You feel a surge of power! The sting hits Joseph but does no damage. Joseph looks as sick as possible! Joseph is moderately wounded. An orc comes into view. It is wielding a +0 whip. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderately wounded, confused, extremely poisoned, weak) You feel a surge of power! The sticky flame hits Joseph! Joseph is moderately wounded. Joseph burns! Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff! Unknown command. You hit Joseph. You grab Joseph. Joseph is heavily wounded. You constrict Joseph. Joseph burns! Joseph struggles to escape constriction. The sky beast is engulfed in noxious fumes. The sky beast appears confused. Unknown command. You hit Joseph. You squeeze Joseph. Joseph is severely wounded. You constrict Joseph. Joseph burns! You kill Joseph! The sky beast is engulfed in noxious fumes. Training target 5.0 for Translocations reached! Your Translocations skill increases to level 5! The sky beast is engulfed in noxious fumes. The sky beast appears confused. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The orc completely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc is poisoned. The sky beast is poisoned. The orc completely misses you. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (moderately wounded, poisoned) You feel a surge of power! The sticky flame hits the sky beast! The sky beast is heavily wounded. You kill the orc! The sky beast burns! The sky beast misses you. Unknown command. You hit the sky beast but do no damage. Your squeeze misses the sky beast. The sky beast is almost dead. You kill the sky beast! Your toxic aura wanes. Your Fire Magic skill increases to level 4! Your Alchemy skill increases to level 8! You have reached level 10! You feel stronger. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) You feel a surge of power! The sting hits the sleepcap but does no damage. The sleepcap is poisoned. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (poisoned, chance to weaken: 100%) You feel a surge of power! Fumes of mercury billow around the sleepcap! The sleepcap looks weaker. Unknown command. Casting: Mercury Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, poisoned, weak) You feel a surge of power! The sticky flame hits the sleepcap! The sleepcap is heavily damaged. The sleepcap burns! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap burns! You destroy the sleepcap! Your Conjurations skill increases to level 6! An orc comes into view. It is wielding a +0 mace. You wake up. Unknown command. Unknown command. You start resting. HP restored. You start resting. An orc comes into view. It is wielding a +0 hand axe. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You hit the orc. You envenom the orc. You kill the orc! No target in view! You start resting. An orc warrior comes into view. It is wielding a +0 scimitar. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc warrior shouts! The orc warrior is poisoned. The orc warrior looks even sicker. The orc warrior throws a boomerang. The boomerang closely misses you. The orc warrior looks even sicker. The orc warrior throws a boomerang. The boomerang closely misses you. Your toxic aura wanes. An orc priest comes into view. It is wielding a +0 mace. The orc warrior throws a boomerang. The boomerang hits you! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. You kill the orc warrior! The orc priest looks even sicker. Unknown command. Unknown command. The orc priest invokes the aid of Beogh against you. Beogh smites you! Your toxic aura wanes. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The orc barely misses you. The orc hits you with a +0 mace! There is a stone staircase leading up, spattered with blood here. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc priest is poisoned. The orc is poisoned. The orc priest looks even sicker. You kill the orc! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (severely wounded, very poisoned) You feel a surge of power! The sticky flame hits the orc priest. You kill the orc priest! Unknown command. Things that are here: a +0 mace; an orc corpse Your toxic aura wanes. Items here: ))))) [[ †. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 ring mail; a sky beast corpse You start resting. HP restored. There is a stone staircase leading up, spattered with blood here. Items here: ))))) [[ †. You see here a +0 cloak. n - 5 boomerangs (gained 1) Things that are here: a +0 chain mail; a +0 scimitar Found a staircase to the Ecumenical Temple. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a shimmering altar of Xom and a sparkling altar of Nemelex Xobeh. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found a basalt altar of Yredelemnul and a hazy altar of Hepliaklqana. Found a radiant altar of Vehumet and a broken altar of Ashenzari. Found a glowing silver altar of Zin. Found a bloodstained altar of Trog. There is a radiant altar of Vehumet here. You curl up in front of the altar of Vehumet. Vehumet welcomes you! Unknown command. Press < or > to pray at altars. What level of the Dungeon? (default 7, ? - help) There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Found a stone staircase leading up. Found 3 stones. Found a stone staircase leading down. You pick up a book of the Moon and begin reading... You add the spells Passage of Golubria and Lehudib's Crystal Spear to your library. Found a sacrificial altar of Ru. You open the door. There is an open door here. A wight comes into view. It is wielding a +0 falchion. Found a plate armour. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe You feel a surge of power! The sticky flame hits the wight! The wight is moderately damaged. The wight burns! You destroy the wight! Vehumet accepts your kill. A wight comes into view. It is wielding a +4 scimitar of freezing. Things that are here: a +0 falchion; a +0 robe Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 scimitar of freezing and wearing a +0 robe You feel a surge of power! The sticky flame hits the wight. The wight is moderately damaged. The wight burns! You destroy the wight! Vehumet accepts your kill. Your Evocations skill increases to level 3! Unknown command. Things that are here: a +4 scimitar of freezing; a +0 robe Found a scroll labelled FASHRO MUAMAO. A - a scroll labelled FASHRO MUAMAO You open the door. A water moccasin and 3 adders come into view. Found Nyerchei's Serpentskin Sales. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The adder is poisoned. x2 The adder hisses angrily. The adder is poisoned. The adder looks even sicker. The water moccasin hisses angrily. Unknown command. You kill the adder! Vehumet accepts your kill. You kill the adder! Vehumet accepts your kill. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You feel a surge of power! The sticky flame hits the water moccasin! The water moccasin is moderately wounded. The adder looks even sicker. Your toxic aura wanes. The water moccasin burns! The water moccasin closely misses you. You hit the water moccasin. You grab the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin burns! You kill the water moccasin! Vehumet accepts your kill. The adder closely misses you. Unknown command. You barely miss the adder. Your grab misses the adder. The adder is almost dead. You kill the adder! Vehumet accepts your kill. There is an open door here. You see here a water moccasin corpse. There is an entrance to Nyerchei's Serpentskin Sales here. You can access your shopping list by pressing '$'. You open the door. There is an open door here. B - a scroll labelled LYEMNO VOUTTA Found a club. You see here a +0 club. An ogre comes into view. It is wielding a +0 giant club. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The ogre shouts! The ogre is poisoned. The ogre looks even sicker. Unknown command. The ogre looks even sicker. The ogre looks as sick as possible! Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned, 89% to hit) You feel a surge of power! The sting hits the ogre. The ogre looks as sick as possible! The ogre is severely wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, extremely poisoned, 89% to hit) You feel a surge of power! The sting hits the ogre. The ogre looks as sick as possible! The ogre is almost dead. You kill the ogre! Vehumet accepts your kill. Your Staves skill increases to level 3! You start resting. Magic restored. You start putting on your armour. You continue putting on your orb of energy. x4 You finish putting on your orb of energy. You see here a +0 giant club. An orc comes into view. It is wielding a +0 dagger. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 408 gold pieces (gained 16). An orc is nearby! You feel a surge of power! The sting hits the orc! The orc is poisoned. You kill the orc! Vehumet accepts your kill. You see here a +0 dagger. An orc and an orc priest come into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc shouts! The orc is poisoned. The orc priest shouts! The orc priest is poisoned. You kill the orc! Vehumet accepts your kill. The orc priest invokes the aid of Beogh against you. Beogh smites you! Unknown command. You feel a surge of power! The sting hits the orc priest. The orc priest looks even sicker. The orc priest is severely wounded. The orc priest looks even sicker. Your toxic aura wanes. You feel a surge of power! The sting hits the orc priest. The orc priest looks as sick as possible! The orc priest is almost dead. Magical energy flows into your mind! You kill the orc priest! Vehumet accepts your kill. Items here: )) [ †. C - a wand of light (7) Found a stone staircase leading up. Items here: )) [ †. A wight comes into view. It is wielding a +0 falchion. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe You feel a surge of power! The sticky flame hits the wight. The wight is lightly damaged. The wight burns! The wight misses you. Unknown command. The wight burns! The wight attacks as it pursues you! The wight completely misses you. The wight burns! You destroy the wight! Vehumet accepts your kill. You see here a +0 dagger. You open the door. A kobold brigand and 5 kobolds come into view. The kobold brigand is wielding a +0 dagger and quivering poisoned darts. A kobold is wielding a +0 dagger of draining. Found a potion of degeneration. Found a hide-covered altar of Uskayaw. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The kobold brigand is poisoned. The kobold shouts! The kobold is poisoned. You kill the kobold! Vehumet accepts your kill. You kill the kobold! Vehumet accepts your kill. Magical energy flows into your mind! You kill the kobold! Vehumet accepts your kill. The kobold shouts! x2 Unknown command. Unknown command. Unknown command. You kill the kobold! Vehumet accepts your kill. The kobold is poisoned. You feel a surge of power! The sting hits the kobold but does no damage. The kobold looks even sicker. The kobold is heavily wounded. The kobold brigand looks even sicker. The kobold looks even sicker. Your toxic aura wanes. You feel a surge of power! The sting hits the kobold. The kobold looks as sick as possible! You kill the kobold! Vehumet accepts your kill. You feel a surge of power! The sting hits the kobold brigand. The kobold brigand looks even sicker. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 dagger. You feel a surge of power! The sting hits the kobold brigand. The kobold brigand looks as sick as possible! The kobold brigand is severely wounded. The kobold brigand barely misses you. You feel a surge of power! The sting hits the kobold brigand! The kobold brigand looks as sick as possible! You kill the kobold brigand! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) D - 8 poisoned darts There is an open door here. Things that are here: a +0 dagger; a +0 short sword; a stone Things that are here: a +0 short sword; a +0 dagger of draining; 3 stones Things that are here: a +0 dagger; a kobold corpse There is a hide-covered altar of Uskayaw here. There is an open door here. Things that are here: a +0 dagger; a +0 short sword; a stone You open the door. There is an open door here. Found an escape hatch in the floor. Maurice the Thief comes into view. He is wielding a +4 dagger of venom and carrying a wand of warping. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. Maurice is poisoned. Maurice looks even sicker. Maurice says, "Nice gear. Can I borrow some?" Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs Maurice. Maurice is lightly wounded. Maurice is engulfed in noxious fumes. Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! Fumes of mercury billow through the air! Magical energy flows into your mind! Maurice looks even sicker. Your toxic aura wanes. Maurice is engulfed in noxious fumes. Unknown command. Casting: Mercury Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - Maurice Aim: Maurice, wielding a +4 dagger of venom, wearing a +2 cloak and carrying a wand of warping (lightly wounded, very poisoned, chance to weaken: 100%) You feel a surge of power! Fumes of mercury billow around Maurice! Maurice looks as sick as possible! Maurice looks weaker. Maurice zaps a wand. Space twists violently! The rupture engulfs you! You hear a croak. Unknown command. Casting: Mercury Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +4 dagger of venom, wearing a +2 cloak and carrying a wand of warping (lightly wounded, extremely poisoned, weak, 69% to hit) You feel a surge of power! The sting hits Maurice but does no damage. Maurice looks as sick as possible! Maurice is lightly wounded. Magical energy flows into your mind! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +4 dagger of venom, wearing a +2 cloak and carrying a wand of warping (moderately wounded, extremely poisoned, weak, 69% to hit) You feel a surge of power! The sting hits Maurice. Maurice looks as sick as possible! Maurice is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +4 dagger of venom, wearing a +2 cloak and carrying a wand of warping (moderately wounded, extremely poisoned, weak) You feel a surge of power! The sticky flame hits Maurice! Maurice is heavily wounded. Maurice burns! Maurice completely misses you. Maurice misses you. Unknown command. You barely miss Maurice. You grab Maurice. Maurice is severely wounded. You constrict Maurice. Maurice burns! Maurice hits you with a +4 dagger of venom! Maurice steals your amulet of reflection! Maurice puts on an amulet of reflection. Maurice bites you but does no damage. You hit Maurice but do no damage. You envenom Maurice. Maurice looks as sick as possible! Maurice blocks your attack. Maurice is almost dead. You constrict Maurice! You kill Maurice! Vehumet accepts your kill. Your Spellcasting skill increases to level 7! Unknown command. You now have 424 gold pieces (gained 16). o - a wand of warping (14); E - an amulet of reflection Things that are here: a +4 dagger of venom; a +2 cloak You start resting. HP restored. Things that are here: a +4 dagger of venom; a +2 cloak F - a +4 dagger of venom Found a stone staircase leading down. Found an escape hatch in the ceiling. You see here a +0 dagger of holy wrath. G - a scroll labelled TOTHRA ZANGUWK A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 whip. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The gnoll shouts! The gnoll is poisoned. The gnoll shouts! The gnoll is poisoned. The gnoll looks even sicker. You hear a shout! x2 Unknown command. You hit the gnoll. You envenom the gnoll! You kill the gnoll! Vehumet accepts your kill. Your toxic aura wanes. A gnoll bouda comes into view. It is wielding a +0 club. You see here a +0 whip. You closely miss the gnoll bouda. You grab the gnoll bouda. You constrict the gnoll bouda. The gnoll bouda closely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. You constrict the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda completely misses you. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The gnoll bouda is poisoned. You kill the gnoll! Vehumet accepts your kill. You constrict the gnoll bouda. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. The gnoll bouda looks even sicker. You constrict the gnoll bouda. You kill the gnoll bouda! Vehumet accepts your kill. No target in view! A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. The gnoll is poisoned. Your attacks no longer feel as feeble. The gnoll throws a throwing net. The throwing net closely misses you. Items here: ( ) [ †. Your toxic aura wanes. The gnoll misses you. Things that are here: 29 gold pieces; a +0 club; a +0 robe You hit the gnoll. You envenom the gnoll! You kill the gnoll! Vehumet accepts your kill. Things that are here: a +0 whip; a gnoll corpse You now have 453 gold pieces (gained 29). Things that are here: a +0 club; a +0 robe H - a throwing net Things that are here: a +0 club; a +0 ring mail; a gnoll corpse Things that are here: a +0 club; a +0 ring mail; a gnoll corpse An orc comes into view. It is wielding a +0 short sword. An orc priest comes into view. It is wielding a +0 short sword. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. The orc shouts! The orc is poisoned. You kill the orc! Vehumet accepts your kill. You hear a shout! Unknown command. An orc priest and an orc wizard come into view. The orc wizard is wielding a +0 dagger of draining and carrying a wand of flame. The orc priest is poisoned. The orc wizard is poisoned. The orc wizard gestures at you while chanting. The magic dart hits you! Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (heavily wounded, poisoned, 78% to hit) You feel a surge of power! The sting hits the orc priest. The orc priest looks even sicker. The orc priest is severely wounded. The orc priest looks even sicker. The orc wizard looks even sicker. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (severely wounded, very poisoned, 78% to hit) Okay, then. The orc priest looks even sicker. The orc wizard looks even sicker. Your toxic aura wanes. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Unknown command. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. You kill the orc priest! Vehumet accepts your kill. The orc priest looks even sicker. The orc wizard looks as sick as possible! You kill the orc priest! Vehumet accepts your kill. You kill the orc wizard! Vehumet accepts your kill. Unknown command. Unknown command. Things that are here: a +0 short sword; an orc corpse Your toxic aura wanes. Things that are here: a +0 short sword; a +0 ring mail Things that are here: a +0 spear; a +0 ring mail; an orc corpse I - a wand of flame (14) Things that are here: a +0 dagger of draining; a +0 robe Things that are here: a +0 mace; an orc skeleton Found a club. Found a stone staircase leading down. An ice beast comes into view. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast You feel a surge of power! The sticky flame hits the ice beast! The ice beast melts! The ice beast is moderately wounded. The ice beast burns! The ice beast closely misses you. The ice beast burns! The ice beast shakes off the sticky flame as it moves. The ice beast attacks as it pursues you! The ice beast completely misses you. The ice beast attacks as it pursues you! The ice beast hits you but does no damage. Casting: Sticky Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) You feel a surge of power! The sticky flame hits the ice beast! The ice beast melts! You kill the ice beast! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Foxfire. Magical energy flows into your mind! Magic restored. Found a potion of degeneration. m - 2 scrolls labelled SAC WEBLECU (gained 1) You see here the serpent talisman of the Shore {rElec Will- Int-5 Stlth+}. There is an open door here. A gnoll sergeant and 2 gnolls come into view. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. Casting: Sticky Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The gnoll sergeant is poisoned. The gnoll is poisoned. The gnoll shouts! The gnoll is poisoned. x2; The gnoll looks even sicker. x3 Unknown command. Unknown command. The gnoll looks even sicker. You kill the gnoll! Vehumet accepts your kill. The gnoll sergeant looks even sicker. You kill the gnoll! Vehumet accepts your kill. You kill the gnoll! Vehumet accepts your kill. Your toxic aura wanes. The gnoll sergeant attacks as it pursues you! The gnoll sergeant completely misses you. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, poisoned, chance to affect: 81%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Unknown command. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (noxious fumes, heavily wounded, confused, poisoned, 95% to hit) You feel a surge of power! The sting hits the gnoll sergeant. The gnoll sergeant looks even sicker. The gnoll sergeant is severely wounded. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (noxious fumes, almost dead, confused, very poisoned, 95% to hit) You feel a surge of power! The sting hits the gnoll sergeant but does no damage. The gnoll sergeant looks even sicker. The gnoll sergeant is almost dead. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (noxious fumes, almost dead, confused, very poisoned, 95% to hit) You feel a surge of power! The sting hits the gnoll sergeant but does no damage. The gnoll sergeant looks as sick as possible! The gnoll sergeant is almost dead. Magical energy flows into your mind! The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. You catch the helpless gnoll sergeant completely off-guard! You hit the gnoll sergeant but do no damage. You grab the gnoll sergeant. You squeeze the gnoll sergeant, but do no damage. The gnoll sergeant is almost dead. You constrict the gnoll sergeant. You kill the gnoll sergeant! Vehumet accepts your kill. Things that are here: a +0 trident; a +0 scale mail You see here a +0 club. You see here a +5 whip. You see here a +0 spear. A wyvern comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The wyvern hisses angrily. The wyvern is poisoned. Unknown command. The wyvern looks even sicker. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The wyvern looks even sicker. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (moderately wounded, very poisoned, 78% to hit) You feel a surge of power! The sting hits the wyvern. The wyvern looks as sick as possible! The wyvern is heavily wounded. The wyvern looks as sick as possible! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (severely wounded, extremely poisoned, 78% to hit) You feel a surge of power! The sting hits the wyvern. The wyvern looks as sick as possible! The wyvern is severely wounded. Magical energy flows into your mind! The wyvern looks as sick as possible! Your toxic aura wanes. You closely miss the wyvern. You squeeze the wyvern, but do no damage. The wyvern is almost dead. You kill the wyvern! Vehumet accepts your kill. Your Fire Magic skill increases to level 5! You see here a wyvern corpse. You see here a +0 dagger. Things that are here: a +0 falchion; a +0 robe You see here a +0 plate armour. You see here a +0 dagger of holy wrath. Done exploring. What level of the Dungeon? (default 7, ? - help) Things that are here: a +0 falchion; a +0 robe Things that are here: a +4 scimitar of freezing; a +0 robe There is a stone staircase leading down here. You climb downwards. Found a sling. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. Okay, then. Unknown command. As you read the scroll labelled DYIVVI ZOLLIRI, it crumbles to dust. It is a scroll of identify. x - a potion of resistance As you read the scroll of identify, it crumbles to dust. w - a potion of haste As you read the scroll of identify, it crumbles to dust. s - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. G - a scroll of fear As you read the scroll of identify, it crumbles to dust. B - a scroll of blinking As you read the scroll of identify, it crumbles to dust. A - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. u - a scroll of enchant armour You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. E - an amulet of reflection (around mantle) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-558-g233958a4c4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mopl] Species: Octopode Job: Alchemist HP: 56/56; mods: 0/0 MP: 20/20; mod: 0 Stats: 8 (8) 21 (21) 19 (19) Position: (42, 19), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 12 | 3 | 381 | 81/200 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 22 | 7 | 1754 | 90/476 Conjurations | X | 1 | 11 | 6 | 1165 | 115/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 5 | 750 | 0/300 Fire Magic | X | 2 | 22 | 5 | 770 | 20/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 2 | 22 | 8 | 1757 | 244/379 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 11 | 3 | 342 | 90/168 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 453 #23: 5102 #24: 643552250 #34: 1 #49: 504 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of alchemy eq slot #5, inv slot #6: orb of energy eq slot #9, inv slot #30: amulet of reflection eq slot #10, inv slot #4: ring of wizardry eq slot #11, inv slot #15: +5 ring of evasion eq slot #12, inv slot #25: +6 ring of dexterity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..).......# #..<.......# #..........# #..........# #..........# #..........# #..........# #...@......# #..........# ###.####.... .. ..# ... . ...# .### .. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>