monday the Dungeon (0, 11, D) a necrophage skeleton (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 9, D) a +2 dagger of venom (2, 10, D) a +1 trident of piercing (2, 11, D) a +1 hand axe of chopping (3, 8, D) a +3 scale mail (3, 9, D) a +0 quarterstaff of protection (3, 10, D) a +1 long sword of holy wrath (3, 11, D) a +0 flail of crushing (5, 3, D) a +2 trident (5, 4, D) a +2 falchion (6, 3, D) a +2 quarterstaff (6, 4, D) a +2 dagger (7, 3, D) a +2 hand axe (7, 4, D) a +2 mace (9, 21, D) a +0 club (11, 6, D) a +0 dagger (16, 21, D) a +3 ring of intelligence (17, 21, D) a +2 rapier of draining (17, 22, D) a +2 halberd of venom (17, 23, D) a +4 quarterstaff of draining (18, 19, D) a +0 helmet (18, 20, D) a +3 plate armour (18, 21, D) a +2 scimitar of flaming (22, 15, D) a +0 giant club (unseen) (23, 14, D) 2 large rocks