monday the Dungeon (0, 14, D) a +2 flail of crushing a +0 ring mail (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 3, D) a +2 hand axe (5, 4, D) a +2 mace (6, 3, D) a +2 dagger (6, 4, D) a +2 quarterstaff (6, 14, D) a +0 trident of piercing (7, 3, D) a +2 falchion (7, 4, D) a +2 trident (7, 14, D) a +0 dagger of draining (7, 15, D) a +0 quarterstaff of protection (8, 12, D) a +0 club (8, 14, D) a +0 long sword of holy wrath (8, 15, D) a +1 flail of protection (9, 21, D) a +0 dagger a +0 robe a +0 club a +0 war axe a +0 flail (16, -5, D) 5 arrows (still there?) 4 arrows (still there?) (17, -4, D) a javelin (17, 20, D) a +4 scale mail (17, 21, D) the +4 quarterstaff "Enteofil" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (17, 22, D) the +2 scimitar of Valiance {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (17, 23, D) a +2 rapier of draining (18, -3, D) a +2 rod of ignition (10/10) (still there?) an arrow (still there?) (18, 19, D) a +5 ring mail (18, 20, D) a +0 helmet (18, 21, D) a +2 morningstar of protection (18, 22, D) a +2 halberd of venom (19, -2, D) a +0 short sword (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 giant club (still there?) 3 arrows (still there?) a +0 giant club (still there?) a guardian serpent corpse (still there?) a naga corpse (still there?) an ogre corpse (still there?) a swamp drake corpse (still there?) an ogre corpse (still there?) (20, -3, D) a +0 spear (unseen) (21, -4, D) a +0 giant spiked club (unseen) (22, 16, D) a +0 hand axe (22, 18, D) a +0 war axe a +0 chain mail (23, -6, D) 17 arrows (23, 16, D) a +2 war axe of freezing a +0 chain mail (23, 17, D) a +0 dagger a +0 hand axe a +0 chain mail a cursed -3 short sword a +0 plate armour (23, 18, D) a +0 hand axe a cursed +0 chain mail (29, 21, D) a frilled lizard corpse (skeletalised by now) (29, 22, D) a bog body corpse (skeletalised by now) (31, 13, D) a +0 scimitar a cursed -1 rapier (32, 18, D) a +0 leather armour (35, 17, D) a cursed +0 scale mail (37, 17, D) a +0 giant club a +0 giant club a +1 whip of electrocution a +0 robe of fire resistance a +0 halberd a +0 battleaxe (38, 16, D) a +0 trident a +0 plate armour (38, 17, D) a +0 trident a +0 plate armour a +0 animal skin (38, 18, D) a +0 halberd a +0 plate armour (39, 13, D) a +0 ring mail (39, 16, D) a +0 short sword (39, 17, D) a +0 giant club (39, 18, D) a +0 animal skin (40, 17, D) a +0 spear (41, 17, D) a +0 dire flail a +0 mace a cursed +0 plate armour a +0 trident (42, 17, D) a +0 animal skin (42, 18, D) a +0 animal skin (42, 19, D) a +0 trident a +0 ring mail (43, 17, D) a +0 battleaxe