monday the Dungeon [Shop] Gaecsyta's Antique Weapon Emporium a +2 war axe of chopping (395 gold) a +0 short sword (69 gold) a +3 spear of piercing (494 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 club (23 gold) a +0 club (23 gold) a +5 morningstar of protection (731 gold) [Shop] Meoqimif's Armour Shoppe a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) the +6 scale mail of Qiejot {rElec Int+4} (733 gold) It affects your intelligence (+4). It insulates you from electricity. a +2 robe of magic resistance (230 gold) a +0 cloak (58 gold) a +0 buckler (58 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) the +2 plate armour "Noonuaku" {*Corrode rN+++ Int+4 Stlth-} (811 gold) It affects your intelligence (+4). It renders you almost immune to negative energy. It may corrode you when you take damage. It makes you less stealthy. [Shop] Mayj's Magic Scroll Emporium a scroll of recharging (114 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of fog (24 gold) 3 scrolls of random uselessness (36 gold) a scroll of random uselessness (12 gold) a scroll of recharging (114 gold) [Shop] Caselag's Assorted Antiques a lamp of fire (960 gold) a +2 rapier of draining (460 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +1 chain mail of cold resistance (396 gold) a +0 robe (16 gold) a potion of curing (72 gold) (0, 0, D) a bolt (still there?) a human corpse (still there?) (0, 14, D) a hog skeleton (0, 25, D) a +3 scimitar of flaming a hell hound corpse a hell hound corpse (0, 26, D) a +1 vampiric lajatang a hell hound corpse (2, -13, D) a +0 halberd of chopping (2, -11, D) a +3 dire flail (2, -10, D) a +1 battleaxe (2, -9, D) a +0 triple crossbow (2, -8, D) a +0 executioner's axe (2, -7, D) a +3 broad axe (2, -4, D) +0 swamp dragon scales (2, -3, D) a +0 scale mail (2, -2, D) +0 swamp dragon scales (2, -1, D) a +3 leather armour of poison resistance (2, 0, D) +1 fire dragon scales (2, 1, D) a +0 pair of gloves (2, 2, D) a +1 helmet (2, 3, D) +0 swamp dragon scales (2, 14, D) a +1 shortbow of flaming 27 arrows a +0 broad axe a +0 chain mail (2, 15, D) a +0 battleaxe of freezing the +2 hunting sling of Harmony {velocity, rC+ Dex+2} Any stone fired from it inflicts extra damage. It affects your dexterity (+2). It protects you from cold. a +0 spear a +0 robe a +1 battleaxe of chopping a +0 plate armour a +0 dagger a +0 robe (2, 19, D) a +0 whip a +0 robe (4, -15, D) a +2 scimitar of flaming a +0 robe (6, -15, D) a +0 dagger a +0 robe (6, -14, D) a +0 halberd a +0 plate armour (6, -13, D) a +0 hand axe a +0 dagger a +0 leather armour a cursed +0 falchion (6, -11, D) a +0 dagger a +0 robe (6, -10, D) a +0 club (6, -9, D) a +0 hand axe (6, -8, D) a cursed -1 dagger a +0 robe (6, -7, D) a +0 club 3 large rocks (6, -1, D) a +0 battleaxe a +0 chain mail (6, 0, D) a +0 hand axe a +0 plate armour a +0 bardiche a +0 chain mail (6, 1, D) a +0 war axe a +0 plate armour a +0 plate armour (6, 2, D) a +0 falchion a +0 leather armour a +0 mace a +0 plate armour a +0 short sword a +0 plate armour a +0 dire flail a +0 chain mail (6, 6, D) a +0 scimitar (6, 7, D) a +0 long sword a +0 chain mail (6, 8, D) a +0 war axe (6, 12, D) a +0 giant club (6, 13, D) a +0 giant club a +0 giant spiked club a +0 giant club (6, 14, D) a cursed -3 giant club (6, 15, D) a +2 flail of venom a +0 robe (6, 16, D) a +0 giant club (6, 17, D) a +0 giant club a +0 giant club (6, 22, D) a scroll of random uselessness a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (6, 23, D) a +0 giant club a +0 giant spiked club (6, 24, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (10, -14, D) an uncursed staff of summoning (10, 24, D) 22 stones (10, 25, D) a +0 mace (10, 29, D) a +0 cloak (10, 30, D) a +0 pair of boots (10, 31, D) a +0 pair of gloves (10, 32, D) a +0 pair of boots (14, -24, D) a +0 short sword (14, -23, D) a +0 club (14, -18, D) a +0 dagger a +0 robe (14, 16, D) an uncursed staff of energy (14, 17, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 rapier of distortion (14, 22, D) a +0 leather armour a +3 ring of intelligence (14, 23, D) a +0 giant club a +0 giant spiked club (14, 24, D) a cursed +0 scimitar a +0 robe a +0 hand axe (14, 30, D) a +0 scimitar a +0 plate armour a cursed +0 scimitar a +0 robe